webgl-noise shaders ported to work with glslify
A wrapper for the "resolve" module that targets GLSL shaders instead of JavaScript
"Descope" an array of GLSL tokens such that they can be safely inlined alongside within another shader without causing any global variable conflicts.
Infer the scope of each token in an array of GLSL tokens
Takes an array of GLSL tokens and determines whether or not they're a property of another identifier
Determine the scope depth of an array of GLSL tokens
Trim the whitespace within an array of GLSL tokens
r/w stream of glsl tokens
A node.js-style module system for GLSL!
Converts an array of GLSL tokens to a plain source string
Import, inline (and minify) GLSL/WGSL shader files
Retrieve the values defined with preprocessor statements in a selection of GLSL tokens
Take an array of GLSL tokens and determine which tokens are either assignments or variable declarations.
GLSL Loader, Preprocessor, and Minifier for Webpack
Prettier (https://prettier.io) plugin for GLSL (OpenGL Shading Language).
safely inject a block of tokens into a shader
* implements render engine's interface with WebGPU/WebGL
An esbuild plugin that adds support for shader imports.
injects a #define statement into a shader source
Robert Penner's easing functions in GLSL, available as a module for glslify.
Extract function definitions from an array of GLSL tokens.
Extract a shader's name from its source
glsl loader for webpack working with chunks (inspired by ShaderLoader from cabbibo)
Common GLSL math constants (with 11 decimals) available both as ES modules strings and as GLSL files for use with glslify.
Compile a GLSL shader into SPIR-V and include it as a u32 array.
See `include-glsl`.