Engine for generating SVG and Canvas isometric game interfaces
types for isometric
Standalone isometric Pebble package for isometric rendering.
A JavaScript library written in TypeScript to create isometric projections using SVGs
Isometric 2D library for React
Isometric styling library made in React with as much flexibility over customization as possible. Rewrite of https://morgancaron.github.io/IsometricSass/ .
JavaScript Library for Building Pixel Isometric Element with HTML5 Canvas
Isometric scene engine — SVG rendering, animation, and YAML DSL for browser-based isometric scenes.
A simple isometric graphics library for HTML5 canvas
Isometric Sass Library
An intuitive isometric forms framework for React.
Install: `yarn add @semonster-studios/isometric-grid`
isometric bar chart
A lightweight JavaScript library to build isometric projections through declarative HTML attributes
A simple isometric graphics library for HTML5 canvas
24px React SVG icon components from Nucleo
The isometric test framework for javascript/typescript
A minimal TypeScript library for drawing SVGs on an isometric grid
Traviso.js - Isometric Javascript Engine
Isometric scene plugin for Phaser 3
An isometric projection React component built with SVG
Opinionated runtime for Phaser 4 — scene lifecycle, feature modules, isometric camera, and a Tweakpane debugger in one package.
react svg isometric shape component
A simple library that renders an isometric water box on a canvas.
Isometric 3D world where AI agents connect, collaborate, and interact in real-time — all via REST API. Built for teams, built in Rust with Bevy.
A G-Code simulator written in Rust.
Isometric log-ratio (ILR) transform of a composition table — scikit-bio skbio.stats.composition.ilr equivalent using the default Egozcue/Gram-Schmidt orthonormal basis
Game-agnostic behavior tree engine for Bevy — composable nodes, cooldown tracking, and observation traits shared across Minecraft, Bevy Isometric, Discord MUD, and Unity.
A tilemap rendering plugin for bevy which is more ECS friendly by having an entity per tile.
A GPU accelerated tilemap for bevy
Custom-basis isometric log-ratio (ILR) transform: build an orthonormal balance basis from a sequential binary partition (SBP) or a strictly-bifurcating tree, then apply ilr / ilr_inv — Rust port of scikit-bio sbp_basis / tree_basis
A grid logic crate combining Hexx and custom logic for square and isometric grids to provide a unified grid logic crate.
A very barebones Isometric renderer for raylib.
High-performance tile-based game development toolkit with comprehensive coordinate systems (hexagonal, square, triangular, isometric), pathfinding, ECS integration, and grid management.
N-dimensional Euclidean geometry for Rust: points, vectors, lines, segments, hyperspheres, hyperplanes, AABBs, triangles, and a unified intersection API—all with const generics.
CLI for Arcane - agent-native 2D game engine (dev server, testing, project scaffolding)
Turn-based isometric heist game
Generates isometric images from text using webkit2png
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