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Inventory Inventory keeps track of the contents of your Ruby¹ projects. Such an inventory can be used to load the project, create gem specifications and gems, run unit tests, compile extensions, and verify that the project’s content is what you think it is. ¹ See http://ruby-lang.org/ § Usage Let’s begin by discussing the project structure that Inventory expects you to use. It’s pretty much exactly the same as the standard Ruby project structure¹: ├── README ├── Rakefile ├── lib │ ├── foo-1.0 │ │ ├── bar.rb │ │ └── version.rb │ └── foo-1.0.rb └── test └── unit ├── foo-1.0 │ ├── bar.rb │ └── version.rb └── foo-1.0.rb Here you see a simplified version of a project called “Foo”’s project structure. The only real difference from the standard is that the main entry point into the library is named “foo-1.0.rb” instead of “foo.rb” and that the root sub-directory of “lib” is similarly named “foo-1.0” instead of “foo”. The difference is the inclusion of the API version. This must be the major version of the project followed by a constant “.0”. The reason for this is that it allows concurrent installations of different major versions of the project and means that the wrong version will never accidentally be loaded with require. There’s a bigger difference in the content of the files. ‹Lib/foo-1.0/version.rb› will contain our inventory instead of a String: require 'inventory-1.0' class Foo Version = Foo.new(1, 4, 0){ authors{ author 'A. U. Thor', 'a.u.thor@example.org' } homepage 'http://example.org/' licenses{ license 'LGPLv3+', 'GNU Lesser General Public License, version 3 or later', 'http://www.gnu.org/licenses/' } def dependencies super + Dependencies.new{ development 'baz', 1, 3, 0 runtime 'goo', 2, 0, 0 optional 'roo-loo', 3, 0, 0, :feature => 'roo-loo' } end def package_libs %w[bar.rb] end } end We’re introducing quite a few concepts at once, and we’ll look into each in greater detail, but we begin by setting the ‹Version› constant to a new instance of an Inventory with major, minor, and patch version atoms 1, 4, and 0. Then we add a couple of dependencies and list the library files that are included in this project. The version numbers shouldn’t come as a surprise. These track the version of the API that we’re shipping using {semantic versioning}². They also allow the Inventory#to_s method to act as if you’d defined Version as ‹'1.4.0'›. Next follows information about the authors of the project, the project’s homepage, and the project’s licenses. Each author has a name and an email address. The homepage is simply a string URL. Licenses have an abbreviation, a name, and a URL where the license text can be found. We then extend the definition of ‹dependencies› by adding another set of dependencies to ‹super›. ‹Super› includes a dependency on the version of the inventory project that’s being used with this project, so you’ll never have to list that yourself. The other three dependencies are all of different kinds: development, runtime, and optional. A development dependency is one that’s required while developing the project, for example, a unit-testing framework, a documentation generator, and so on. Runtime dependencies are requirements of the project to be able to run, both during development and when installed. Finally, optional dependencies are runtime dependencies that may or may not be required during execution. The difference between runtime and optional is that the inventory won’t try to automatically load an optional dependency, instead leaving that up to you to do when and if it becomes necessary. By that logic, runtime dependencies will be automatically loaded, which is a good reason for having dependency information available at runtime. The version numbers of dependencies also use semantic versioning, but note that the patch atom is ignored unless the major atom is 0. You should always only depend on the major and minor atoms. As mentioned, runtime dependencies will be automatically loaded and the feature they try to load is based on the name of the dependency with a “-X.0” tacked on the end, where ‘X’ is the major version of the dependency. Sometimes, this isn’t correct, in which case the :feature option may be given to specify the name of the feature. You may also override other parts of a dependency by passing in a block to the dependency, much like we’re doing for inventories. The rest of an inventory will list the various files included in the project. This project only consists of one additional file to those that an inventory automatically include (Rakefile, README, the main entry point, and the version.rb file that defines the inventory itself), namely the library file ‹bar.rb›. Library files will be loaded automatically when the main entry point file loads the inventory. Library files that shouldn’t be loaded may be listed under a different heading, namely “additional_libs”. Both these sets of files will be used to generate a list of unit test files automatically, so each library file will have a corresponding unit test file in the inventory. We’ll discuss the different headings of an inventory in more detail later on. Now that we’ve written our inventory, let’s set it up so that it’s content gets loaded when our main entry point gets loaded. We add the following piece of code to ‹lib/foo-1.0.rb›: module Foo load File.expand_path('../foo-1.0/version.rb', __FILE__) Version.load end That’s all there’s to it. The inventory can also be used to great effect from a Rakefile using a separate project called Inventory-Rake³. Using it’ll give us tasks for cleaning up our project, compiling extensions, installing dependencies, installing and uninstalling the project itself, and creating and pushing distribution files to distribution points. require 'inventory-rake-1.0' load File.expand_path('../lib/foo-1.0/version.rb', __FILE__) Inventory::Rake::Tasks.define Foo::Version Inventory::Rake::Tasks.unless_installing_dependencies do require 'lookout-rake-3.0' Lookout::Rake::Tasks::Test.new end It’s ‹Inventory::Rake::Tasks.define› that does the heavy lifting. It takes our inventory and sets up the tasks mentioned above. As we want to be able to use our Rakefile to install our dependencies for us, the rest of the Rakefile is inside the conditional #unless_installing_dependencies, which, as the name certainly implies, executes its block unless the task being run is the one that installs our dependencies. This becomes relevant when we set up Travis⁴ integration next. The only conditional set-up we do in our Rakefile is creating our test task via Lookout-Rake⁵, which also uses our inventory to find the unit tests to run when executed. Travis integration is straightforward. Simply put before_script: - gem install inventory-rake -v '~> VERSION' --no-rdoc --no-ri - rake gem:deps:install in the project’s ‹.travis.yml› file, replacing ‹VERSION› with the version of Inventory-Rake that you require. This’ll make sure that Travis installs all development, runtime, and optional dependencies that you’ve listed in your inventory before running any tests. You might also need to put env: - RUBYOPT=rubygems in your ‹.travis.yml› file, depending on how things are set up. ¹ Ruby project structure: http://guides.rubygems.org/make-your-own-gem/ ² Semantic versioning: http://semver.org/ ³ Inventory-Rake: http://disu.se/software/inventory-rake-1.0/ ⁴ Travis: http://travis-ci.org/ ⁵ Lookout-Rake: http://disu.se/software/lookout-rake-3.0/ § API If the guide above doesn’t provide you with all the answers you seek, you may refer to the API¹ for more answers. ¹ See http://disu.se/software/inventory-1.0/api/Inventory/ § Financing Currently, most of my time is spent at my day job and in my rather busy private life. Please motivate me to spend time on this piece of software by donating some of your money to this project. Yeah, I realize that requesting money to develop software is a bit, well, capitalistic of me. But please realize that I live in a capitalistic society and I need money to have other people give me the things that I need to continue living under the rules of said society. So, if you feel that this piece of software has helped you out enough to warrant a reward, please PayPal a donation to now@disu.se¹. Thanks! Your support won’t go unnoticed! ¹ Send a donation: https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=now@disu.se&item_name=Inventory § Reporting Bugs Please report any bugs that you encounter to the {issue tracker}¹. ¹ See https://github.com/now/inventory/issues § Authors Nikolai Weibull wrote the code, the tests, the documentation, and this README. § Licensing Inventory is free software: you may redistribute it and/or modify it under the terms of the {GNU Lesser General Public License, version 3}¹ or later², as published by the {Free Software Foundation}³. ¹ See http://disu.se/licenses/lgpl-3.0/ ² See http://gnu.org/licenses/ ³ See http://fsf.org/
= The Owasp ESAPI Ruby project == Introduction The Owasp ESAPI Ruby is a port for outstanding release quality Owasp ESAPI project to the Ruby programming language. Ruby is now a famous programming language due to its Rails framework developed by David Heinemeier Hansson (http://twitter.com/dhh) that simplify the creation of a web application using a convention over configuration approach to simplify programmers' life. Despite Rails diffusion, there are a lot of Web framework out there that allow people to write web apps in Ruby (merb, sinatra, vintage) [http://accidentaltechnologist.com/ruby/10-alternative-ruby-web-frameworks/]. Owasp Esapi Ruby wants to bring all Ruby deevelopers a gem full of Secure APIs they can use whatever the framework they choose. == Why supporting only Ruby 1.9.2 and beyond? The OWASP Esapi Ruby gem will require at least version 1.9.2 of Ruby interpreter to make sure to have full advantages of the newer language APIs. In particular version 1.9.2 introduces radical changes in the following areas: === Regular expression engine (to be written) === UTF-8 support Unicode support in 1.9.2 is much better and provides better support for character set encoding/decoding * All strings have an additional chunk of info attached: Encoding * String#size takes encoding into account – returns the encoded character count * You can get the raw datasize * Indexed access is by encoded data – characters, not bytes * You can change encoding by force but it doesn’t convert the data === Dates and Time From "Programming Ruby 1.9" "As of Ruby 1.9.2, the range of dates that can be represented is no longer limited by the under- lying operating system’s time representation (so there’s no year 2038 problem). As a result, the year passed to the methods gm, local, new, mktime, and utc must now include the century—a year of 90 now represents 90 and not 1990." == Roadmap Please see ChangeLog file. == Note on Patches/Pull Requests * Fork the project. * Create documentation with rake yard task * Make your feature addition or bug fix. * Add tests for it. This is important so I don't break it in a future version unintentionally. * Commit, do not mess with rakefile, version, or history. (if you want to have your own version, that is fine but bump version in a commit by itself I can ignore when I pull) * Send me a pull request. Bonus points for topic branches. == Copyright Copyright (c) 2011 the OWASP Foundation. See LICENSE for details.
<!-- TABLE OF CONTENTS --> <details open="open"> <summary>Table of Contents</summary> <ol> <li> <a href="#about-the-project">About The Project</a> <ul> <li><a href="#built-with">Built With</a></li> </ul> </li> <li> <a href="#getting-started">Getting Started</a> <ul> <li><a href="#prerequisites">Prerequisites</a></li> <li><a href="#installation">Installation</a></li> </ul> </li> <li><a href="#usage">Usage</a></li> <li><a href="#roadmap">Roadmap</a></li> <li><a href="#contributing">Contributing</a></li> <li><a href="#license">License</a></li> <li><a href="#contact">Contact</a></li> <li><a href="#acknowledgements">Acknowledgements</a></li> </ol> </details> <!-- ABOUT THE PROJECT --> ## About The Project [![Product Name Screen Shot][Screenshot of gameplay and test list]](https://www.dropbox.com/s/mu1rrbx2mqowjkn/studio-game.png?dl=0) This game is a project built following the [Pragmatic Studio Ruby Course](https://online.pragmaticstudio.com/courses/ruby/). I absolutely adored going through this course, because it was unlike other courses in that the main focus wasn't syntax, but how to build a principle-driven, object-oriented program that contains many of the skills we'd need to build real-world projects. The instructors purposefully created exercises to let us build a program using the skills they demonstrated by building a different program. This wasn't a copy and paste kind of course. This game was actually my second run-through, where I test-drove everything from the start based on the objectives only. Skills I valued developing further with this project: - Test-driven development (50+ tests). - Using inheritance to model "is-a" relationships. For example, a clumsy player *is a* kind of player. - Using mixins (modules) to reuse behaviours that are common between classes, but should not be modeled with an inheritance relationship. A good tip was to look for 'able' behaviors in a class to extract, like 'playable', 'printable', 'taxable' etc. - Using a file block which lets you add in class usage examples that are only run when you run the class file specifically. - Overriding default methods (like sort, and renaming things so that they keep a specific format) Things I struggled with: - Testing behaviour that uses blocks. I had a lightbulb moment when I realised I should test the behaviour performed inside the block on a single item. Testing the output of an entire block is like testing Ruby syntax works. Alternatively, test the before and after state of something that changes as a result of using a block. Cooool. - Puts. It felt wrong to use puts to show the output in the console. I'd like to learn how to seperate the view logic for a command-line project later. Things I did to make it my own: - Wrote a lot more tests for my second run-through. - Noticed and extracted further 'able' behaviours into modules (like printing stats, formatting output and handling csv files). ### Built With * [Ruby (language)](https://www.ruby-lang.org/en/) * [RSpec (framework)](https://rspec.info/) * [Vim (text-editor)](https://www.vim.org/) <!-- GETTING STARTED --> ## Getting Started To get a local copy up and running follow these steps: ### Prerequisites This is an example of how to list things you need to use the software and how to install them. * gem ```sh npm install npm@latest -g ``` ### Installation 1. Install the gem ```sh gem install studio_game_2021 ``` <!-- USAGE EXAMPLES --> ## Usage To play a game from the command-line, open a new command project and run the command-line script like so: ```sh studio_game ``` Or, if you'd like to use the game as a library, here's an example of how to use it in `irb`. You can also check the bottom of each class or module file for further usage instructions ``` >> require 'studio_game/game' => true >> game = StudioGame::Game.new("Knuckleheads") => #<StudioGame::Game:0x007fdea10252d8 @title="Knuckleheads", @players=[]> >> player = StudioGame::Player.new("Moe", 90) => I'm Moe with health = 90, points = 0, and score = 90. >> game.add_player(player) => [I'm Moe with health = 90, points = 0, and score = 90.] >> game.play(1) ``` <!-- ROADMAP --> ## Roadmap I plan to customize this game further now that I have a solid foundation to explore from. It'll be fun to let the players interact with each other more, like swapping treasures, and maybe add some kind of board game with it's own features. That's my next focus. ## Contributing Feel free to fork this project and play around with it. Open to feedback-related pr requests. <!-- LICENSE --> ## License Distributed under the MIT License. See `LICENSE` for more information. <!-- CONTACT --> ## Contact Becca - [@becca9941](https://twitter.com/Becca9941) - becca@essentialistdev.com Project Link: [https://gitlab.com/EssentialistDev/studio-game](https://gitlab.com/EssentialistDev/studio-game) <!-- ACKNOWLEDGEMENTS --> ## Acknowledgements - [Pragmatic Studio](https://online.pragmaticstudio.com/courses/ruby/) for empowering me with awesome new development skills. - [Best-README-Template](https://github.com/Becca9941/Best-README-Template) for helping me write a README for this project.
Inventory-Rake Inventory-Rake provides Rake¹ tasks for your Inventory². This includes tasks for cleaning up our project, compiling extensions, installing dependencies, installing and uninstalling the project itself, and creating and pushing distribution files to distribution points. ¹ See http://rake.rubyforge.org/ ² See http://disu.se/software/inventory-1.0/ § Installation Install Inventory-Rake with % gem install inventory-rake § Usage Include the following code in your ‹Rakefile›, where ‹Package› is the top-level module of your project: require 'inventory-rake-3.0' load File.expand_path('../lib/package/version.rb', __FILE__) Inventory::Rake::Tasks.define Package::Version Inventory::Rake::Tasks.unless_installing_dependencies do # Any additional tasks that your project’s dependencies provide end ‹Inventory::Rake::Tasks.define› does the heavy lifting. It takes our inventory and sets up the tasks mentioned above. We also do some additional customization of the gem specification. As we want to be able to use our Rakefile to install our dependencies for us, the rest of the Rakefile is inside the conditional #unless_installing_dependencies, which, as the name certainly implies, executes its block unless the task being run is the one that installs our dependencies. This becomes relevant if we want to, for example, set up Travis¹ integration. To do so, simply add before_script: - gem install inventory-rake -v '~> VERSION' --no-rdoc --no-ri - rake gem:deps:install to your ‹.travis.yml› file. This’ll make sure that Travis installs all development, runtime, and optional dependencies that you’ve listed in your inventory before running any tests. There’s more information in the {API documentation}² that you’ll likely want to read up on if anything is unclear. ¹ See http://travis-ci.org/ ² See http://disu.se/software/inventory-rake-1.0/api/Inventory/Rake/ § Tasks The tasks that are created if you use Inventory-Rake are: = check. = Check that the package meets its expectations. = mostlyclean. = Delete targets built by rake that are ofter rebuilt. = clean. = Delete targets built by rake; depends on mostlyclean. = distclean. = Delete all files not meant for distribution; depends on clean. = compile. = Compile all extensions; depends on each compile:name. = compile:name. = Compile extension /name/; depends on lib/path/so file. = lib/path/so. = Installed dynamic library of extension /name/ inside inventory path; depends on ext/name/so. = ext/name/so. = Dynamic library of extension /name/; depends on ext/name/Makefile and the source files of the extension. = ext/name/Makefile. = Makefile for extension /name/; depends on inventory path, ext/name/extconf.rb file, and ext/name/depend file. Will be created by extconf.rb, which may take options from environment variable name#upcase_EXTCONF_OPTIONS or ‹EXTCONF_OPTIONS› if defined. = clean:name. = Clean files built for extension /name/; depended upon by clean. = spec. = Create specifications; depends on gem:spec. = gem:spec. = Create gem specification; depends on gemspec. = gemspec (file). = Gem specification file; depends on Rakefile, README, and inventory path. = dist. = Create files for distribution; depends on gem:dist. = gem:dist. = Create gem for distribution; depends on inventory:check and gem file. = inventory:check. = Check that the inventory is correct by looking for files not listed in the inventory that match the pattern and for files listed in the inventory that don’t exist; depends on distclean. = gem (file). = Gem file; depends on files included in gem. = dist:check. = Check files before distribution; depends on dist and gem:dist:check. = gem:dist:check. = Check gem before distribution; depends on gem:dist. = deps:install. = Install dependencies on the local system; depends on gem:deps:install. = gem:deps:install. = Install dependencies in ruby gem directory. = deps:install:user. = Install dependencies for the current user; depends on gem:deps:install:user. = gem:deps:install:user. = Install dependencies in the user gem directory. = install. = Install distribution files on the local system; depends on gem:install. = gem:install. = Install gem in ruby gem directory; depends on gem:dist. = install:user. = Install distribution files for the current user; depends on gem:install:user. = gem:install:user. = Install gem in the user gem directory. = uninstall. = Delete all files installed on the local system. = gem:uninstall. = Uninstall gem from ruby gem directory. = uninstall:user. = Delete all files installed for current user. = gem:uninstall:user. = Uninstall gem from ruby gem directory. = push. = Push distribution files to distribution hubs. = gem:push. = Push gem to rubygems.org. § Financing Currently, most of my time is spent at my day job and in my rather busy private life. Please motivate me to spend time on this piece of software by donating some of your money to this project. Yeah, I realize that requesting money to develop software is a bit, well, capitalistic of me. But please realize that I live in a capitalistic society and I need money to have other people give me the things that I need to continue living under the rules of said society. So, if you feel that this piece of software has helped you out enough to warrant a reward, please PayPal a donation to now@disu.se¹. Thanks! Your support won’t go unnoticed! ¹ Send a donation: https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=now@disu.se&item_name=Inventory-Rake § Reporting Bugs Please report any bugs that you encounter to the {issue tracker}¹. ¹ See https://github.com/now/inventory-rake/issues § Authors Nikolai Weibull wrote the code, the tests, the manual pages, and this README. § Licensing Inventory-Rake is free software: you may redistribute it and/or modify it under the terms of the {GNU Lesser General Public License, version 3}¹ or later², as published by the {Free Software Foundation}³. ¹ See http://disu.se/licenses/lgpl-3.0/ ² See http://gnu.org/licenses/ ³ See http://fsf.org/
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