a bunch of js functions i like to use as globals starting with $
Don't just parse. Loot it. The ultimate JSON extractor for unstable LLM outputs.
A loot drop table implementation in JavaScript
Backend - War Loot
Get the rarity level of a Loot (lootproject.com) item
Rpg-like loot system
A simple loot table implementation in TypeScript.
An easy to use, extendable, serialisable loot table module
Loot Tables are lists of items, quantities, and probabilities, used to create random outcomes for games. This Loot Table specification is both simple and expressive, able to power anything from random card packs to monster spawns to crate drops.
Loot Exchange SDK
A small utility package to help in parsing Minecraft loot tables.
NodeJS tool to generate Loot Heroes NFT images.
a loot rolling system
Loot Boxes are Ethereum smart contracts that can be traded like NFTs and plundered by the owner.
A react/next component to visualize bracket leaderboards based on @g-loot/react-tournament-brackets
A react component to visualize bracket leaderboards
Library for simulating loot table drops of arbitrary trial counts
Il sul loot ibme suizoida nunaflu toheluno nu.
suggestion of new loot NFT rarity
Generate loot boxes
loot.js is a library that allow you to interact with loot and more loot contracts.
TypeScript definitions for minecraft-loot-table.
A language for creating loot tables
Study-RPG engine: stats, leveling, gacha loot with pity, SRS, boss runs, and generic UI components. Content-pack agnostic.
loot crate
A CLI that generates random fantasy loot drops. Because every adventurer deserves a Cursed Spoon of Moderate Anxiety.
A simple RPG-like looting system
Parse and evaluate LOOT metadata condition strings.
A procedural loot generator library with C++ and C# FFI bindings
'Loot-Table Script' interpreter
A passive RPG that lives in your terminal — your shell is the dungeon
A library for accessing LOOT's metadata and sorting functionality.
A CLI tool for managing minecraft datapacks.
Weighted probability picker for Rust
Parser and renderer for procedural dungeon map generation in roguelike games
Generic slot-based inventory with item stacking — pure Rust core with optional Bevy ECS integration.
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