JavaScript bindings for Dear ImGui using Emscripten and TypeScript
Immediate mode GUI with flexible state handling & data only shape output
JavaScript bindings for Dear ImGui.
Dear ImGui with a custom backend for Adamas VR projects
imgui binding for zephyr3d
JS-only Dear ImGui bindings for Haxe backed by the assarbergh-hacksaw jsimgui fork
JavaScript bindings for Dear ImGui using Emscripten and TypeScript, modulized with webpack from imgui-js
Browser runtime adapter for emception: Web Worker spawn, IDB workspace store, OffscreenCanvas helpers, COI preflight.
Scene API for zephyr3d
Device API for zephyr3d
Base library for zephyr3d
v1.84
WebGPU device backend of zephyr3d
The WebGL device backend of zephyr3d
zlUI is a simple scripted ui system that with a single zlUI.ts file.
Immediate GUI inspired by Dear IMGUI
Adamas Typescript interface.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies; Omar (2014).
Managed-canvas ImPlot wrapper for JavaScript and TypeScript.
Native Node.js bindings for Dear ImGui (N-API) with prebuilt binaries.
Runtime-agnostic core: types, EmceptionCore, VFS, tool registry, build resolver, test engine, presets, RuntimeAdapter.
A GUI library with an immediate mode API to inspect, tweak and save values back to your code
Reactive <Ide> React 19 component + <emception-ide> custom-element wrapper for raw HTML / Next.
[demo](https://htmlpreview.github.io/?https://github.com/he110world/imgui/master/demo.html)
Integration of ImGui with SDL3
SDL3 platform backend with optional OpenGL3 renderer for dear-imgui-rs
Binding of the SDL3+OpenGL3 Dear Imgui backends for the easy-imgui
Imgui rendering backend for the sdl3 renderer
sdl3 support code for the imgui crate
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