A modular 2D/2.5D JavaScript game engine built with HTML5 Canvas and Vite.
Ironclad Clickwrap React SDK - SDK for easy Ironclad Clickwrap implementations leveraging the Ironclad JavaScript Library & API
No description provided.
No description provided.
A pure JavaScript implementation of a BPE tokenizer (Encoder/Decoder) for GPT-2 / GPT-3 / GPT-4 and other OpenAI models
This is the API Module for ironclad that allows the [Frigg](https://friggframework.org) code to talk to the ironclad API.
Engine for Shiki using Oniguruma RegExp engine in WebAssembly
This package is intended for Prisma's internal use
styled() API wrapper package for emotion.
This project contains the custom [Rivet](https://github.com/Ironclad/rivet) plugin for Enter.
Engine for Shiki using JavaScript's native RegExp
The realtime engine behind Socket.IO. Provides the foundation of a bidirectional connection between client and server
Easily create highly customizable particle, confetti and fireworks animations and use them as animated backgrounds for your website. Ready to use components available also for React, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Riot.js, Inferno.
ES5 spec-compliant shim for String.prototype.trim
An engine which produces an intermediary structure from HTML to create a React Native render tree.
A standalone speech rule engine for XML structures, based on the original engine from ChromeVox.
This package is intended for Prisma's internal use
Tooltip and Popover Positioning Engine
unified engine to process multiple files, lettings users configure from the file system
Wrap your standards in a tortilla and cover it in special sauce.
3D Engine Components for luma.gl
Rules Engine expressed in simple json
MarkdownAI - The AI Workflow Engine. Meta-package and org index.
The editing engine of CKEditor 5 – the best browser-based rich text editor.