Normalises gestures into a named list
wheel gestures and momentum detection
wheel gestures for embla carousel
4-directional swipe gestures for react-native
A javascript library for multi-touch gestures
Svelte gestures library with plugin system. Based on svelte attachments.
Core engine for receiving gestures
A javascript library for multi-touch gestures
Scroll with _smooth_ gestures
This is an Appium plugin designed to perform gestures using W3C Actions.
Drag and drop, resizing and multi-touch gestures with inertia and snapping for modern browsers (and also IE9+)
Touch gestures for web applications.
Stack navigator component for iOS and Android with animated transitions and gestures
Addon that provides gestures as modifiers.
unified desktop/mobile high level pointer gestures, using most.js
Pointer gestures for your webapp
A javascript library for multi-touch gestures
🖼️ React Native Image Viewer - Reanimated-powered image gestures with full control
The core engine of GestureEvents, a modern and robust multi-pointer gesture detection library for JavaScript.
A react component that providing multi-touch gestures for zooming and dragging on any DOM element.
Pan-zoom for react-native-svg via 'Google Maps'-style pinch and drag gestures
React Native Gestures. Support: Drag, Scale and Rotate a Component.
React library for gestures and animation
Smooth pinch-to-zoom component for React Native with Apple Photos-style gestures and rubber-band physics
Libinput based touchpad gestures program
Abstract Universal Macro Model core: deterministic gesture recognition and macro execution.
Platform-agnostic Rust driver for the APDS9960 digital proximity, ambient light, RGB and gesture sensor.
Touch gesture primitives (swipe-left reveal, long-press) for Dioxus WASM apps
Drag, Pinch, and Hover gestures for dioxus components.
Gesture interaction library for Dioxus
Configurable multi-touch gesture daemon for Linux, originally targeting `xf86-input-synaptics`.
Gesture daemon
Gesture recognition and interaction handling for Leptos Motion
Input-driven physics, drag tracking, and gesture recognition for Animato.
Rust implementation of the $Q, $P, and $P+ gesture recognizers.
This crate is reserved for the Bevy Engine project
Fusuma is multitouch gesture recognizer. This gem makes your touchpad on Linux able to recognize swipes or pinchs and assign command to them. Read installation on Github(https://github.com/iberianpig/fusuma#installation).
fusuma-plugin-tap is Fusuma plugin for recognizing multitouch tap.
Recognition for 2d gestures from a stream of points using dynamic time warping
to be written
fusuma-plugin-appmatcher is Fusuma plugin for assigning gesture mapping per application.
You can gesture require or not in ruby script. ☑ or ☐.
Adds touch gestures simulation to Watir, Selenium and Capybara using YUI JS.
Super lightweight (~600 bytes) jQuery plugin to enable swipe gestures for Bootstrap 3 carousels on iOS and Android.
The kinectable gem implements a simple DSL for using a Kinect to recognize gestures.
Multimodal systems realizing a combination of speech, gesture and graphical-driven interaction are getting part of our everyday life. Examples are in-car assistance systems or recent game consoles. Future interaction will be embedded into smart environments offering the user to choose and to combine a heterogeneous set of interaction devices and modalities based on his preferences realizing an ubiquitous and multimodal access. This framework enables the modeling and execution of multimodal interaction interfaces for the web based on ruby and implements a server-sided synchronisation of all connected modes and media. Currenlty the framework considers gestures, head movements, multi touch and the mouse as principle input modes. The priciple output media is a web application based on a rails frontend as well as sound support based on the SDL libraries. Building this framework is an ongoing effort and it has to be pointed out that it serves to demonstrate scientific research results and is not targeted to we applied to serve productive systems as they are several limitations that need to be solved (maybe with your help?) like for instance multi-user support and authentification. The MINT core gem contains all basic AUI and CUI models as well as the basic infrastructure to create interactors and mappings. For presenting the user interface on a specific platform a "frontend framework" is required. For the first MINT version (2010) we used Rails 2.3 (See http://github.com/sfeu/MINT-rails). The current version uses nodeJS and socketstream as the frontend framework (See http://github.com/sfeu/MINT-platform). The MINT-platform project contains installation instructions. There is still no further documentation for the framework, but a lot of articles about the concepts and theories of our approach have already been published and can be accessed from our project site http://www.multi-access.de .
Allows to recognize tap-and-hold gesture
ProMotion DSL integration with PKRevealController cocoapod providing a left and/or right 'slide' out menu complete with gestures for reveal/hide.
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