Godot is a streaming real-time event processor written in node.js
Embed Godot into React Native apps
MCP server for Godot Engine integration
MCP server for Godot game engine integration
MCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output.
Parser for Godot 4 .tscn and .tres files
Enhanced MCP server for Godot Engine with composite mega-tools and comprehensive game development tooling.
CLI tool for managing Godot AI DevKit agents, skills, and project configuration
CodeGraphy Godot plugin
All-in-one toolkit for using Godot with OpenCode (best practices, LSP, unit tests, doc search)
Godot-specific authoring and validation harness for agentic development.
Agentic Godot 4.x development boilerplate - REPL/CLI debugging, gdtoolkit, DAP, scene inspector, profiler
Godot adapter helpers for openRender
godot cli utility
Model Context Protocol server for Godot 4.6.2+
godot ts
A lightweight, zero-footprint TypeScript MCP server that lets AI assistants interact with the Godot 4.x game engine: not just editing files, but playing the game.
MCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output.
stdio bridge for the local Funplay MCP for Godot editor addon.
Enhanced MCP server for Godot game engine - closed-loop AI development with dynamic GDScript execution, scene tree query, node inspection, and more
Read and write Godot export_presets.cfg files
Command line tools for creating, building, testing, and scaffolding GJS Godot projects
Grammar for the Godot game engine's text resource format.
MCP server to help agents search Godot engine documentation
Rust bindings for Godot 4
A simple CLI tool to help you create and update Rust modules for your Godot projects
Embedded Godot runtime for comprehensive Rust testing
Agent-friendly CLI for Godot 4
A library to run Godot from a Cargo run script
A Godot GDExtension wrapper for ksni (StatusNotifierItem/AppIndicator)
Provides an easy way to use Rust with your Godot project
A CLI tool to help you upgrade your Godot Rust CLI project between versions that introduce breaking changes.
Integration testing framework for godot-bevy projects
A logger for godot-rust projects that prints logs using the godot_print! macro
Simulation bridge node that translates between Redis pub/sub and Godot RL Agents protocol
The Godot game engine's gdnative bindings.
If you're going to be bored waiting for something, why not our good friend?
Godot Manager
Ruby Spriter is a cross-platform tool for creating professional spritesheets from video files with advanced GIMP image processing. Features include edge-based and inner background removal, multi-threshold processing, ghost edge prevention, smoke detection, scaling with multiple interpolation methods, sharpening, batch processing, spritesheet consolidation, frame extraction, and comprehensive metadata management. Designed for game development workflows with Godot Engine.
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