Delayed and repeated code execution for games
Exposes TS-importable artifacts (bytecode + ABIs) of L1 contracts.
[Optimism] L1 and L2 smart contracts for Optimism
Core of the Supra-L1-SDK
Airdrop in L1 with claim based approach
This repo contains smart contracts and related scripts for ZkNoid L1 Lottery proposed [here](https://forums.minaprotocol.com/t/zknoid-l1-lottery/6269)
[Mantle] L1 and L2 smart contracts for Mantle
The archiver fetches onchain data from L1 and stores it locally in a queryable form. It pulls: - **Checkpoints** (containing L2 blocks) from `CheckpointProposed` events on the Rollup contract - **L1-to-L2 messages** from `MessageSent` events on the Inbox
Reusable, unopinionated utilities for the L1 Stack ecosystem.
Avalanche L1 x402 퀘스트 스킬 설치 CLI
A TypeScript hybrid cache with L1/L2 storage, lazy loading, inflight dedupe, event-bus invalidation, and cross-instance L1 priming on getOrSet.
Toolkit to import CFN resource types and generate L1 constructs
Hardhat-like development framework for Movement L1 smart contracts
Community-maintained registry of Avalanche L1 chains
Compose multi-layer deployment scripts for NexusEPM agents (L0 → L1 → L2 pipeline)
Advanced caching plugin for NestJS RedisX with L1+L2, anti-stampede, SWR, and tag invalidation
Dev artifacts for Turnstile Portal L1 contracts
L1 ABI artifacts for Turnstile Portal
Avalanche L1 x402 퀘스트 스킬 설치 CLI
L1 and L2 smart contracts for Titan
Four-layer local memory system plugin for OpenClaw — auto-captures, structures, and profiles conversational knowledge using local LLM + SQLite vector search (L0→L1→L2→L3 pipeline)
[Mantle] L1 and L2 smart contracts for Mantle
L1 bytecode artifacts for Turnstile Portal
[Optimism] External (out-of-protocol) L1 and L2 smart contracts for Optimism
Find the first Err in Iterator<Item = Result<T, E>> and allow iterating continuously.
基于时间轮(Timing Wheel)算法的高性能异步定时器系统
Multi-tier caching system (L1/L2/L3) for LLM Edge Agent
Pure-Rust H.266 / VVC (ITU-T H.266 | ISO/IEC 23090-3) bitstream parser + decoder scaffold for oxideav
DIG L2 epoch geometry, phase machine, manager, and checkpoint competition types
Customizable multi-tier cache with L1 (Moka in-memory) + L2 (Redis distributed) defaults, expandable to L3/L4+, cross-instance invalidation via Pub/Sub, stampede protection, and flexible TTL scaling
Optimism batch submitter
Production-ready Redis caching for Rust. Supports cachekit.io SaaS, Redis, and Cloudflare Workers.
A high-performance multi-level cache library for Rust with L1 (memory) and L2 (Redis) caching.
Self-custodial Chia L1 wallet crate with XCH and CAT support
Kona Consensus Node
This is a rust port of the l1 norm approximation found in the l1 magic software package.
Multiple caching levels for Rails. Kinda like your CPU's L1/L2 caches.
uniswap - core uniswap v2 (dumb) contracts for ruby (rubidity) for layer 1 (l1) with "off-chain" indexer
rubysol-contracts - standard contracts (incl. erc20, erc721, etc) for ruby for layer 1 (l1) with "off-chain" indexer
rubysol - ruby for (blockchain) layer 1 (l1) contracts / protocols with "off-chain" indexer; 100% compatible with solidity datatypes and abis
A Ruby SDK to interact with Avalanche's primary network, Avalanche L1s, and Ethereum.
Ruby port of TinySegmenter.js for tokenizing Japanese text. Uses a Naive Bayes model that has been trained using the RWCP corpus and optimized using L1-norm regularization. The resultant model is quite compact, yet has a 95% accuracy rate.
Extensions for Rails I18n
Locations data
Automatically extract strings from ERB templates and replace with calls to t()
The goal is to have a dead simple plugin for one-language (non-english) Rails applications. Many of the existing localization / internationalization plugins are too big for this and hard to get started with. Just dump this plugin in /vendor/plugins/, set your language and off you go.
CLI Quiz to prep for the L1A Assessment
(This gem was named as treevisitor) tree.rb is a 'clone' of tree unix command. The gem implements a library to mange tree structures. The gem contains also a library to build tree with a dsl (domain specific language), and an implementation of visitor design pattern. An example of DSL to build tree: <pre> tree = TreeNode.create do node "root" do leaf "l1" node "sub" do leaf "l3" end node "wo leaves" end </pre>
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