ES6 abstract class to extend and allow classes to support native object event binding/triggering.
ECMAScript spec abstract operations.
A collection of implementation for ECMAScript abstract operations
Write Pino transports easily
The next generation of events handling for javascript! New: abstract away the network!
An Abstract Class for describing an Ethereum Provider for ethers.
A Light–weight CSS Preprocessor
An Abstract Class for desribing an Ethereum Signer for ethers.
A library to create a trace of your JS app per Google's Trace Event format.
Abstract class for a lexicographically sorted key-value database
A noop logger that conforms to the Log4j interface for modules to stub out internal logging
[](https://npm.im/@dnd-kit/abstract)
Abstract persistence layer and event sourcing schemas for CascadeFlow workflow orchestrator
Create a manifest describing the abilities of an abstract-level database
encode/decode number as bitcoin variable length integer
An implementation of WHATWG EventTarget interface.
Utils for writing Salesforce CLI plugins
BitGo SDK coin library for COSMOS base implementation
BitGo SDK coin library for ETH base implementation
TypeScript definitions for abstract-leveldown
[](https://github.com/bitcoinjs/bip174/actions/workflows/main_ci.yml) [](https://www.npmjs.org/package/bip174)
Docusaurus util package to abstract the current bundler.
Fire events the same way the user does
BitGo SDK coin library for Substrate base implementation
The win32-ipc library provides the Win32::IPC class. This is meant to serve as an abstract base class for other IPC related libraries for MS Windows, such as win32-semaphore, win32-event, and so on.
Utter provides a standard API to allow any class to emit events. It abstracts away event queueing and propagation so you don't have to worry about it.
RSence is a different and unique development model and software frameworks designed first-hand for real-time web applications. RSence consists of separate, but tigtly integrated data- and user interface frameworks. RSence could be classified as a thin server - thick client system. Applications and submobules are installed as indepenent plugin bundles into the plugins folder of a RSence environment, which in itself is a self-contained bundle. A big part of RSence itself is implemented as shared plugin bundles. The user interface framework of RSence is implemented in high-level user interface widget classes. The widget classes share a common foundation API and access the browser's native API's using an abstracted event- and element layer, which provides exceptional cross-browser compatibility. The data framework of RSence is a event-driven system, which synchronized shared values between the client and server. It's like a realtime bidirectional form-submission engine that handles data changes intelligently. On the client, changed values trigger events on user interface widgets. On the server, changed values trigger events on value responder methods of server plugin modules. It doesn't matter if the change originates on client or server, it's all synchronized and propagated automatically. The server framework is implemented as a high-level, modular data-event-driven system, which handles delegation of tasks impossible to implement using a client-only approach. Client sessions are selectively connected to other client sessions and legacy back-ends via the server by using the data framework. The client is written in Javascript and the server is written in Ruby. The client also supports CoffeeScript for custom logic. In many cases, no custom client logic is needed; the user interfaces can be defined in tree-like data models. By default, the models are parsed from YAML files, and other structured data formats are possible, including XML, JSON, databases or any custom logic capable of producing similar objects. The server can connect to custom environments and legacy backends accessible on the server, including software written in other languages.
RSence is a different and unique development model and software frameworks designed first-hand for real-time web applications. RSence consists of separate, but tigtly integrated data- and user interface frameworks. RSence could be classified as a thin server - thick client system. Applications and submobules are installed as indepenent plugin bundles into the plugins folder of a RSence environment, which in itself is a self-contained bundle. A big part of RSence itself is implemented as shared plugin bundles. The user interface framework of RSence is implemented in high-level user interface widget classes. The widget classes share a common foundation API and access the browser's native API's using an abstracted event- and element layer, which provides exceptional cross-browser compatibility. The data framework of RSence is a event-driven system, which synchronized shared values between the client and server. It's like a realtime bidirectional form-submission engine that handles data changes intelligently. On the client, changed values trigger events on user interface widgets. On the server, changed values trigger events on value responder methods of server plugin modules. It doesn't matter if the change originates on client or server, it's all synchronized and propagated automatically. The server framework is implemented as a high-level, modular data-event-driven system, which handles delegation of tasks impossible to implement using a client-only approach. Client sessions are selectively connected to other client sessions and legacy back-ends via the server by using the data framework. The client is written in Javascript and the server is written in Ruby. The client also supports CoffeeScript for custom logic. In many cases, no custom client logic is needed; the user interfaces can be defined in tree-like data models. By default, the models are parsed from YAML files, and other structured data formats are possible, including XML, JSON, databases or any custom logic capable of producing similar objects. The server can connect to custom environments and legacy backends accessible on the server, including software written in other languages.
= TMail http://tmail.rubyforge.org/ Mikel Lindsaar maintainer Trans assitant developer Minero Aoki original developer == NOTE: !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ! THIS IS A FORK OF TMAIL HACKED TOGETHER TO WORK WITH RUBY 1.9.1 ! ! USE AT YOUR OWN DISCRETION ! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! == DESCRIPTION: TMail is a mail handling library for Ruby. It abstracts a mail message into a usable object allowing you to read, set, add and delete headers and the mail body. TMail is used by the Ruby on Rails web framework as the Email abstraction layer for their ActionMailer module. It is also used by the Nitro framework and many other applications on and off the web. The goal of the TMail handling library is to be able to parse and handle raw Email sources and produce RFC compliant Emails as a result. If you find something that TMail does that violates an RFC, we want to know and we'll get it fixed fast. == DOCUMENTATION: The place you will want to look first is the TMail::Mail class. This has the vast majority of methods you will be using to talk to your TMail object. == FEATURES/PROBLEMS: TMail is fairly RFC compliant on the handling of emails. There are also some problems in the header handling, but for 99.9% of email, you will be fine. Usually, the problems revolve around parsing incomming emails and making sense of them. I really welcome any examples of Emails that "didn't work" with TMail so I can use them as test cases. == SYNOPSIS: TMail is very easy to use. You simply require the library and then pass a raw email text message into the TMail::Mail.parse method. This returns a TMail::Mail object which you can now query and run methods against to modify, inspect or add to the Email. You can find almost all of the methods that you will use to talk to and update a TMail instance in the TMail::Mail class. I am constantly updating this code, with comments, added a fair bit and have a lot more to go!. === Short Version: irb(main):001:0> require 'tmail' irb(main):002:0> raw_email = File.open("my_raw_email", 'r') { |f| @mail = f.read } irb(main):003:0> email = TMail::Mail.parse(raw_email) irb(main):004:0> puts email['to'] mikel@example.com => nil irb(main):005:0> email['to'] = 'mikel@somewhere.else.com' => "mikel@somewhere.else.com" irb(main):006:0> puts email['to'] mikel@somewhere.else.com => nil === Longer Version: Assuming you have a single raw email in the variable my_message, you can do the following: require 'tmail' email = TMail::Mail.parse(my_message) This will give you a TMail::Mail class containing your parsed message. There are other methods of opening emails through Ports. You can view this email by a simple puts: puts email Return-Path: <mikel@nowhere.com> Date: Sun, 21 Oct 2007 19:38:13 +1000 From: Mikel Lindsaar <mikel@nowhere.com> To: mikel@somewhere.com Message-Id: <009601c813c6$19df3510$0437d30a@mikel091a> Subject: Testing Email Hello Mikel Easy right? === Adding a header to the EMail: Say now that you have opened your message, you want to put in a Reply-To field. You do this like so: email['reply-to'] = "My Email Address <my_address@anotherplace.com>" Is it really there? Well, find out with a puts: puts email Return-Path: <mikel@nowhere.com> Date: Sun, 21 Oct 2007 19:38:13 +1000 From: Mikel Lindsaar <mikel@nowhere.com> Reply-To: My Email Address <my_address@anotherplace.com> To: mikel@somewhere.com Message-Id: <009601c813c6$19df3510$0437d30a@mikel091a> Subject: Testing Email Hello Mikel Yup looks good. === Inspecting a header: You can then inspect your added header by doing: email['reply-to'] # => #<TMail::AddressHeader "My Email Address <my_address@anotherplace.com>"> If you just want to the actual value, not the AddressHeader object, pass to_s to this. email['reply-to'].to_s # => "My Email Address <my_address@anotherplace.com>" === Deleting a header: One way of deleting a header from an Email is just assigning it nil like so: email['reply-to'] = nil # => nil If you now puts the email again, it will not be included: puts email Return-Path: <mikel@nowhere.com> Date: Sun, 21 Oct 2007 19:38:13 +1000 From: Mikel Lindsaar <mikel@nowhere.com> To: mikel@somewhere.com Message-Id: <009601c813c6$19df3510$0437d30a@mikel091a> Subject: Testing Email Hello Mikel === Writing out an Email: You can just call to_s on any email to have it serialized out as a single string with the right number of line breaks and encodings. == CONTRIBUTING: You can visit the {Contributing to TMail}[link:http://tmail.rubyforge.org/contributing/] to find out how to contribute to TMail, developers are welcome and wanted! == REQUIREMENTS: * C compiler if you want the Ruby extension for Scanner * Ruby 1.8 or later == INSTALLATION: * sudo gem install tmail Or manually, * sudo script/setup == LICENSE: (The MIT License) Copyright (c) 2007 FIX Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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