A grunt-init plugin to bootstrap a Hull.io project
Operations for two-dimensional polygons.
Creates a convex hull around points
Fast 2D concave hull algorithm in JavaScript (generates an outline of a point set)
Implementation of the Graham Scan algorithm to calculate a convex hull from a given array of x, y coordinates.
Monotone Chain Convex Hull algorithm
Incremental n-dimensional convex hull algorithm
Robust 2D convex hull algorithm
Any dimensional convex hull
Finds the affine hull of a point set
Static methods for the Grunt 0.4.x logger.
The grunt command line interface
The Grunt 0.4.x logger.
TypeScript definitions for d3-polygon
The known options used in Grunt
Some old grunt utils provided for backwards compatibility.
The JavaScript Task Runner
Hull Connector Archetype (Uses Builder)
Creates a concave hull around points.
Clean files and folders
Concatenate files.
Copy files and folders
Computes the convex hull of a set allowing for possible lower dimensional degeneracies
Minify JavaScript files with UglifyJS