Programmatically generate javascript
An Ext JS code generator
JS code generator for the JSON <-> GRPC transcoder.
Determine if a function is a native generator function.
Node-js code generator
A function that returns the normally hidden `GeneratorFunction` constructor
A JS code generator
Check if something is a generator function
Turns an AST into code.
WebGL-accelerated signed distance field generation for 2D paths
Check whether a value is a generator or generator function
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A function that returns the normally hidden `AsyncGeneratorFunction` constructor
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Adds a static `extend` method to a class, to simplify inheritance. Extends the static properties, prototype properties, and descriptors from a `Parent` constructor onto `Child` constructors.
Rails-inspired generator system that provides scaffolding for your apps
Turns an AST into code.
Generate artificial backtrace by walking arguments.callee.caller chain
Fixes stack traces for files with source maps
Mersenne twister pseudorandom number generator
Runtime for Regenerator-compiled generator and async functions.
Turn async generator functions into ES2015 generators
Generates gorgeous HTML reports from mochawesome reporter.
Helper function to remap async functions to generators
dependent_select: a select that depends on other field and updates itself using js
dependent_select: a select that depends on other field and updates itself using js
A simple gem to generate unique, random, and hard to guess coupon/voucher codes. This project was inspired from https://github.com/rspective/voucher-code-generator-js
haml_to_js is a ruby library and command line that converts haml to javascript. Why an other haml to js converter (see similar utilities) ? It is a extension of [haml_to_star](https://github.com/sdrdis/haml_to_star) which purpose is to convert haml into any language. This converter is intended for front usage. It simplifies debugging (the generated code is readable, a variable hold haml line number so you can know exactly where the problem is).
Diff and patch tables
Diff and patch tables
=== What is GptHelpr? It is sometime necessary to provide context and explanations for your code. Instead of manually copying and formatting code snippets, GPT-Helpr automates the process with an interactive cli, generating a well-structured Markdown output, which can be copied to your clipboard or printed to file. === Example Usage # note lmk is an alias for gpt_helpr -i -ln $ lmk == 🏴☠️ GptHelpr 0.2.3 == Helping to dig your codebase and cook GPT-XX instructions [current directory /Users/etozzato/WorkSpace/_AINZ/pizzatarians.com] File Path (optional :start:end): TAB -> favicon.ico hey.md js random-acts-of-pizza.md _config.yml _site draft fonts images kneading-baking-academy.md _exe academy favicon.gif hands-in-dough.md index.md parties-and-events.md File Path (optional :start:end): hey.md 1:22 Instructions: can you improve this text? Do you see any issues with the template? File Path (optional :start:end): # this is the generated output (also copied to the clipboard) ==== file source `hey.md 1:22` 1: --- 2: title: Hey, hello! 3: layout: default 4: --- 5: 6: # {{ page.title }} 7: ---- 8: 9: <div class="row"> 10: <div class="col-md-12"> 11: <p class='justin'> 12: Nice to meet you, I am *Mek*! 13: </p> 14: <p class='listo'> 15: I am a self-proclaimed pizza guru and I am here to teach & learn. Originally from Venice, Italy you can find me in San Diego, CA. 16: </p> 17: <p class='listo'> 18: In my spare time, I write code @ PlayStation! 19: </p> 20: </div> 21: </div> 22: can you improve this text? Do you see any issues with the template? ==== end of `hey.md`
The middleware makes sure any request to specified paths would have been preflighted if it was sent by a browser. We don't want random websites to be able to execute actual GraphQL operations from a user's browser unless our CORS policy supports it. It's not good enough just to ensure that the browser can't read the response from the operation; we also want to prevent CSRF, where the attacker can cause side effects with an operation or can measure the timing of a read operation. Our goal is to ensure that we don't run the context function or execute the GraphQL operation until the browser has evaluated the CORS policy, which means we want all operations to be pre-flighted. We can do that by only processing operations that have at least one header set that appears to be manually set by the JS code rather than by the browser automatically. POST requests generally have a content-type `application/json`, which is sufficient to trigger preflighting. So we take extra care with requests that specify no content-type or that specify one of the three non-preflighted content types. For those operations, we require one of a set of specific headers to be set. By ensuring that every operation either has a custom content-type or sets one of these headers, we know we won't execute operations at the request of origins who our CORS policy will block.
# Payfast Payfast is a Ruby gem that simplifies the process of integrating the PayFast payment gateway into your Ruby on Rails application. It provides a generator that helps scaffold the necessary configuration, routes, models, and controllers required to integrate PayFast seamlessly. ## Demo  ## Installation Add this line to your application's Gemfile: ```bash bundle add payfast ``` ## Usage ```bash rails generate payfast:install ``` ## This generator will perform the following actions: insert config/routes.rb create app/controllers/carts_controller.rb create app/views/carts/index.html.erb create app/views/carts/make_payment.html.erb create app/helpers/carts_helper.rb create db/migrate/20230824105530_create_carts.rb create config/payfast.yml create app/models/cart.rb insert app/views/layouts/application.html.erb insert config/environments/development.rb ## Additional configuration Setup payfast credentials for your environment rails EDITOR="code --wait" bin/rails credentials:edit This will allow you to securely edit and store your credentials. once you save and exit the file, the credentials will be encrypted and can only be accessed withe rails master key. payfast: merchant_id: {your_merchant_id} merchant_key: {your_merchant_key} passphrase: {{your_passphrase}} ## Update your `payfast.yml` config file - setup the credentials to be use by the rails app - uncomment `Rails.application.credentials.payfast.merchant_id ` and wrap it in erb tags as instructed in the comments. ## Templates Update the `make_payment.html.erb` as instructed in the file. it should look like so: ```js <script> // set the uuid to uuid = @cart.payment_uid. surround @carts.payment_uid with erb tags const uuid = `<%= @cart.payment_uuid %>` window.payfast_do_onsite_payment({uuid}, function (result) { if (result === true) { // redirect success_path(@cart) window.location.href = `<%= success_cart_path(@cart) %>` } else { // Redirect to failure_path(@cart) window.location.href = `<%= failure_cart_path(@cart) %>` } }); </script> ``` ## Testing - payfast api allows only SSL communication from your server. inorder to test locally. you will have to use a tunneling service that allows you to expose your local development server to the internet. your rails development config has was modified by the generator to allow ngrok hosts to hit your rails server ```ruby config.hosts << /[a-z0-9-]+\.ngrok-free\.app/ ``` ## Contributing Thank you for considering contributing to our project! We welcome contributions from the community to help improve this project and make it better for everyone. ### Issues If you encounter any issues or bugs while using our project, please [open a new issue](https://github.com/mactunechy/payfast/issues) on GitHub. Please make sure to include detailed information about the problem, steps to reproduce it, and the environment in which you encountered it. ### Pull Requests We encourage pull requests from the community! If you have an improvement or new feature you'd like to contribute, please follow these steps: 1. Fork the repository and create a new branch for your feature or bug fix. 2. Make your changes and write tests to cover any new functionality. 3. Ensure that the existing tests pass and write additional tests for any bug fixes. 4. Commit your changes and push the new branch to your forked repository. 5. Submit a pull request to our main repository, including a detailed description of the changes you made and any relevant information. We will review your pull request as soon as possible and provide feedback if needed. We value your contributions and will work with you to ensure your changes are integrated smoothly. d Your contributions are essential to the success of this project, and we are grateful for your help in making it better for everyone. If you have any questions or need further assistance, feel free to reach out to us. Happy coding!
== What's this? {ComicFury}[https://comicfury.com] is an excellent no-bullshit webcomic hosting site created and maintained by the legend Kyo. You should support them on {Patreon}[https://www.patreon.com/comicfury]! {Jekyll}[https://jekyllrb.com] is a highly regarded and widespread static site generator. It builds simple slowly-changing content into HTML files using templates. RageRender allows you to use your ComicFury templates to generate a static version of your webcomic site using Jekyll. You just supply your templates, comics and blogs, and RageRender will output a site that mimics your ComicFury site. Well, I say "mimics". Output is a static site, which means all of the interactive elements of ComicFury don't work. This includes comments, subscriptions, search, and comic management. === But why?! RageRender allows those of us who work on making changes to ComicFury site templates to test our changes before we put them live. With RageRender, you can edit your CSS, HTML templates and site settings before you upload them to ComicFury. This makes the process of testing changes quicker and makes it much more likely that you catch mistakes before any comic readers have a chance to see them. RageRender doesn't compete with the most excellent ComicFury (who's Patreon you should contribute to, as I do!) – you should continue to use ComicFury for all your day-to-day artistic rage management needs. But if you find yourself making changes to a site design, RageRender may be able to help you. == Getting started First, you need to have {Ruby}[https://www.ruby-lang.org/] and {Bundler}[https://bundle.io/] installed. The Jekyll site has {good guides on how to do that}[https://jekyllrb.com/docs/installation/] depending on your operating system. To set up a new site, open a terminal and type: mkdir mycomic && cd mycomic bundle init bundle add jekyll bundle add ragerender --group=jekyll_plugins Now you can add comics! Add the image into an <tt>images</tt> folder: mkdir images cp 'cool comic.jpg' 'images/My first page.jpg' The file name of the image will be the title of your comic page. And that's it, you added your first comic! If you want to add an author note, create a text file in a folder called <tt>_comics</tt> that has the same file name, but with a <tt>.txt</tt> extension: mkdir _comics echo "Check out my cool comic y'all!" > '_comics/My first page.txt' Or use HTML: echo "This is my <strong>first</strong> page!" > '_comics/My first page.html' Generate the site using: bundle exec jekyll build Or start a local website to see it in your browser: bundle exec jekyll serve # Now visit http://localhost:4000! === Customising your site You'll notice a few things that might be off about your site, including that the webcomic title and author name are probably not what you were expecting. You can create a configuration file to tell RageRender the important details. Put something like this in your webcomic folder and call it <tt>_config.yml</tt>: title: "My awesome webcomic!" slogan: "It's the best!" description: > My epic story about how him and her fell into a romantic polycule with they and them status: active genres: - Comedy - Romance defaults: - scope: path: '' values: author: "John smith" theme: ragerender Your webcomic now has its basic information set up. === Adding your layouts If you want to use your own layout code, then create a <tt>_layouts</tt> directory and put the contents of each of your ComicFury layout tabs in there, and then put your CSS in the main folder. The easiest way is to go to your Webcomic Management, click "Edit Layout", then in the box labelled "Useful", click "Download Layout Backup". Pass this file to RageRender, which will <tt>unpack</tt> it for you: bundle exec jekyll unpack mycomic-2025-09-13.cflxml You should end up with a full set of files like: _layouts archive.html blog-archive.html blog-display.html comic-page.html error-page.html overall.html overview.html search.html layout.css Now when you build your site, your custom templates and styles will be used instead. === Adding blogs Add your blogs into a folder called <tt>_posts</tt>: cat _posts/2025-05-29-my-new-comic.md Hey guys, welcome to my new comic! It's gonna be so sick! Note that the name of your blog post has to include the date and the title, or it'll be ignored. === Customising comics and blogs You can add {Front Matter}[https://jekyllrb.com/docs/front-matter/] to set the details of your author notes and blogs manually: --- title: "spooky comic page" date: "2025-03-05 16:20" image: "images/ghost.png" author: "Jane doe" description: "Some spooky mouseover text" keywords: [excellent, comic page, spooky] custom: # use yes and no for tickbox settings spooky: yes # use text in quotes for short texts mantra: "live long and prosper" # use indented text for long texts haiku: > Testing webcomics Now easier than ever Thanks to RageRender transcript: > The transcript contains a machine-readable version of all the text in your comic image. comments: - author: "Skippy" date: "13 Mar 2025, 3.45 PM" comment: "Wow this is so sick!" --- Your author note still goes at the end, like this! === Adding extra pages You can add extra pages just by adding new HTML files to your webcomic folder. The name of the file becomes the URL that it will use. Pages by default won't be embedded into your 'Overall' layout. You can change that and more with optional Front Matter: --- # Include this line to set the page title title: "Bonus content" # Include this line to hide the page from the navigation menu hidden: yes # Include this line to embed this page in the overall layout layout: Overall --- <h1>yo check out my bonus content!</h1> === Controlling the front page As on ComicFury you have a few options for setting the front page of you site. You control this by setting a <tt>frontpage</tt> key in your site config. - <tt>latest</tt> will display the latest comic (also the default) - <tt>first</tt> will display the first comic - <tt>chapter</tt> will display the first comic in the latest chapter - <tt>blog</tt> will display the list of blog posts - <tt>archive</tt> will display the comic archive - <tt>overview</tt> will display the comic overview (blogs and latest page) - anything else will display the extra page that has the matching <tt>slug</tt> in its Front Matter === Comics with custom HTML code You can use custom HTML code in place of an image for your comic page. Instead of creating an image, just create an HTML file in your <tt>images</tt> folder: cat '<video src="/files/my-animation.webm"></video>" > images/1.html === Multi-image comics You can add up to 12 images to each comic page on ComicFury. To do that in RageRender, add each image to an <tt>images</tt> key in your comic page: --- title: "Comic with many pages" date: "2026-04-20 16:20" images: - /images/first.png - /images/second.png - /images/third.png --- === Testing search pages Live search does not work in RageRender, as your site is statically built and can't respond to new data from the browser. However, you can simulate a search when you build the site to help test search results designs. To do that, add a `searchterm` to the search page using defaults in your `_config.yml`: defaults: - scope: path: '' layout: search values: searchterm: "my character" The search that gets performed will be somewhat similar to how ComicFury will search your comic, but may not be exactly the same. === Putting changes on ComicFury Once you're done making changes, you can <tt>pack</tt> your layout: bundle exec jekyll pack The resulting file can be uploaded to ComicFury by going to your Webcomic Management, clicking "Edit Layout", then in the box labelled "Useful", click "Restore Layout Backup". === Stuff that doesn't work Here is a probably incomplete list of things you can expect to be different about your local site compared to ComicFury: - Any comments you specify in Front Matter will be present, but you can't add new ones - Search doesn't do anything at all - Saving and loading your place in the comic isn't implemented - GET and POST variables in templates are ignored and will always be blank - Random numbers in templates will be random only once per site build, not once per page call == Without Jekyll RageRender can also be used without Jekyll to turn ComicFury templates into templates in other languages. E.g: gem install ragerender echo "[c:iscomicpage]<div>[f:js|v:comictitle]</div>[/]" > template.html ruby $(gem which ragerender/to_liquid) template.html # {% if iscomicpage %}<div>{{ comictitle | escape }}</div>{% endif %} ruby $(gem which ragerender/to_erb) template.html # <% if iscomicpage %><div><%= js(comictitle) %></div><% end %> You still need to pass the correct variables to these templates; browse {this unofficial documentation}[https://github.com/heyeinin/comicfury-documentation] or RageRender::ComicDrop etc. to see which variables work on which templates. == Get help That's not a proclamation but an invitation! Reach out if you're having trouble by {raising an issue}[https://github.com/simonwo/ragerender/issues] or posting in the ComicFury forums.
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