Inline <script> tags in HTML files.
A ESLint plugin to lint and fix inline scripts contained in HTML files.
An ESLint plugin for linting inline scripts in Pug files
Provides inline scripts that must be injected into the page for Cloudpack to work properly.
An ember-cli add-on to render inline scripts, styles, or any content directly into your index.html file
Make an HTML file with inline scripts CSP compliant
Inject inline scripts into the html file generated via html webpack plugin
minify inline scripts in html files
Parcel 2.0+ plugin for generating Content Security Policy that also generates hashes for inline scripts.
Extract inline scripts to separate files
extract inline scripts
Vite plugin and inline scripts for spa-guard
Gulp plugin for crisper that split inline scripts from an HTML file for CSP compliance
A ESLint plugin to lint and fix inline scripts and params contained in Fest files.
esbuild plugin for inline scripts
Astro plugin to transpile inline scripts using Babel
A ESLint plugin to lint and fix inline scripts contained in HTML files.
CodeX Module Dispatcher — Initialize frontend Modules from the DOM without inline scripts
[Adapter](https://kit.svelte.dev/docs#adapters) for SvelteKit apps that prerenders your site as a collection of static files and removes inline scripts to comply with content source policies of Chrome extensions using manifest v3.
Vite plugin to minify index.html and inline scripts (including importmap JSON).
Grunt plugin for crisper that split inline scripts from an HTML file for CSP compliance
Fix CSP errors by extracting inline scripts from HTML
Angular Component for adding inline scripts to angular applications
Enable/Disable inlineScripts for Nuxt3
A dead simple inline filesystem for your ruby scripts
With ffi-inliner you can run C code within your ruby script.
inline-ook allows you to embed Ook! program in Ruby script
With ffi-inliner you can run C code within your ruby script.
Will generate a content-security-policy based on images, scripts, stylesheets, frames andothers on each generated page. This script assumes that all your linked resources as 'safe'.Style attributes will also be converted into <style> elements and SHA256 hashes will begenerated for inline styles/scripts.
A ruby script that can inline CSS on a string with html.
Inline allows you to write foreign code within your ruby code. It automatically determines if the code in question has changed and builds it only when necessary. The extensions are then automatically loaded into the class/module that defines it. You can even write extra builders that will allow you to write inlined code in any language. Use Inline::C as a template and look at Module#inline for the required API. == Features/Problems: * Quick and easy inlining of your C or C++ code embedded in your ruby script. * Extendable to work with other languages. * Automatic conversion between ruby and C basic types * char, unsigned, unsigned int, char *, int, long, unsigned long * inline_c_raw exists for when the automatic conversion isn't sufficient. * Only recompiles if the inlined code has changed. * Pretends to be secure. * Only requires standard ruby libraries, nothing extra to download.
Adds inline template support, useful for quick scripts to keep everything in a single file.
Will generate a content-security-policy based on images, scripts, stylesheets, frames andothers on each generated page. This script assumes that all your linked resources as 'safe'.Style attributes will also be converted into <style> elements and SHA256 hashes will begenerated for inline styles/scripts.
This gem is intended for use in a single file Ruby script that uses bundler/inline. You start your script once with `ruby your-script.rb` and keepgoing will take control, and re-run your script every time you save your script. You can concentrate on tinkering, while keepgoing will, well keep going, providing you with a fast and effortless feedback loop for your ruby experiments.
== Terminal UIs, the Ruby Way RatatuiRuby[https://rubygems.org/gems/ratatui_ruby] is a RubyGem built on Ratatui[https://ratatui.rs], a leading TUI library written in Rust[https://rust-lang.org]. You get native performance with the joy of Ruby. gem install ratatui_ruby {rdoc-image:https://ratatui-ruby.dev/hero.gif}[https://www.ratatui-ruby.dev/docs/v0.10/examples/app_cli_rich_moments/README_md.html] === Rich Moments Add a spinner, a progress bar, or an inline menu to your CLI script. No full-screen takeover. Your terminal history stays intact. ==== Inline Viewports Standard TUIs erase themselves on exit. Your carefully formatted CLI output disappears. Users lose their scrollback. <b>Inline viewports</b> solve this. They occupy a fixed number of lines, render rich UI, then leave the output in place when done. Perfect for spinners, menus, progress indicators—any brief moment of richness. require "ratatui_ruby" RatatuiRuby.run(viewport: :inline, height: 1) do |tui| until connected? status = tui.paragraph(text: "\#{spin} Connecting...") tui.draw { |frame| frame.render_widget(status, frame.area) } end end === Build Something Real Full-screen applications with {keyboard and mouse input}[https://www.ratatui-ruby.dev/docs/v0.10/examples/app_all_events/README_md.html]. The managed loop sets up the terminal and restores it on exit, even after crashes. RatatuiRuby.run do |tui| loop do tui.draw do |frame| frame.render_widget( tui.paragraph(text: "Hello, RatatuiRuby!", alignment: :center), frame.area ) end case tui.poll_event in { type: :key, code: "q" } then break else nil end end end ==== Widgets included: [Layout] {Block}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_block/README_md.html], {Center}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_center/README_md.html], {Clear (Popup, Modal)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_popup/README_md.html], {Layout (Split, Grid)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_layout_split/README_md.html], {Overlay}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_overlay/README_md.html] [Data] {Bar Chart}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_barchart/README_md.html], {Chart}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_chart/README_md.html], {Gauge}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_gauge/README_md.html], {Line Gauge}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_line_gauge/README_md.html], {Sparkline}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_sparkline/README_md.html], {Table}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_table/README_md.html] [Text] {Cell}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_cell/README_md.html], {List}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_list/README_md.html], {Rich Text (Line, Span)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_rich_text/README_md.html], {Scrollbar (Scroll)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_scrollbar/README_md.html], {Tabs}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_tabs/README_md.html] [Graphics] {Calendar}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_calendar/README_md.html], {Canvas}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_canvas/README_md.html], {Map (World Map)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_map/README_md.html] Need something else? {Build custom widgets}[https://www.ratatui-ruby.dev/docs/v0.10/doc/concepts/custom_widgets_md.html] in Ruby! --- === Testing Built In TUI testing is tedious. You need a headless terminal, event injection, snapshot comparisons, and style assertions. RatatuiRuby bundles all of it. require "ratatui_ruby/test_helper" class TestColorPicker < Minitest::Test include RatatuiRuby::TestHelper def test_swatch_widget with_test_terminal(10, 3) do RatatuiRuby.draw do |frame| frame.render_widget(Swatch.new(:red), frame.area) end assert_cell_style 2, 1, char: "█", bg: :red end end end ==== What's inside: - <b>Headless terminal</b> — No real TTY needed - <b>Snapshots</b> — Plain text and rich (ANSI colors) - <b>Event injection</b> — Keys, mouse, paste, resize - <b>Style assertions</b> — Color, bold, underline at any cell - <b>Test doubles</b> — Mock frames and stub rects - <b>UPDATE_SNAPSHOTS=1</b> — Regenerate baselines in one command --- ==== Inline Menu Example require "ratatui_ruby" # This example renders an inline menu. Arrow keys select, enter confirms. # The menu appears in-place, preserving scrollback. When the user chooses, # the TUI closes and the script continues with the selected value. class RadioMenu CHOICES = ["Production", "Staging", "Development"] # ASCII strings are universally supported. PREFIXES = { active: "●", inactive: "○" } # Some terminals may not support Unicode. CONTROLS = "↑/↓: Select | Enter: Choose | Ctrl+C: Cancel" # Let users know what keys you handle. TITLES = ["Select Environment", # The default title position is top left. { content: CONTROLS, # Multiple titles can save space. position: :bottom, # Titles go on the top or bottom, alignment: :right }] # aligned left, right, or center def call # This method blocks until a choice is made. RatatuiRuby.run(viewport: :inline, height: 5) do |tui| # RatauiRuby.run manages the terminal. @tui = tui # The TUI instance is safe to store. show_menu until chosen? # You can use any loop keyword you like. end # `run` won't return until your block does, RadioMenu::CHOICES[@choice] # so you can use it synchronously. end # Classes like RadioMenu are convenient for private # CLI authors to offer "rich moments." def show_menu = @tui.draw do |frame| # RatatuiRuby gives you low-level access. widget = @tui.paragraph( # But the TUI facade makes it easy to use. text: menu_items, # Text can be spans, lines, or paragraphs. block: @tui.block(borders: :all, titles: TITLES) # Blocks give you boxes and titles, and hold ) # one or more widgets. We only use one here, frame.render_widget(widget, frame.area) # but "area" lets you compose sub-views. end def chosen? # You are responsible for handling input. interaction = @tui.poll_event # Every frame, you receive an event object: return choose if interaction.enter? # Key, Mouse, Resize, Paste, FocusGained, # FocusLost, or None objects. They come with move_by(-1) if interaction.up? # predicates, support pattern matching, and move_by(1) if interaction.down? # can be inspected for properties directly. quit! if interaction.ctrl_c? # Your application must handle every input, false # even interrupts and other exit patterns. end def choose # Here, the loop is about to exit, and the prepare_next_line # block will return. The inline viewport @choice # will be torn down and the terminal will end # be restored, but you are responsible for # positioning the cursor. def prepare_next_line # To ensure the next output is on a new area = @tui.viewport_area # line, query the viewport area and move RatatuiRuby.cursor_position = [0, area.y + area.height] # the cursor to the start of the last line. puts # Then print a newline. end def quit! # All of your familiar Ruby control flow prepare_next_line # keywords work as expected, so we can exit 0 # use them to leave the TUI. end def move_by(line_count) # You are in full control of your UX, so @choice = (@choice + line_count) % CHOICES.size # you can implement any logic you need: end # Would you "wrap around" here, or not? # def menu_items = CHOICES.map.with_index do |choice, i| # Notably, RatatuiRuby has no concept of "\#{prefix_for(i)} \#{choice}" # "menus" or "radio buttons". You are in end # full control, but it also means you must def prefix_for(choice_index) # implement the logic yourself. For larger return PREFIXES[:active] if choice_index == @choice # applications, consider using Rooibos, PREFIXES[:inactive] # an MVU framework built with RatatuiRuby. end # Or, use the upcoming ratatui-ruby-kit, # our object-oriented component library. def initialize = @choice = 0 # However, those are both optional, and end # designed for full-screen Terminal UIs. # RatatuiRuby will always give you the most choice = RadioMenu.new.call # control, and is enough for "rich CLI puts "You chose \#{choice}!" # moments" like this one. --- === Full App Solutions RatatuiRuby renders. For complex applications, add a framework that manages state and composition. ==== Rooibos[https://www.rooibos.run] (Framework) Model-View-Update architecture. Inspired by Elm, Bubble Tea, and React + Redux. Your UI is a pure function of state. - Functional programming with MVU - Commands work off the main thread - Messages, not callbacks, drive updates ==== {Kit}[https://sr.ht/~kerrick/ratatui_ruby/#chapter-3-the-object-path--kit] (Coming Soon) Component-based architecture. Encapsulate state, input handling, and rendering in reusable pieces. - OOP with stateful components - Separate UI state from domain logic - Built-in focus management & click handling Both use the same widget library and rendering engine. Pick the paradigm that fits your brain. --- === Why RatatuiRuby? Ruby deserves world-class terminal user interfaces. TUI developers deserve a world-class language. RatatuiRuby wraps Rust's Ratatui via native extension. The Rust library handles rendering. Your Ruby code handles design. >>> "Text UIs are seeing a renaissance with many new TUI libraries popping up. The Ratatui bindings have proven to be full featured and stable." — {Mike Perham}[https://www.mikeperham.com/], creator of Sidekiq[https://sidekiq.org/] and Faktory[https://contribsys.com/faktory/] ==== Why Rust? Why Ruby? Rust excels at low-level rendering. Ruby excels at expressing domain logic and UI. RatatuiRuby puts each language where it performs best. ==== Versus CharmRuby CharmRuby[https://charm-ruby.dev/] wraps Charm's Go libraries. Both projects give Ruby developers TUI options. [Integration] CharmRuby: Two runtimes, one process. RatatuiRuby: Native extension in Rust. [Runtime] CharmRuby: Go + Ruby (competing). RatatuiRuby: Ruby (Rust has no runtime). [Memory] CharmRuby: Two uncoordinated GCs. RatatuiRuby: One Garbage Collector. [Style] CharmRuby: The Elm Architecture (TEA). RatatuiRuby: TEA, OOP, or Imperative. --- === Links [Get Started] {Quickstart}[https://www.ratatui-ruby.dev/docs/v0.10/doc/getting_started/quickstart_md.html], {Examples}[https://www.ratatui-ruby.dev/docs/v0.10/examples/app_cli_rich_moments/README_md.html], {API Reference}[https://www.ratatui-ruby.dev/docs/v0.10/], {Guides}[https://www.ratatui-ruby.dev/docs/v0.10/doc/index_md.html] [Ecosystem] Rooibos[https://www.rooibos.run], {Kit}[https://sr.ht/~kerrick/ratatui_ruby/#chapter-3-the-object-path--kit] (Planned), {Framework}[https://sr.ht/~kerrick/ratatui_ruby/#chapter-5-the-framework] (Planned), {UI Widgets}[https://sr.ht/~kerrick/ratatui_ruby/#chapter-6-licensing] (Planned) [Community] {Forum}[https://forum.setdef.com/c/ratatui-ruby/6], {Announcements}[https://forum.setdef.com/tags/c/ratatui-ruby/6/announcement], {Discussion}[https://forum.setdef.com/tags/c/ratatui-ruby/6/discussion], {Bug Tracker}[https://forum.setdef.com/tags/c/ratatui-ruby/6/bug] [Contribute] {Contributing Guide}[https://man.sr.ht/~kerrick/ratatui_ruby/contributing.md], {Code of Conduct}[https://man.sr.ht/~kerrick/ratatui_ruby/code_of_conduct.md], {Project History}[https://man.sr.ht/~kerrick/ratatui_ruby/history/index.md], {Pull Requests}[https://forum.setdef.com/tags/c/ratatui-ruby/6/patch] --- [Website] https://www.ratatui-ruby.dev [Source] https://github.com/setdef/RatatuiRuby [RubyGems] https://rubygems.org/gems/ratatui_ruby [Upstream] https://ratatui.rs [Build Status] https://builds.sr.ht/~kerrick/ratatui_ruby © 2026 Kerrick Long · Library: LGPL-3.0-or-later · Website: CC-BY-NC-ND-4.0 · Snippets: MIT-0
# foundationallib <h2>Finally, a cross-platform, portable, well-designed, secure, robust, maximally-efficient C foundational library — Making Engineering And Computing Fast, Secure, Responsive And Easy.</h2> <br> <h2><i>Library Uses - What It Does, What It Is, And What It Is A Solution For</i></h2> <ul class="features-list"> <li><strong>Enables better Engineering Solutions and Security broadly and foundationally where Software Creation or Development or Script Creation is concerned - whether this be on a local, business, governmental or international basis, and makes things easier - and Computing in General.</strong> Don't Reinvent the Wheel - Use Good Wheels - Be Safe And Secure.</li> <br> <li><strong>Enables a free-flowing dynamic computer usage that you need, deserve and should have, simply because you have a computer. With full speed and with robustness. You deserve to be able to use your computer wholly and fully, with proper and fast operations.</strong></li> <br><li><strong>Enables flexibility and power - makes C accessible to the masses (and faster and more secure) with easy usage and strives to bring people up, not degrade the character or actions of people.</strong> This is a fundamental and unequivocal philosophy difference between this library and many subsections of Software Engineering and the mainstream engineering establishment. For instance, in Python, you cannot read a file easily – you have to read it line-by-line or open a file, read the lines, then close it. With this library, you can efficiently read 10,000 files in one function call. This library gives power. Any common operation, there ought to be a powerful function for.<br><br>We should not bitch around with assembly when we don't want to; we should also have full speed. Some old "solutions" deliver neither, then culturally degrade programmers because their tools are bad - actually, it just degrades programmers, and gives them bad tools. COBOL is an example ...<br><br>Human technology is about empowerment – people must fight for it to be empowerment, we don't have time to have AI systems kill us because we want to have bad tools and be weak. We must fight.</li> </ul> <br> <ul> <h2><i>About Foundationallib</i></h2> <li>→<strong>Cross platform</strong> - works perfectly in embedded, server, desktop, and all platforms - tested for Windows and UNIX - 64-bit and 32-bit, includes a 3-aspect test suite, with more to come.</li> <li>→<strong>Bug free. Reliable. Dependable. Secure. Tested well.</strong></li> <li>→<strong>Zero Overhead</strong> - Only 1 byte due to the power of the error handling, can be configured will full power.</li> <li>→<strong>Static Inline Functions if you want them</strong> (optional) - Eliminating function call overhead to 0 if you wish, for improved performance.</li> <li>→<strong>Custom allocators</strong> - if you want it.</li> <li>→<strong>Custom error handling</strong> - if you want it.</li> <li>→<strong>Safe functions</strong> warn the programmer about NULL values and unused return values. Can be configured to not compile if not Secure. Optional null-check macros in every library function. Does not use any of <code>"gets", "fgets", "strcpy", "strcat", "sprintf", "vsprintf", "scanf", "fscanf", "system", "chown", "chmod", "chgrp", "alloca", "execl", "execle", "execlp", "execv", "execve", "execvp", "bcopy", "bzero"</code>. You can configure it to never use any unsafe functions.</li> <li>→<strong>Portable</strong> - works on all platforms, using platform specific features (using #ifdefs) to make functions better and faster.</li> <li>→<strong>Multithreading support</strong> (optional), with list_comprehension_multithreaded (accepts any number of threads, works in parallel using portable C11 threads)</li> <li>→<strong>Networking support</strong> (optional), using libcurl - making it extremely easy to download websites and arrays of websites - features other languages do not have.</li> <li>→Very good and thorough <strong>Error Handling</strong> and <strong>allocation overflow</strong> checking (good for <strong>Security and Robustness</strong>) in the functions. Allows the programmer to dynamically choose to catch all errors in the functions with a handler (default or custom), or to ignore them. No need to ALWAYS say "if (.....) if you don't want to. Can be changed at runtime.</li> <li>→<strong>Public Domain</strong> so you make the code how you want. (No need to "propitiate" to some "god" of some library).</li> <li>→<strong>Minimal abstractions or indirection of any kind or needless slow things that complicate things</strong> - macros, namespace collision, typedefs, structs, object-orientation messes, slow compilation times, bloat, etc., etc.</li> <li>→<strong>No namespace pollution</strong> - you can generate your <span style=font-style:normal;><b>own version</b></span> with any prefix you like!</li> <li>→<strong>Relies <span style=font-style:normal;>minimally</span> on C libraries - it can be fully decoupled from LIB C and can be statically linked.</strong></li> <li>→<span style=font-style:normal;><b>Very small</b></span> - 13K Lines of Code (including Doxygen comments and following of Best Practices)</li> <li>→<strong>No Linkage Issues or dependency hell</strong></li> <li>→<strong>Thorough and clear documentation</strong>, with examples of usage.</li> <li>→<strong>No licensing restrictions whatsoever - use it for your engineering project, your startup, your Fortune 500 company, your personal project, your throw-away script, your government.</strong></li> <li>→<strong>Makes C like Python or Perl or Ruby in many ways - or more easy</strong></li> <li>→<strong>Easy Straightforward Transpilation Support</strong> - to make current code, much faster - all without any bloat (See transpile_slow_scripting_into_c.rb). <li><h4>In many cases, there is now a direct mapping of functions from other languages into optimized C. See the example script in this repository. This makes optimizing your Python / Perl / Ruby / PHP etc. script very easy, either manually or through the use of AI.</h4></li> </ul> </p> </div> <div class=pane style='border: 0;border-right: 1px dotted rgb(200, 200, 200); background-color: rgb(255, 255, 190);'> <div class="library-details"><h2 style=color:green;><i>Foundationallib Features</i></h2> <p class=feature> <strong>Functional Programming Features</strong> - <code>map, reduce, filter,</code> List Comprehensions in C and much more!</p> <p class=feature><strong>Expands C's Primitives for easy manipulation of data types</strong> such as Arrays, Strings, <code>Dict</code>, <code>Set</code>, <code>FrozenDict</code>, <code>FrozenSet</code> - <strong>and enables easy manipulation, modification, alteration, comparison, sorting, counting, IO (printing) and duplication of these at a very comfortable level</strong> - something very, very rare in C or C++, <i>all without any overhead.</i></p> <p class=feature><strong>More comfortable IO</strong> - read and write entire files with ease, and convert complex types into strings or print them on the screen with ease. </p> <p class=feature><strong>A powerful general purpose Foundational Library</strong> - <i>which has anything and everything you need</i> - from <code>replace_all()</code> to <code>replace_memory()</code> to <code>find_last_of()</code> to to <code>list_comprehension()</code> to <code>shellescape()</code> to <code>read_file_into_string()</code> to <code>string_to_json()</code> to <code>string_to_uppercase()</code> to <code>to_title_case()</code> to <code>read_file_into_array()</code> to <code>read_files_into_array()</code> to <code>map()</code> to <code>reduce()</code> to <code>filter()</code> to <code>list_comprehension_multithreaded()</code> to <code>frozen_dict_new_instance()</code> to <code>backticks()</code> - everything you would want to make quick and optimally efficient C programs, this has it.</p> <div style='height: 1px; border: 0;border-bottom: 1px dashed rgb(200, 200, 200);'></div> <p class=performance><span>Helps to make programs hundreds of times faster than other languages with similar ease of creation.</span> <hr> <p class=feature><strong>Easily take advantage of CPU cores with list_comprehension_multithreaded()</strong>.<br><br>You can specify the number of threads, the transform and the filter functions, and this will transform your data - all in parallel. Don't have a multithreaded environment? Then disable it (set the flag).</p> <hr> <h3>You don't want to be reinventing the wheel and hoping that your memory allocation is secure enough - and then failing. <strong>Security Is Paramount.</strong></h3> <h3>You don't want to be waiting <span style='color:rgb(240, 0, 0);'>a day</span> for an operation to complete when it could take <span style='color:rgb(30, 30, 255);'>less than an hour</span>.</h3> <br><p>This library is founded on very strong and unequivocal goals and philosophy. In fact, I have written many articles about the foundation of this library and more relevantly the broader context. See the Articles folder - for some of the foundation of this library.</p> <br><p>This library is an ideal and a dream - not just a Software Library. As such, I would highly suggest that you support me in this mission. Even if it's different from the status quo. Are you a Rust or Zig fan? Then make a Rust or Zig version of this ideal. Let's go. Give me an email.</p> </div> </div> <br> No Copyright - Public Domain - 2023, Gregory Cohen <gregorycohennew@gmail.com> DONATION REQUEST: If this free software has helped you and you find it valuable, please consider making a donation to support the ongoing development and maintenance of this project. Your contribution helps ensure the availability of this library to the community and encourages further improvements. Donations can be made at: https://www.paypal.com/paypalme/cfoundationallib Note: The best way to contact me is through email, not social media. Please feel very free to email me if you want to express feedback, suggest an improvement, desire to collaborate on this free and open source project, want to support me, or want to create something great. Complacency and obstructionism and whining are not tolerated. I desire to make this library the best theoretically possible, so please, let us connect. <h1>This code is in the public domain, fully. You can do whatever you want with it. See docs.html for API reference.  </h1> <h1>Here's some examples of some things you can do easily with Foundationallib.<br><br> <h3>Use it for scripting purposes...</h3> </h1>  <h1>Take control of the Web - in C.<br><br></h1> 
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