just get module name
Get the type of an AMD module used for an AST node or within a file
Get bundle name from a bundle identifier (macOS): `com.apple.Safari` → `Safari`
gets the package name for a require statement
[](https://travis-ci.org/stefanpenner/get-caller-file) [](https://ci.a
Get the path of the parent module
a 'json' command for massaging and processing JSON on the command line
Utility for getting a function's name for node and the browser
Returns an array of all enumerable symbol properties found directly upon a given object
A library for obtaining browser versions with their maximum supported Baseline feature set and Widely Available status.
Get the name of a named function
A static list of the Node.js builtin modules from the latest Node.js version
Bindings to native Mac/Linux/Windows password APIs
Parse the things that can be arguments to `npm install`
an operating-system utility library
Returns a `stream.Readable` from a URI string
Get the name of a dependency from a module file path.
This package provides support for the [RedisJSON](https://redis.io/docs/latest/develop/data-types/json/) module, which adds JSON as a native data type to Redis.
A JavaScript module for handling cookies
Node.js Buffer API, for the browser
Simple Statistics
Get metadata of a package from the npm registry
Bindings to native Mac/Linux/Windows password APIs
A super-simple-small keyval store built on top of IndexedDB
A module that attempts to act as a universal WHOIS output interpreter allowing you to get information about most domain name extensions.
A module that attempts to act as a universal WHOIS output interpreter allowing you to get information about most domain name extensions.
A module that attempts to act as a universal WHOIS output interpreter allowing you to get information about most domain name extensions.
NamespaceHelper is a Ruby library providing a module with methods to ease namespace handling. For example getting the unprefixed name, the namespace parent or a list of namespace components of a class or module.
Partials FX extends Rails' partials to make them quack more like components. Each partial, located in app/views/components/, is backed by a Ruby class with the same name. It also supports CSS modules, meaning you define CSS in the component class and it gets “scoped” to that component only.
Manage your users' operations (permissions to execute some actions) in your application.
Ame Ame provides a simple command-line interface API for Ruby¹. It can be used to provide both simple interfaces like that of ‹rm›² and complex ones like that of ‹git›³. It uses Ruby’s own classes, methods, and argument lists to provide an interface that is both simple to use from the command-line side and from the Ruby side. The provided command-line interface is flexible and follows commond standards for command-line processing. ¹ See http://ruby-lang.org/ ² See http://pubs.opengroup.org/onlinepubs/9699919799/utilities/rm.html ³ See http://git-scm.com/docs/ § Usage Let’s begin by looking at two examples, one where we mimic the POSIX¹ command-line interface to the ‹rm› command. Looking at the entry² in the standard, ‹rm› takes the following options: = -f. = Do not prompt for confirmation. = -i. = Prompt for confirmation. = -R. = Remove file hierarchies. = -r. = Equivalent to /-r/. It also takes the following arguments: = FILE. = A pathname or directory entry to be removed. And actually allows one or more of these /FILE/ arguments to be given. We also note that the ‹rm› command is described as a command to “remove directory entries”. ¹ See http://pubs.opengroup.org/onlinepubs/9699919799/utilities/contents.html ² See http://pubs.opengroup.org/onlinepubs/9699919799/utilities/rm.html Let’s turn this specification into one using Ame’s API. We begin by adding a flag for each of the options listed above: class Rm < Ame::Root flag 'f', '', false, 'Do not prompt for confirmation' flag 'i', '', nil, 'Prompt for confirmation' do |options| options['f'] = false end flag 'R', '', false, 'Remove file hierarchies' flag 'r', '', nil, 'Equivalent to -R' do |options| options['r'] = true end A flag¹ is a boolean option that doesn’t take an argument. Each flag gets a short and long name, where an empty name means that there’s no corresponding short or long name for the flag, a default value (true, false, or nil), and a description of what the flag does. Each flag can also optionally take a block that can do further processing. In this case we use this block to modify the Hash that maps option names to their values passed to the block to set other flags’ values than the ones that the block is associated with. As these flags (‘i’ and ‘r’) aren’t themselves of interest, their default values have been set to nil, which means that they won’t be included in the Hash that maps option names to their values when passed to the method. ¹ See http://disu.se/software/ame-1.0/api/user/Ame/Class#flag-class-method There are quite a few other kinds of options besides flags that can be defined using Ame, but flags are all that are required for this example. We’ll get to the other kinds in later examples. Next we add a “splus” argument. splus 'FILE', String, 'File to remove' A splus¹ argument is like a Ruby “splat”, that is, an Array argument at the end of the argument list to a method preceded by a star, except that a splus requires at least one argument. A splus argument gets a name for the argument (‹FILE›), the type of argument it represents (String), and a description. ¹ See http://disu.se/software/ame-1.0/api/user/Ame/Class#splus-class-method Then we add a description of the command (method) itself: description 'Remove directory entries' Descriptions¹ will be used in help output to assist the user in using the command. ¹ See http://disu.se/software/ame-1.0/api/user/Ame/Class#description-class-method Finally, we add the Ruby method that’ll implement the command (all preceding code included here for completeness): class Rm < Ame::Root version '1.0.0' flag 'f', '', false, 'Do not prompt for confirmation' flag 'i', '', nil, 'Prompt for confirmation' do |options| options['f'] = false end flag 'R', '', false, 'Remove file hierarchies' flag 'r', '', nil, 'Equivalent to -R' do |options| options['r'] = true end splus 'FILE', String, 'File to remove' description 'Remove directory entries' def rm(files, options = {}) require 'fileutils' FileUtils.send options['R'] ? :rm_r : :rm, [first] + rest, :force => options['f'] end end Actually, another bit of code was also added, namely version '1.0.0' This sets the version¹ String of the command. This information is used when the command is invoked with the “‹--version›” flag. This flag is automatically added, so you don’t need to add it yourself. Another flag, “‹--help›”, is also added automatically. When given, this flag’ll make Ame output usage information of the command. ¹ See http://disu.se/software/ame-1.0/api/user/Ame/Class#version-class-method To actually run the command, all you need to do is invoke Rm.process This’ll invoke the command using the command-line arguments stored in ‹ARGV›, but you can also specify other ones if you want to: Rm.process 'rm', %w[-r /tmp/*] The first argument to #process¹ is the name of the method to invoke, which defaults to ‹File.basename($0)›, and the second argument is an Array of Strings that should be processed as command-line arguments passed to the command. ¹ See http://disu.se/software/ame-1.0/api/user/Ame/Class#process-class-method If you’d store the complete ‹Rm› class defined above in a file called ‹rm› and add ‹#! /usr/bin/ruby -w› at the beginning and ‹Rm.process› at the end, you’d have a fully functional ‹rm› command (after making it executable). Let’s see it in action: % rm --help Usage: rm [OPTIONS]... FILE... Remove directory entries Arguments: FILE... File to remove Options: -R Remove file hierarchies -f Do not prompt for confirmation --help Display help for this method -i Prompt for confirmation -r Equivalent to -R --version Display version information % rm --version rm 1.0.0 Some commands are more complex than ‹rm›. For example, ‹git›¹ has a rather complex command-line interface. We won’t mimic it all here, but let’s introduce the rest of the Ame API using a fake ‹git› clone as an example. ¹ See http://git-scm.com/docs/ ‹Git› uses sub-commands to achieve most things. Implementing sub-commands with Ame is done using a “dispatch”. We’ll discuss dispatches in more detail later, but suffice it to say that a dispatch delegates processing to a child class that’ll handle the sub-command in question. We begin by defining our main ‹git› command using a class called ‹Git› under the ‹Git::CLI› namespace: module Git end class Git::CLI < Ame::Root version '1.0.0' class Git < Ame::Class description 'The stupid content tracker' def initialize; end We’re setting things up to use the ‹Git› class as a dispatch in the ‹Git::CLI› class. The description on the ‹initialize› method will be used as a description of the ‹git› dispatch command itself. Next, let’s add the ‹format-patch›¹ sub-command: description 'Prepare patches for e-mail submission' flag ?n, 'numbered', false, 'Name output in [PATCH n/m] format' flag ?N, 'no-numbered', nil, 'Name output in [PATCH] format' do |options| options['numbered'] = false end toggle ?s, 'signoff', false, 'Add Signed-off-by: line to the commit message' switch '', 'thread', 'STYLE', nil, Ame::Types::Enumeration[:shallow, :deep], 'Controls addition of In-Reply-To and References headers' flag '', 'no-thread', nil, 'Disables addition of In-Reply-To and Reference headers' do |options, _| options.delete 'thread' end option '', 'start-number', 'N', 1, 'Start numbering the patches at N instead of 1' multioption '', 'to', 'ADDRESS', String, 'Add a To: header to the email headers' optional 'SINCE', 'N/A', 'Generate patches for commits after SINCE' def format_patch(since = '', options = {}) p since, options end ¹ See http://git-scm.com/docs/git-format-patch/ We’re using quite a few new Ame commands here. Let’s look at each in turn: toggle ?s, 'signoff', false, 'Add Signed-off-by: line to the commit message' A “toggle”¹ is a flag that also has an inverse. Beyond the flags ‘s’ and “signoff”, the toggle also defines “no-signoff”, which will set “signoff” to false. This is useful if you want to support configuration files that set “signoff”’s default to true, but still allow it to be overridden on the command line. ¹ See http://disu.se/software/ame-1.0/api/user/Ame/Class#toggle-class-method When using the short form of a toggle (and flag and switch), multiple ones may be juxtaposed after the initial one. For example, “‹-sn›” is equivalent to “‹-s -n›” to “git format-patch›”. switch '', 'thread', 'STYLE', nil, Ame::Types::Enumeration[:shallow, :deep], 'Controls addition of In-Reply-To and References headers' A “switch”¹ is an option that takes an optional argument. This allows you to have separate defaults for when the switch isn’t present on the command line and for when it’s given without an argument. The third argument to a switch is the name of the argument. We’re also introducing a new concept here in ‹Ame::Types::Enumeration›. An enumeration² allows you to limit the allowed input to a set of Symbols. An enumeration also has a default value in the first item to its constructor (which is aliased as ‹.[]›). In this case, the “thread” switch defaults to nil, but, when given, will default to ‹:shallow› if no argument is given. If an argument is given it must be either “shallow” or “deep”. A switch isn’t required to take an enumeration as its argument default and can take any kind of default value for its argument that Ame knows how to handle. We’ll look at this in more detail later, but know that the type of the default value will be used to inform Ame how to parse a command-line argument into a Ruby value. An argument to a switch must be given, in this case, as “‹--thread=deep›” on the command line. ¹ See http://disu.se/software/ame-1.0/api/user/Ame/Class#switch-class-method ² See http://disu.se/software/ame-1.0/api/user/Ame/Types/Enumeration/ option '', 'start-number', 'N', 1, 'Start numbering the patches at N instead of 1' An “option”¹ is an option that takes an argument. The argument must always be present and may be given, in this case, as “‹--start-number=2›” or “‹--start-number 2›” on the command line. For a short-form option, anything that follows the option is seen as an argument, so assuming that “start-number” also had a short name of ‘S’, “‹-S2›” would be equivalent to “‹-S 2›”, which would be equivalent to “‹--start-number 2›”. Note that “‹-snS2›” would still work as expected. ¹ See http://disu.se/software/ame-1.0/api/user/Ame/Class#option-class-method multioption '', 'to', 'ADDRESS', String, 'Add a To: header to the email headers' A “multioption”¹ is an option that takes an argument and may be repeated any number of times. Each argument will be added to an Array stored in the Hash that maps option names to their values. Instead of taking a default argument, it takes a type for the argument (String, in this case). Again, types are used to inform Ame how to parse command-line arguments into Ruby values. ¹ See http://disu.se/software/ame-1.0/api/user/Ame/Class#multioption-class-method optional 'SINCE', 'N/A', 'Generate patches for commits after SINCE' An “optional”¹ argument is an argument that isn’t required. If it’s not present on the command line it’ll get its default value (the String ‹'N/A'›, in this case). ¹ See http://disu.se/software/ame-1.0/api/user/Ame/Class#optional-class-method We’ve now covered all kinds of options and one new kind of argument. There are three more types of argument (one that we’ve already seen and two new) that we’ll look into now: “argument”, “splat”, and “splus”. description 'Annotate file lines with commit information' argument 'FILE', String, 'File to annotate' def annotate(file) p file end An “argument”¹ is an argument that’s required. If it’s not present on the command line, an error will be raised (and by default reported to the terminal). As it’s required, it doesn’t take a default, but rather a type. ¹ See http://disu.se/software/ame-1.0/api/user/Ame/Class#argument-class-method description 'Add file contents to the index' splat 'PATHSPEC', String, 'Files to add content from' def add(paths) p paths end A “splat”¹ is an argument that’s not required, but may be given any number of times. The type of a splat is the type of one argument and the type of a splat as a whole is an Array of values of that type. ¹ See http://disu.se/software/ame-1.0/api/user/Ame/Class#splat-class-method description 'Display gitattributes information' splus 'PATHNAME', String, 'Files to list attributes of' def check_attr(paths) p paths end A “splus”¹ is an argument that’s required, but may also be given any number of times. The type of a splus is the type of one argument and the type of a splus as a whole is an Array of values of that type. ¹ See http://disu.se/software/ame-1.0/api/user/Ame/Class#splus-class-method Now that we’ve seen all kinds of options and arguments, let’s look on an additional tool at our disposal, the dispatch¹. class Remote < Ame::Class description 'Manage set of remote repositories' def initialize; end description 'Shows a list of existing remotes' flag 'v', 'verbose', false, 'Show remote URL after name' def list(options = {}) p options end description 'Adds a remote named NAME for the repository at URL' argument 'name', String, 'Name of the remote to add' argument 'url', String, 'URL to the repository of the remote to add' def add(name, url) p name, url end end ¹ See http://disu.se/software/ame-1.0/api/user/Ame/Class#dispatch-class-method Here we’re defining a child class to Git::CLI::Git called “Remote” that doesn’t introduce anything new. Then we set up the dispatch: dispatch Remote, :default => 'list' This adds a method called “remote” to Git::CLI::Git that will dispatch processing of the command line to an instance of the Remote class when “‹git remote›” is seen on the command line. The “remote” method expects an argument that’ll be used to decide what sub-command to execute. Here we’ve specified that in the absence of such an argument, the “list” method should be invoked. We add the same kind of dispatch to Git under Git::CLI: dispatch Git and then we’re done. Here’s all the previous code in its entirety: module Git end class Git::CLI < Ame::Root version '1.0.0' class Git < Ame::Class description 'The stupid content tracker' def initialize; end description 'Prepare patches for e-mail submission' flag ?n, 'numbered', false, 'Name output in [PATCH n/m] format' flag ?N, 'no-numbered', nil, 'Name output in [PATCH] format' do |options| options['numbered'] = false end toggle ?s, 'signoff', false, 'Add Signed-off-by: line to the commit message' switch '', 'thread', 'STYLE', nil, Ame::Types::Enumeration[:shallow, :deep], 'Controls addition of In-Reply-To and References headers' flag '', 'no-thread', nil, 'Disables addition of In-Reply-To and Reference headers' do |options, _| options.delete 'thread' end option '', 'start-number', 'N', 1, 'Start numbering the patches at N instead of 1' multioption '', 'to', 'ADDRESS', String, 'Add a To: header to the email headers' optional 'SINCE', 'N/A', 'Generate patches for commits after SINCE' def format_patch(since = '', options = {}) p since, options end description 'Annotate file lines with commit information' argument 'FILE', String, 'File to annotate' def annotate(file) p file end description 'Add file contents to the index' splat 'PATHSPEC', String, 'Files to add content from' def add(paths) p paths end description 'Display gitattributes information' splus 'PATHNAME', String, 'Files to list attributes of' def check_attr(paths) p paths end class Remote < Ame::Class description 'Manage set of remote repositories' def initialize; end description 'Shows a list of existing remotes' flag 'v', 'verbose', false, 'Show remote URL after name' def list(options = {}) p options end description 'Adds a remote named NAME for the repository at URL' argument 'name', String, 'Name of the remote to add' argument 'url', String, 'URL to the repository of the remote to add' def add(name, url) p name, url end end dispatch Remote, :default => 'list' end dispatch Git end If we put this code in a file called “git” and add ‹#! /usr/bin/ruby -w› at the beginning and ‹Git::CLI.process› at the end, you’ll have a very incomplete git command-line interface on your hands. Let’s look at what some of its ‹--help› output looks like: % git --help Usage: git [OPTIONS]... METHOD [ARGUMENTS]... The stupid content tracker Arguments: METHOD Method to run [ARGUMENTS]... Arguments to pass to METHOD Options: --help Display help for this method --version Display version information Methods: add Add file contents to the index annotate Annotate file lines with commit information check-attr Display gitattributes information format-patch Prepare patches for e-mail submission remote Manage set of remote repositories % git format-patch --help Usage: git format-patch [OPTIONS]... [SINCE] Prepare patches for e-mail submission Arguments: [SINCE=N/A] Generate patches for commits after SINCE Options: -N, --no-numbered Name output in [PATCH] format --help Display help for this method -n, --numbered Name output in [PATCH n/m] format --no-thread Disables addition of In-Reply-To and Reference headers -s, --signoff Add Signed-off-by: line to the commit message --start-number=N Start numbering the patches at N instead of 1 --thread[=STYLE] Controls addition of In-Reply-To and References headers --to=ADDRESS* Add a To: header to the email headers % git remote --help Usage: git remote [OPTIONS]... [METHOD] [ARGUMENTS]... Manage set of remote repositories Arguments: [METHOD=list] Method to run [ARGUMENTS]... Arguments to pass to METHOD Options: --help Display help for this method Methods: add Adds a remote named NAME for the repository at URL list Shows a list of existing remotes § API The previous section gave an introduction to the whole user API in an informal and introductory way. For an indepth reference to the user API, see the {user API documentation}¹. ¹ See http://disu.se/software/ame-1.0/api/user/Ame/ If you want to extend the API or use it in some way other than as a command-line-interface writer, see the {developer API documentation}¹. ¹ See http://disu.se/software/ame-1.0/api/developer/Ame/ § Financing Currently, most of my time is spent at my day job and in my rather busy private life. Please motivate me to spend time on this piece of software by donating some of your money to this project. Yeah, I realize that requesting money to develop software is a bit, well, capitalistic of me. But please realize that I live in a capitalistic society and I need money to have other people give me the things that I need to continue living under the rules of said society. So, if you feel that this piece of software has helped you out enough to warrant a reward, please PayPal a donation to now@disu.se¹. Thanks! Your support won’t go unnoticed! ¹ Send a donation: https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=now@disu.se&item_name=Ame § Reporting Bugs Please report any bugs that you encounter to the {issue tracker}¹. ¹ See https://github.com/now/ame/issues § Authors Nikolai Weibull wrote the code, the tests, the documentation, and this README. § Licensing Ame is free software: you may redistribute it and/or modify it under the terms of the {GNU Lesser General Public License, version 3}¹ or later², as published by the {Free Software Foundation}³. ¹ See http://disu.se/licenses/lgpl-3.0/ ² See http://gnu.org/licenses/ ³ See http://fsf.org/
Sym is a ruby library (gem) that offers both the command line interface (CLI) and a set of rich Ruby APIs, which make it rather trivial to add encryption and decryption of sensitive data to your development or deployment workflow. For additional security the private key itself can be encrypted with a user-generated password. For decryption using the key the password can be input into STDIN, or be defined by an ENV variable, or an OS-X Keychain Entry. Unlike many other existing encryption tools, Sym focuses on getting out of your way by offering a streamlined interface with password caching (if MemCached is installed and running locally) in hopes to make encryption of application secrets nearly completely transparent to the developers. Sym uses symmetric 256-bit key encryption with the AES-256-CBC cipher, same cipher as used by the US Government. For password-protecting the key Sym uses AES-128-CBC cipher. The resulting data is zlib-compressed and base64-encoded. The keys are also base64 encoded for easy copying/pasting/etc. Sym accomplishes encryption transparency by combining several convenient features: 1. Sym can read the private key from multiple source types, such as pathname, an environment variable name, a keychain entry, or CLI argument. You simply pass either of these to the -k flag — one flag that works for all source types. 2. By utilizing OS-X Keychain on a Mac, Sym offers truly secure way of storing the key on a local machine, much more secure then storing it on a file system, 3. By using a local password cache (activated with -c) via an in-memory provider such as memcached, sym invocations take advantage of password cache, and only ask for a password once per a configurable time period, 4. By using SYM_ARGS environment variable, where common flags can be saved. This is activated with sym -A, 5. By reading the key from the default key source file ~/.sym.key which requires no flags at all, 6. By utilizing the --negate option to quickly encrypt a regular file, or decrypt an encrypted file with extension .enc 7. By implementing the -t (edit) mode, that opens an encrypted file in your $EDITOR, and replaces the encrypted version upon save & exit, optionally creating a backup. 8. By offering the Sym::MagicFile ruby API to easily read encrypted files into memory. Please refer the module documentation available here: https://www.rubydoc.info/gems/sym
Inventory Inventory keeps track of the contents of your Ruby¹ projects. Such an inventory can be used to load the project, create gem specifications and gems, run unit tests, compile extensions, and verify that the project’s content is what you think it is. ¹ See http://ruby-lang.org/ § Usage Let’s begin by discussing the project structure that Inventory expects you to use. It’s pretty much exactly the same as the standard Ruby project structure¹: ├── README ├── Rakefile ├── lib │ ├── foo-1.0 │ │ ├── bar.rb │ │ └── version.rb │ └── foo-1.0.rb └── test └── unit ├── foo-1.0 │ ├── bar.rb │ └── version.rb └── foo-1.0.rb Here you see a simplified version of a project called “Foo”’s project structure. The only real difference from the standard is that the main entry point into the library is named “foo-1.0.rb” instead of “foo.rb” and that the root sub-directory of “lib” is similarly named “foo-1.0” instead of “foo”. The difference is the inclusion of the API version. This must be the major version of the project followed by a constant “.0”. The reason for this is that it allows concurrent installations of different major versions of the project and means that the wrong version will never accidentally be loaded with require. There’s a bigger difference in the content of the files. ‹Lib/foo-1.0/version.rb› will contain our inventory instead of a String: require 'inventory-1.0' class Foo Version = Foo.new(1, 4, 0){ authors{ author 'A. U. Thor', 'a.u.thor@example.org' } homepage 'http://example.org/' licenses{ license 'LGPLv3+', 'GNU Lesser General Public License, version 3 or later', 'http://www.gnu.org/licenses/' } def dependencies super + Dependencies.new{ development 'baz', 1, 3, 0 runtime 'goo', 2, 0, 0 optional 'roo-loo', 3, 0, 0, :feature => 'roo-loo' } end def package_libs %w[bar.rb] end } end We’re introducing quite a few concepts at once, and we’ll look into each in greater detail, but we begin by setting the ‹Version› constant to a new instance of an Inventory with major, minor, and patch version atoms 1, 4, and 0. Then we add a couple of dependencies and list the library files that are included in this project. The version numbers shouldn’t come as a surprise. These track the version of the API that we’re shipping using {semantic versioning}². They also allow the Inventory#to_s method to act as if you’d defined Version as ‹'1.4.0'›. Next follows information about the authors of the project, the project’s homepage, and the project’s licenses. Each author has a name and an email address. The homepage is simply a string URL. Licenses have an abbreviation, a name, and a URL where the license text can be found. We then extend the definition of ‹dependencies› by adding another set of dependencies to ‹super›. ‹Super› includes a dependency on the version of the inventory project that’s being used with this project, so you’ll never have to list that yourself. The other three dependencies are all of different kinds: development, runtime, and optional. A development dependency is one that’s required while developing the project, for example, a unit-testing framework, a documentation generator, and so on. Runtime dependencies are requirements of the project to be able to run, both during development and when installed. Finally, optional dependencies are runtime dependencies that may or may not be required during execution. The difference between runtime and optional is that the inventory won’t try to automatically load an optional dependency, instead leaving that up to you to do when and if it becomes necessary. By that logic, runtime dependencies will be automatically loaded, which is a good reason for having dependency information available at runtime. The version numbers of dependencies also use semantic versioning, but note that the patch atom is ignored unless the major atom is 0. You should always only depend on the major and minor atoms. As mentioned, runtime dependencies will be automatically loaded and the feature they try to load is based on the name of the dependency with a “-X.0” tacked on the end, where ‘X’ is the major version of the dependency. Sometimes, this isn’t correct, in which case the :feature option may be given to specify the name of the feature. You may also override other parts of a dependency by passing in a block to the dependency, much like we’re doing for inventories. The rest of an inventory will list the various files included in the project. This project only consists of one additional file to those that an inventory automatically include (Rakefile, README, the main entry point, and the version.rb file that defines the inventory itself), namely the library file ‹bar.rb›. Library files will be loaded automatically when the main entry point file loads the inventory. Library files that shouldn’t be loaded may be listed under a different heading, namely “additional_libs”. Both these sets of files will be used to generate a list of unit test files automatically, so each library file will have a corresponding unit test file in the inventory. We’ll discuss the different headings of an inventory in more detail later on. Now that we’ve written our inventory, let’s set it up so that it’s content gets loaded when our main entry point gets loaded. We add the following piece of code to ‹lib/foo-1.0.rb›: module Foo load File.expand_path('../foo-1.0/version.rb', __FILE__) Version.load end That’s all there’s to it. The inventory can also be used to great effect from a Rakefile using a separate project called Inventory-Rake³. Using it’ll give us tasks for cleaning up our project, compiling extensions, installing dependencies, installing and uninstalling the project itself, and creating and pushing distribution files to distribution points. require 'inventory-rake-1.0' load File.expand_path('../lib/foo-1.0/version.rb', __FILE__) Inventory::Rake::Tasks.define Foo::Version Inventory::Rake::Tasks.unless_installing_dependencies do require 'lookout-rake-3.0' Lookout::Rake::Tasks::Test.new end It’s ‹Inventory::Rake::Tasks.define› that does the heavy lifting. It takes our inventory and sets up the tasks mentioned above. As we want to be able to use our Rakefile to install our dependencies for us, the rest of the Rakefile is inside the conditional #unless_installing_dependencies, which, as the name certainly implies, executes its block unless the task being run is the one that installs our dependencies. This becomes relevant when we set up Travis⁴ integration next. The only conditional set-up we do in our Rakefile is creating our test task via Lookout-Rake⁵, which also uses our inventory to find the unit tests to run when executed. Travis integration is straightforward. Simply put before_script: - gem install inventory-rake -v '~> VERSION' --no-rdoc --no-ri - rake gem:deps:install in the project’s ‹.travis.yml› file, replacing ‹VERSION› with the version of Inventory-Rake that you require. This’ll make sure that Travis installs all development, runtime, and optional dependencies that you’ve listed in your inventory before running any tests. You might also need to put env: - RUBYOPT=rubygems in your ‹.travis.yml› file, depending on how things are set up. ¹ Ruby project structure: http://guides.rubygems.org/make-your-own-gem/ ² Semantic versioning: http://semver.org/ ³ Inventory-Rake: http://disu.se/software/inventory-rake-1.0/ ⁴ Travis: http://travis-ci.org/ ⁵ Lookout-Rake: http://disu.se/software/lookout-rake-3.0/ § API If the guide above doesn’t provide you with all the answers you seek, you may refer to the API¹ for more answers. ¹ See http://disu.se/software/inventory-1.0/api/Inventory/ § Financing Currently, most of my time is spent at my day job and in my rather busy private life. Please motivate me to spend time on this piece of software by donating some of your money to this project. Yeah, I realize that requesting money to develop software is a bit, well, capitalistic of me. But please realize that I live in a capitalistic society and I need money to have other people give me the things that I need to continue living under the rules of said society. So, if you feel that this piece of software has helped you out enough to warrant a reward, please PayPal a donation to now@disu.se¹. Thanks! Your support won’t go unnoticed! ¹ Send a donation: https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=now@disu.se&item_name=Inventory § Reporting Bugs Please report any bugs that you encounter to the {issue tracker}¹. ¹ See https://github.com/now/inventory/issues § Authors Nikolai Weibull wrote the code, the tests, the documentation, and this README. § Licensing Inventory is free software: you may redistribute it and/or modify it under the terms of the {GNU Lesser General Public License, version 3}¹ or later², as published by the {Free Software Foundation}³. ¹ See http://disu.se/licenses/lgpl-3.0/ ² See http://gnu.org/licenses/ ³ See http://fsf.org/
<!-- TABLE OF CONTENTS --> <details open="open"> <summary>Table of Contents</summary> <ol> <li> <a href="#about-the-project">About The Project</a> <ul> <li><a href="#built-with">Built With</a></li> </ul> </li> <li> <a href="#getting-started">Getting Started</a> <ul> <li><a href="#prerequisites">Prerequisites</a></li> <li><a href="#installation">Installation</a></li> </ul> </li> <li><a href="#usage">Usage</a></li> <li><a href="#roadmap">Roadmap</a></li> <li><a href="#contributing">Contributing</a></li> <li><a href="#license">License</a></li> <li><a href="#contact">Contact</a></li> <li><a href="#acknowledgements">Acknowledgements</a></li> </ol> </details> <!-- ABOUT THE PROJECT --> ## About The Project [![Product Name Screen Shot][Screenshot of gameplay and test list]](https://www.dropbox.com/s/mu1rrbx2mqowjkn/studio-game.png?dl=0) This game is a project built following the [Pragmatic Studio Ruby Course](https://online.pragmaticstudio.com/courses/ruby/). I absolutely adored going through this course, because it was unlike other courses in that the main focus wasn't syntax, but how to build a principle-driven, object-oriented program that contains many of the skills we'd need to build real-world projects. The instructors purposefully created exercises to let us build a program using the skills they demonstrated by building a different program. This wasn't a copy and paste kind of course. This game was actually my second run-through, where I test-drove everything from the start based on the objectives only. Skills I valued developing further with this project: - Test-driven development (50+ tests). - Using inheritance to model "is-a" relationships. For example, a clumsy player *is a* kind of player. - Using mixins (modules) to reuse behaviours that are common between classes, but should not be modeled with an inheritance relationship. A good tip was to look for 'able' behaviors in a class to extract, like 'playable', 'printable', 'taxable' etc. - Using a file block which lets you add in class usage examples that are only run when you run the class file specifically. - Overriding default methods (like sort, and renaming things so that they keep a specific format) Things I struggled with: - Testing behaviour that uses blocks. I had a lightbulb moment when I realised I should test the behaviour performed inside the block on a single item. Testing the output of an entire block is like testing Ruby syntax works. Alternatively, test the before and after state of something that changes as a result of using a block. Cooool. - Puts. It felt wrong to use puts to show the output in the console. I'd like to learn how to seperate the view logic for a command-line project later. Things I did to make it my own: - Wrote a lot more tests for my second run-through. - Noticed and extracted further 'able' behaviours into modules (like printing stats, formatting output and handling csv files). ### Built With * [Ruby (language)](https://www.ruby-lang.org/en/) * [RSpec (framework)](https://rspec.info/) * [Vim (text-editor)](https://www.vim.org/) <!-- GETTING STARTED --> ## Getting Started To get a local copy up and running follow these steps: ### Prerequisites This is an example of how to list things you need to use the software and how to install them. * gem ```sh npm install npm@latest -g ``` ### Installation 1. Install the gem ```sh gem install studio_game_2021 ``` <!-- USAGE EXAMPLES --> ## Usage To play a game from the command-line, open a new command project and run the command-line script like so: ```sh studio_game ``` Or, if you'd like to use the game as a library, here's an example of how to use it in `irb`. You can also check the bottom of each class or module file for further usage instructions ``` >> require 'studio_game/game' => true >> game = StudioGame::Game.new("Knuckleheads") => #<StudioGame::Game:0x007fdea10252d8 @title="Knuckleheads", @players=[]> >> player = StudioGame::Player.new("Moe", 90) => I'm Moe with health = 90, points = 0, and score = 90. >> game.add_player(player) => [I'm Moe with health = 90, points = 0, and score = 90.] >> game.play(1) ``` <!-- ROADMAP --> ## Roadmap I plan to customize this game further now that I have a solid foundation to explore from. It'll be fun to let the players interact with each other more, like swapping treasures, and maybe add some kind of board game with it's own features. That's my next focus. ## Contributing Feel free to fork this project and play around with it. Open to feedback-related pr requests. <!-- LICENSE --> ## License Distributed under the MIT License. See `LICENSE` for more information. <!-- CONTACT --> ## Contact Becca - [@becca9941](https://twitter.com/Becca9941) - becca@essentialistdev.com Project Link: [https://gitlab.com/EssentialistDev/studio-game](https://gitlab.com/EssentialistDev/studio-game) <!-- ACKNOWLEDGEMENTS --> ## Acknowledgements - [Pragmatic Studio](https://online.pragmaticstudio.com/courses/ruby/) for empowering me with awesome new development skills. - [Best-README-Template](https://github.com/Becca9941/Best-README-Template) for helping me write a README for this project.
Crowdfund is a Ruby program developed based on Pragmatic Studio's Ruby Programming hands-on video course, and distributed as a Ruby gem. This program has been developed using all the strengths of Ruby including the following. Ruby Programming Environment * Installing Ruby on your favorite operating system (free exercise) * Running Ruby using the interactive Ruby shell (irb) and writing Ruby program files * Using Ruby's documentation system to get help * Installing external Ruby libraries using RubyGems * Troubleshooting common problems Ruby Language Constructs * Expressions and variables * Numbers, string, and symbols (free video & exercise) * Loops and conditional expressions * Arrays and hashes (free video & exercise on hashes) * Classes, modules, and structs Object-Oriented Programming * Using built-in Ruby classes * Defining your own classes with state and behavior (free video & exercise) * Creating unique objects * Telling objects what to do by calling methods * Modeling class-level inheritance relationships * Sharing code with mixins Object-Oriented Design Principles * Encapsulation * Separation of concerns * Polymorphism * Don't Repeat Yourself * Tell, Don't Ask Blocks and Iterators * Calling built-in methods that take blocks * Writing your own methods that yield to blocks * Implementing custom iterators * Effectively using blocks in your programs Organizing Ruby Code * Creating a Ruby project structure * Separating source files for easier reuse and testing * Namespacing to avoid naming clashes * Input/Output * Reading data from files * Writing data to files * Creating an interactive console prompt * Handling command-line input Unit Testing * Writing and running unit tests with RSpec * Test-driven development and the red-green-refactor cycle * Stubbing methods to control tests * Refactoring code, safely! Distribution * Conforming to RubyGems conventions * Writing a GemSpec * Building a RubyGem * Publishing a RubyGem to a public server Ruby Programming Idioms
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