An efficient JavaScript implementation for the Lambert W Function on the principial branch.
A list of EPSG codes for Proj4.js
Projection de coordonnées WGS-84 vers le système légal français en vigueur
Function collection for modular GPGPU / shader programming with @thi.ng/shader-ast
An express.js route handler
French Geoportal Extension for Leaflet
A Database abstraction layer for different DB Engines
Map of Canada, Lambert Projection
Transform coordinates between various coordinate systems used in Bulgaria.
Another quadtree implementation for javascript
lambert2gps is an utility that allows you to convert from lambert systems to the GPS one
Lambertian diffuse lighting for GLSL
lambert material for 3d scenes using stack.gl
Store enhancer that syncs (a subset of) your redux store state to sessionstorage.
Permet la conversion de coordonnées WGS84 en LAMBERT 2 ETENDU et Inversement
Validation Cloud's shared React component library with design tokens, Tailwind CSS utilities, and CLI tools
WASM bindings for the lambert_izzo solver
Modular and lightweight WFS (Web Feature Service) protocol engine with optional out-of-the-box Express integration
French Geoportal Extensions for OpenLayers (test)
Some reusable bits for building things with Three.js
Lambertjs is a wrapper to the lambert C library.
Pure math engine for ASCII polygon mesh rendering. Zero browser globals.
Lightweight **WebGPU-only** 3D renderer that implements a subset of the [Three.js](https://threejs.org/) API, focusing on performance and small bundle size.
Modular and lightweight OGC API Features (WFS 3.0) protocol engine with optional out-of-the-box Express integration