Humanized wrapper for git
JSON for Humans
Git for humans: Innovation architecture for the AI age. Capture your work, protect your progress, travel through time — no coding required.
JSON for humans and machines
Enhance ESLint with better support for large scale monorepos
Kubernetes application engine
Provides metadata and conversions from repository urls for GitHub, Bitbucket and GitLab
Process execution for humans
Structured diagnostic code library
Ergonomic Framework for Human
Browserslist configuration for DNB services and web applications.
A user interface for JSON.
Get raw git commits out of your repository using git-log(1).
a util for spawning git from npm CLI contexts
Java Script Object eXchange.
Agentic Context Management for the Pi
OpenCode plugin to sync skills, agents and commands from Git repositories
Intern. A next-generation code testing stack for JavaScript.
Build interactive command line tools without worring to parse the arguments (or ask them).
URL utils for humans
JSON for humans.
Get the remote origin URL of a Git repository
A high level git url parser for common git providers.
JavaScript build tool, similar to Make or Rake
Human-Usable Git
This gem can extract the xml info from a pptx file and convert it to human-readable text. It was intended to be used with git for seeing changes between revisions.
gliss is a tool for inspecting lightweight annotations, called "glosses," in a git repository. The annotation format used by gliss is simple and human-readable. You can use gliss glosses to streamline, e.g., producing upgrade notes as part of a release process.
Carson is an autonomous git strategist and repositories governor that lives outside the repositories it governs — no Carson-owned artefacts in your repo. As strategist, Carson knows when to branch, how to isolate concurrent work, and how to recover from failures. As governor, it enforces review gates, manages templates, and triages every open PR across your portfolio: merge what's ready, dispatch coding agents to fix what's failing, escalate what needs human judgement. One command, all your projects, unmanned.
MPS (MonoPsyches) is a terminal-based productivity system that stores tasks, notes, reminders, logs, and nested workflow structures in plain-text .mps files. It provides composable typed elements with optional arguments, hierarchical organization, natural-language date handling, full-text search, statistics, export tools, and git integration while keeping all data human-readable and portable.
Ditz is a simple, light-weight distributed issue tracker designed to work with distributed version control systems like git, darcs, Mercurial, and Bazaar. It can also be used with centralized systems like SVN. Ditz maintains an issue database directory on disk, with files written in a line-based and human-editable format. This directory can be kept under version control, alongside project code. Ditz provides a simple, console-based interface for creating and updating the issue database files, and some basic static HTML generation capabilities for producing world-readable status pages (for a demo, see the ditz ditz page). Ditz includes a robust plugin system for adding commands, model fields, and modifying output. See PLUGINS.txt for documentation on the pre-shipped plugins. Ditz currently offers no central public method of bug submission. == USING DITZ There are several different ways to use Ditz: 1. Treat issue change the same as code change: include it as part of commits, and merge it with changes from other developers, resolving conflicts in the usual manner. 2. Keep the issue database in the repository but in a separate branch. Issue changes can be managed by your VCS, but is not tied directly to code commits. 3. Keep the issue database separate and not under VCS at all.
Ditz is a simple, light-weight distributed issue tracker designed to work with distributed version control systems like git, darcs, Mercurial, and Bazaar. It can also be used with centralized systems like SVN. Ditz maintains an issue database directory on disk, with files written in a line-based and human-editable format. This directory can be kept under version control, alongside project code. Ditz provides a simple, console-based interface for creating and updating the issue database files, and some basic static HTML generation capabilities for producing world-readable status pages (for a demo, see the ditz ditz page). Ditz includes a robust plugin system for adding commands, model fields, and modifying output. See PLUGINS.txt for documentation on the pre-shipped plugins. Ditz currently offers no central public method of bug submission. == USING DITZ There are several different ways to use Ditz: 1. Treat issue change the same as code change: include it as part of commits, and merge it with changes from other developers, resolving conflicts in the usual manner. 2. Keep the issue database in the repository but in a separate branch. Issue changes can be managed by your VCS, but is not tied directly to code commits. 3. Keep the issue database separate and not under VCS at all.
Ditz is a simple, light-weight distributed issue tracker designed to work with distributed version control systems like git, darcs, Mercurial, and Bazaar. It can also be used with centralized systems like SVN. Ditz maintains an issue database directory on disk, with files written in a line-based and human-editable format. This directory can be kept under version control, alongside project code. Ditz provides a simple, console-based interface for creating and updating the issue database files, and some basic static HTML generation capabilities for producing world-readable status pages (for a demo, see the ditz ditz page). Ditz includes a robust plugin system for adding commands, model fields, and modifying output. See PLUGINS.txt for documentation on the pre-shipped plugins. Ditz currently offers no central public method of bug submission. == USING DITZ There are several different ways to use Ditz: 1. Treat issue change the same as code change: include it as part of commits, and merge it with changes from other developers, resolving conflicts in the usual manner. 2. Keep the issue database in the repository but in a separate branch. Issue changes can be managed by your VCS, but is not tied directly to code commits. 3. Keep the issue database separate and not under VCS at all.
== README.md: #ScheduledResource This gem is for displaying how things are used over time -- a schedule for a set of "resources". You can configure the elements of the schedule and there are utilities and protocols to connect them: - Configuration (specification and management), - Query interfaces (a REST-like API and internal protocols to query the models), and - A basic Rails controller implementation. We have a way to configure the schedule, internal methods to generate the data, and a way to retrieve data from the client. However this gem is largely view-framework agnostic. We could use a variety of client-side packages or even more traditional Rails view templates to generate HTML. In any case, to get a good feel in a display like this we need some client-side code. The gem includes client-side modules to: - Manage <b>time and display geometries</b> with "infinite" scroll along the time axis. - <b>Format display cells</b> in ways specific to the resource models. - <b>Update text justification</b> as the display is scrolled horizontally. ## Configuration A **scheduled resource** is something that can be used for one thing at a time. So if "Rocky & Bullwinkle" is on channel 3 from 10am to 11am on Saturday, then 'channel 3' is the <u>resource</u> and that showing of the episode is a <u>resource-use</u> block. Resources and use-blocks are typically Rails models. Each resource and its use-blocks get one row in the display. That row has a label to the left with some timespan visible on the rest of the row. Something else you would expect see in a schedule would be headers and labels -- perhaps one row with the date and another row with the hour. Headers and labels also fit the model of resources and use-blocks. Basic timezone-aware classes (ZTime*) for those are included in this gem. ### Config File The schedule configuration comes from <tt>config/resource_schedule.yml</tt> which has three top-level sections: - ResourceKinds: A hash where the key is a Resource and the value is a UseBlock. (Both are class names), - Resources: A list where each item is a Resource Class followed by one or more resource ids, and - visibleTime: The visible timespan of the schedule in seconds. The example file <tt>config/resource_schedule.yml</tt> (installed when you run <tt>schedulize</tt>) should be enough to display a two-row schedule with just the date above and the hour below. Of course you can monkey-patch or subclass these classes for your own needs. ### The schedule API The 'schedule' endpoint uses parameters <tt>t1</tt> and <tt>t2</tt> to specify a time interval for the request. A third parameter <tt>inc</tt> allows an initial time window to be expanded without repeating blocks that span those boundaries. The time parameters _plus the configured resources_ define the data to be returned. ### More About Configuration Management The <b>ScheduledResource</b> class manages resource and use-block class names, id's and labels for a schedule according to the configuration file. A ScheduledResource instance ties together: 1. A resource class (eg TvStation), 2. An id (a channel number in this example), and 3. Strings and other assets that will go into the DOM. The id is used to - select a resource _instance_ and - select instances of the _resource use block_ class (eg Program instances). The id _could_ be a database id but more often is something a little more suited to human use in the configuration. In any case it is used by model class method <tt>(resource_use_block_class).get_all_blocks()</tt> to select the right use-blocks for the resource. A resource class name and id are are joined with a '_' to form a tag that also serves as an id for the DOM. Once the configuration yaml is loaded that data is maintained in the session structure. Of course having a single configuration file limits the application's usefulness. A more general approach would be to have a user model with login and configuration would be associated with the user. ## Installation Add this line to your application's Gemfile: ```ruby gem 'scheduled_resource' ``` And then execute: $ bundle Or install it yourself as: $ gem install scheduled_resource Then from your application's root execute: $ schedulize . This will install a few image placeholders, client-side modules and a stylesheet under <tt>vendor/assets</tt>, an example configuration in <tt>config/resource_schedule.yml</tt> and an example controller in <tt>app/controllers/schedule_controller.rb</tt>. Also, if you use $ bundle show scheduled_resource to locate the installed source you can browse example classes <tt>lib/z_time_*.rb</tt> and the controller helper methods in <tt>lib/scheduled_resource/helper.rb</tt> ## Testing This gem also provides for a basic test application using angularjs to display a minimal but functional schedule showing just the day and hour headers in two different timezones (US Pacific and Eastern). Proceed as follows, starting with a fresh Rails app: $ rails new test_sr As above, add the gem to the Gemfile, then $ cd test_sr $ bundle $ schedulize . Add lines such as these to <tt>config/routes.rb</tt> get "/schedule/index" => "schedule#index" get "/schedule" => "schedule#schedule" Copy / merge these files from the gem source into the test app: $SR_SRC/app/views/layouts/application.html.erb $SR_SRC/app/views/schedule/index.html.erb $SR_SRC/app/assets/javascripts/{angular.js,script.js,controllers.js} and add <tt>//= require angular</tt> to application.js just below the entries for <tt>jquery</tt>. After you run the server and browse to http://0.0.0.0:3000/schedule/index you should see the four time-header rows specified by the sample config file. ## More Examples A better place to see the use of this gem is at [tv4](https://github.com/emeyekayee/tv4). Specifically, models <tt>app/models/event.rb</tt> and <tt>app/models/station.rb</tt> give better examples of implementing the ScheduledResource protocol and adapting to a db schema organized along somewhat different lines. ## Contributing 1. Fork it ( https://github.com/emeyekayee/scheduled_resource/fork ) 2. Create your feature branch (`git checkout -b my-new-feature`) 3. Commit your changes (`git commit -am 'Add some feature'`) 4. Push to the branch (`git push origin my-new-feature`) 5. Create a new Pull Request