Godot has a simple serialization API based on Variant. It’s used for converting data types to an array of bytes efficiently.
High-performance JSON serialization library
JavaScript implementation of the BSER Binary Serialization
BCS - Canonical Binary Serialization implementation for JavaScript
BCS - Canonical Binary Serialization implementation for JavaScript
Binary serialization which sorts bytewise for arbirarily complex data structures
XRP Ledger binary codec
Support for proto3 JSON serialiazation/deserialization for protobuf.js
Serialization for Keyv
List of binary file extensions
(De)serialization functions for the Cardano blockchain along with related utility functions
(De)serialization functions for the Cardano blockchain along with related utility functions
Binary serialization of arbitrarily complex structures that sort element-wise
MCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output.
Implementation of Kiota Serialization interfaces for URI from encoded
MessagePack for ECMA-262/JavaScript/TypeScript
Implementation of Kiota Serialization interfaces for multipart form data
Protocol Buffer encoding/decoding for **Agent-User Interaction (AG-UI) Protocol** events.
Binary Object Representation Serializer for Hashing
Implementation of Kiota Serialization interfaces for JSON
Implementation of Kiota Serialization interfaces for text
A JSON polyfill for older JavaScript platforms.
Check if a file path is a binary file
ROS 2 message serialization, for reading and writing bags and network messages