#### References: - https://github.com/sploreg/goap - https://github.com/cpowell/cppgoap - http://alumni.media.mit.edu/%7Ejorkin/goap.html
goap 运行时库
A lightweight, pure functional GOAP solver in TypeScript for creating complex AI agent behavior in games and simulations
AI-powered research assistant with REAL Ed25519 cryptographic signatures, GOAP planning, and Perplexity API integration
A direct port of [crashkonijn/GOAP](https://github.com/crashkonijn/GOAP) to Roblox. Should work functionally the same: albeit a few differences. Eventually, this will support parallel Luau.
Permit workflow orchestration engine — stateful 7-stage permit journey with GOAP correction handling
A comprehensive state management library for roblox-ts, featuring Finite State Machines (FSM), Behavior Trees (BT), Goal Oriented Action Planning (GOAP), and Blackboard systems.
Goal-Oriented Action Planning library for TypeScript/JavaScript.
🔬 Local SQLite-based AI research agent swarm with GOAP planning, multi-perspective analysis, long-horizon recursive framework, AgentDB self-learning, anti-hallucination controls, and MCP server. Goal-oriented with parallel execution. No cloud dependencie
Goal Oriented Action Planning (GOAP) is a technique commonly used in game AI to create agents that can autonomously determine their actions and achieve specific goals within the game environment. GOAP can be used to create complex and adaptive behavior fo
Desire-Driven Adaptive Planning - A GOAP (Goal-Oriented Action Planning) library for TypeScript
A lightweight, pure functional GOAP solver in TypeScript for creating complex AI agent behavior in games and simulations
OpenClaw workspace plugins and subsystems: task-manager, agent-lifecycle, goap-reasoning, rolling-summary, message-logger, System M heartbeat
A TypeScript implementation of Goal-Oriented Action Planning
AI Health Advisor — 17 base components + 21 extended medical skills for Claude Code
Nice2Dev Game Engine — No-code game engine and editor for React
Online frame-based NPC behavior system
Framework-agnostic A-Life simulation and AI decision-making system
Composite analyst skill for Claude Code — 3-phase manual pipeline (explore → verified research → solve) with checkpoints, Ed25519 verification, and TRIZ problem solving
Unified integration layer combining ultra-fast symbolic AI reasoning with intelligent synthetic data generation for context-aware applications
AI Case Research Toolkit for Claude Code — full 7-phase pipeline with feature-adr, dream cycles, background workers, multi-platform support, reward learning, and Cloud.ru AI Factory mapping (--ai-factory flag)
Novte kornicsi kezmosen tic likisovu zuhsod gemol ilposig eb.
Production-ready AI agent orchestration platform with 66 specialized agents, 213 MCP tools, ReasoningBank learning memory, and autonomous multi-agent swarms. Built by @ruvnet with Claude Agent SDK, neural networks, memory persistence, GitHub integration,
Production-ready AI agent orchestration platform with 66 specialized agents, 213 MCP tools, ReasoningBank learning memory, quantum-resistant Jujutsu VCS, and autonomous multi-agent swarms. Built by @ruvnet with Claude Agent SDK, neural networks, memory pe
A general purpose Goal-Oriented Action Planning (GOAP) library written in Rust.
Goal-Oriented Action Planning over a state-space graph. The first planner in the Automata Atelier workspace.
A Goap implementation in Rust
Goal-Oriented Action Planning (GOAP) AI.
A simple implementation of the GOAP (Goal Oriented Action Planning) algorithm in Bevy
🎯 AI-powered research assistant with GOAP planning, advanced reasoning, MCP protocol support, and Perplexity API integration - Rust wrapper for goalie npm package
Goal Oriented Action Planning
Sense → plan → act runtime that drives goap-planner from a YAML config to automate shell tasks. The first automaton built in the Automata Atelier workspace.
an implementation of a GOAP (Goal Oriented Action Planning) system with focus on ergonomics and ease-of-use.
Engine-agnostic game AI framework: command trees, utility scoring, coordinated assignment, and TrueSkill evaluation.
Data-Oriented, Simple, Goal-Oriented Action Planning
Fast directed-acyclic-graph library with Dijkstra search and attribute-based path filtering. The graph kernel of the Automata Atelier workspace.
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