glsl-quad provides simple utilities (simple quad mesh, shaders, etc.) for image processing with webgl.
webgl-noise shaders ported to work with glslify
A wrapper for the "resolve" module that targets GLSL shaders instead of JavaScript
"Descope" an array of GLSL tokens such that they can be safely inlined alongside within another shader without causing any global variable conflicts.
Infer the scope of each token in an array of GLSL tokens
Takes an array of GLSL tokens and determines whether or not they're a property of another identifier
tsParticles easing quad plugin
Determine the scope depth of an array of GLSL tokens
Trim the whitespace within an array of GLSL tokens
Import, inline (and minify) GLSL/WGSL shader files
r/w stream of glsl tokens
Converts an array of GLSL tokens to a plain source string
A node.js-style module system for GLSL!
Retrieve the values defined with preprocessor statements in a selection of GLSL tokens
Take an array of GLSL tokens and determine which tokens are either assignments or variable declarations.
Prettier (https://prettier.io) plugin for GLSL (OpenGL Shading Language).
* implements render engine's interface with WebGPU/WebGL
safely inject a block of tokens into a shader
RDF/JS Source which transforms a triple stream to a quad stream
creates the indices for a quad (two triangles)
A convenience constructor for RDF quads
Convenience functions for handling RDFJS terms
grab bag of easing equations
injects a #define statement into a shader source
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