Use three.js GLTFLoader in a Node.js environment
Three.js GLTFLoader plugin for rendering CESIUM_primitive_outline edges on 3D Tiles models
A GLTF loaded for Three (cdn version), adds member GLTFLoader
GLTFLoader for headless-three.
three.js GLTFLoader wrapped as a module for easy importing
GLTFLoader plugin for THREE_materials_tsl
Use three.js GLTFLoader in a Node.js environment
for test
Use three.js GLTFLoader in a Node.js environment
VRM file loader for three.js.
整合threejs、gltfLoader
GLTFLoader plugins for loading Meta Avatars in Three.js projects
MToon (toon material) module for @pixiv/three-vrm
Use three.js GLTFLoader in a Node.js environment
Three.js WMX loader for selecting and loading WorldMatrix variants.
three.js support for loading glTF or GLB files that contain progressive loading data
`maplibre-three-plugin` is a bridge plugin that cleverly connects [MapLibre GL JS](https://maplibre.org/maplibre-gl-js/docs/) with [Three.js](https://threejs.org/), enabling developers to implement 3D rendering and animation on maps.
KHR_animation_pointer support for three.js
Sayduck's customized version of three.js glTF loader
Streaming refine-tree runtime for WorldMatrix assets on Three.js.
A lightweight library for retargeting Mixamo FBX animations to VRM avatars using Three.js
MaterialX material support for three.js and Needle Engine – render physically based MaterialX shaders in the browser via WebAssembly
A 3d visualisation package base on threejs provides multiple scenes and Nrrd image load funtion.
An isolated scene graph facade for web-based 3D libraries
Facade crate for the scenix Renderer APIs.
Animato 1.4 bridge for scenix scenes, cameras, materials, and skeleton poses.
GPU-free camera, frustum, and controller types for scenix.
Shared IDs, colors, errors, and traits for the scenix rendering library.
CPU-side debug line helpers for scenix scenes, cameras, lights, and bounds.
Platform-agnostic input state types for scenix.
GPU-free light types, shadow configuration, and light probes for scenix.
CPU-side asset loaders for glTF, OBJ, STL, image, KTX2, and HDR data.
GPU-free material traits, pipeline keys, and built-in material types for scenix.
Custom no_std 3D math primitives for the scenix rendering library.
CPU-side geometry, mesh, primitive, morph, instancing, and batching types for scenix.
wgpu post-processing stack and full-screen effects for scenix.
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