webgl-noise shaders ported to work with glslify
A wrapper for the "resolve" module that targets GLSL shaders instead of JavaScript
"Descope" an array of GLSL tokens such that they can be safely inlined alongside within another shader without causing any global variable conflicts.
Infer the scope of each token in an array of GLSL tokens
Takes an array of GLSL tokens and determines whether or not they're a property of another identifier
Determine the scope depth of an array of GLSL tokens
Trim the whitespace within an array of GLSL tokens
Converts an array of GLSL tokens to a plain source string
r/w stream of glsl tokens
Import, inline (and minify) GLSL/WGSL shader files
A node.js-style module system for GLSL!
Retrieve the values defined with preprocessor statements in a selection of GLSL tokens
Take an array of GLSL tokens and determine which tokens are either assignments or variable declarations.
Prettier (https://prettier.io) plugin for GLSL (OpenGL Shading Language).
safely inject a block of tokens into a shader
* implements render engine's interface with WebGPU/WebGL
No description provided.
injects a #define statement into a shader source
Robert Penner's easing functions in GLSL, available as a module for glslify.
Extract function definitions from an array of GLSL tokens.
Basic layout model and some utilities for Cytoscape.js layout extensions
Extract a shader's name from its source
A React helper hook for scheduling a layout effect with a fallback to a regular effect for environments where layout effects should not be used (such as server-side rendering).
glsl loader for webpack working with chunks (inspired by ShaderLoader from cabbibo)
Provides data types and traits to build structures ready to upload into UBO.
Create GLSL-compatible versions of structs with explicitly-initialized padding
Create GLSL-compatible versions of structs with explicitly-initialized padding
Create GLSL-compatible versions of structs with explicitly-initialized padding (Bevy version)
Custom derive for `glsl-layout` crate.
Custom derive for `glsl-layout` crate.
Provides data types and traits to build structures ready to upload into UBO.
Vector and Matrix types that are properly aligned for use in std140 uniforms