A library providing a standardaized way of handling gamepads and gamepad events.
Use gamepads consistently across HTML5 browsers
Emulate and display virtual and real gamepads on the web
Utility functions involving haptic feedback on gamepads for Roblox
gamepads for the browser
Library for listening to input from SNEX gamepads.
Library that enables users to consume Gamepad API inside React
A set of hooks and utilities for using the Gamepad API inside React
A Heads Up Display (HUD) for Gamepads, Keyboards, and more
Widget for connecting gamepads with SNEX for React.
Virtual gamepads application
Input abstraction layer for gamepads, keyboards, and UWP apps
React hooks for detecting and handling gamepads and joysticks (PlayStation, Xbox, etc).
Custom implementation (wrapper) of the Gamepad API for gamepads.
A react hook, context and HOC to use the browser Gamepad API in react applications.
An efficient, pollable interface for checking the state of keyboards, mice, and gamepads in a browser.
This package utilize loading, selection gamepads models for current vr device, positioning them relative head. Typescript ready. ### Supported devices: 1. Lenovo DayDream 2. Oculus Rift 3. Oculus Go 4. Oculus Quest 5. Gear VR 6. HTC Vive 7. Win
A simple SDK to integrate with Gamepads
Event lib for human-generated input: Keyboard shortcuts, mouse, (multi)touch, gamepads, speech recognition, and more
Front end library that helps to handle gamepads
This plugin allows one to use gamepads in a jsPsych experiment.
A suite of Gamepads for use in browser-based applications (ex. games)
Vue 3 adapter and component library for OmniPad. Build highly customizable virtual gamepads for web-based games with ease.
Provides access to gamepads for developers using Node.js for browsers.
Library to access information about connected gamepads.
Controller Assist for gaming on Linux
A plugin for Tauri that provides a polyfill for Gamepad Web API that works on most common platforms.
Apple Game Controller Framework Integration plugin for Bevy
Reusable Bevy input abstraction for game-defined actions.
Light-weight and opinionated gamepad handling libarary.
Platform independent gamepad management
Small wrapper around gilrs to provide gamepad abstraction
Receive gamepad events and forward via Artnet. Can be used to control QlcPlus and others
Game Input Library for Rust
a TUI app for visualizing gamepad input
arci::Gamepad implementation using gilrs
Get values from an xbox1 gamepad
2D game development library. Gosu provides simple and game-friendly interfaces to 2D graphics and text (accelerated by 3D hardware), sound samples and music as well as keyboard, mouse and gamepad/joystick input.
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