# Get Started
JavaScript 3D library
An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.
The Babylon Inspector is a diagnostic tool that makes it possible to view and edit the scene graph, properties of entities within the scene, and more.
A CityJSON loader for three.js
A high-performance 2D/3D scene graph library for building interactive visual editors, combining HTML5 Canvas and Three.js to enable facility visualization, data-driven animations, and real-time monitoring dashboards
Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
Wireframe debugger for use with cannon-es https://github.com/pmndrs/cannon-es
No description provided.
JavaScript 3D library
ProseMirror's document model
This is the repo for AI Lab from Code.org.
MCP server for controlling Home Assistant lights and managing scenes. Lights only by design for safety.
Cognitive3D WebXR analytics for Zappar WebAR scenes built with Mattercraft.
Maintained version of react-viro - New Architecture (Fabric) required
Pretrained body segmentation model
Angular component for rendering a STL model
URDF Loader for THREE.js and webcomponent viewer
Scenes plugin for GramIO
Federated Events API, the plumbing behind the propagation of UI events into the PixiJS scene graph.
``` let ms = new ModelView( this.refs.domEl ); ms.use(new Stats()); ms.use(new BrowserExtensions()); ms.use(new SuitableLocation()); ms.use(new StageLight()); ms.ready();
CLI tools for Decentraland scene development.
Get accurate and well named css box model information about an Element 📦
framework agnostic pointer-events implementation for threejs