Juno is a clean and lightweight 2D game framework written in TypeScript for making tiny HTML5 Games.
A Playwright library to simplify the integration of the Juno Console and CLI in E2E tests.
Chain Registry info for Juno
A library for interfacing with admin features of Juno
Utilities for reading Juno's configuration settings.
CLI that allows you to generate argoworkflows from javascript/typescript
A collection of utilities and constants for Juno JS libs.
A collection of tools for Juno CLIs and Plugins.
A toolkit for working with modules that implement Juno's CDN functionality
Configuration options for Juno CLI
 [](https://www.npmjs.com/package/@ringcentral/juno)
JavaScript core client for Juno
A library for interfacing with Juno's Storage features.
A collection of predefined error constants and utilities for Juno applications.
The Juno command-line interface
JavaScript core client for Juno with all dependencies bundled — no peer dependencies
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Tracker for Juno analytics
Agent and actor with generated bindings for Juno on the Internet Computer
A SDK for working with Juno authentication modules
Tools for generating Juno serverless functions code.
The type system and utilities for validation on Juno
A collection of tools for Juno's plugins
A CLI for creating new Juno projects