a state-management library that runs on technology and magic
LocalStorage / SessionStorage Memory for your Hover-Engine Store
View docs [here](https://radix-ui.com/primitives/docs/components/hover-card).
Check if hover is available on the current device
Core logic for the hover-card widget implemented as a state machine
This package is intended for Prisma's internal use
PostCSS plugin that extracts and wraps rules containing `:hover` pseudo-classes in `@media (hover: hover) {}` media queries
Engine for Shiki using Oniguruma RegExp engine in WebAssembly
Framework-agnostic ASCII art engine. Convert images, videos, and GIFs into ASCII art rendered on canvas.
A pseudo-class for matching elements in a selector list
styled() API wrapper package for emotion.
JavaScript wrapper for hover and any-hover media queries
Engine for Shiki using JavaScript's native RegExp
Bringing Classes to Inline Styles
The realtime engine behind Socket.IO. Provides the foundation of a bidirectional connection between client and server
Storybook Pseudo-states addon: Manipulate CSS pseudo states
Easily create highly customizable particle, confetti and fireworks animations and use them as animated backgrounds for your website. Ready to use components available also for React, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Riot.js, Inferno.
An engine which produces an intermediary structure from HTML to create a React Native render tree.
A standalone speech rule engine for XML structures, based on the original engine from ChromeVox.
2D force-directed graph rendered on HTML5 canvas
PostCSS plugin for mixins
This package is intended for Prisma's internal use
Tooltip and Popover Positioning Engine
PostCSS plugin that wraps hover selectors in a media media that's only valid on devices that support true hover events.