An ESM marker interface for keeping marker calculations out of your render thread and handling game-world state
Marker Clusterer for React.js Google Maps API
Provide Monaco marker data in a similar way as other integrations
Text marker plugin for Expressive Code, a text marking & annotation engine for presenting source code on the web.
mdast utility to parse a comment marker
visx marker
remark-lint rule to warn when the markers of ordered lists violate a given style
remark-lint rule to warn when emphasis markers violate the given style
remark-lint rule to warn when fenced code markers violate the given style
remark-lint rule to warn when importance (strong) markers violate the given style
remark-lint rule to warn when block quotes have blank lines without markers
remark-lint rule to warn when markers of unordered lists violate a given style
remark-lint rule to check the marker value of ordered lists
Marker Tool for Editor.js
Group points into clusters based on their spatial proximity or properties.
Function to manually mark strings to be extracted using ngx-translate-extract
npm module of Google Map utility's Marker With Label
A set of composable components for easy use of Google Maps in your Vue 3 projects.
Winston-lite-esque Log lib for terminal and browser debugging, with piles of unignorable log tags and marker styles.
Clone of markerclustererplus, but works with npm out of the box
Engine for Shiki using Oniguruma RegExp engine in WebAssembly
Function, pipe and directive to manually mark strings to be extracted using ngx-translate-extract
Extract strings from projects using ngx-translate
A small library for rounding corners
The Transactions and Accounts Engine implements the root classes for adding business transactions and accounts to parties. The key marker interface classes here are BizTxnEvent, which represents a common interface for all manner of management accounting transactions, and BixTxnAcctRoot, which is the root class for the accounting of transactions. CompassAE uses separate structures for management and financial accounting.
PNN (Piece Name Notation) provides a rule-agnostic, scalable naming system for identifying abstract strategy board game pieces. This gem implements the PNN Specification v1.0.0 with a modern Ruby interface featuring immutable piece name objects and functional programming principles. PNN uses canonical ASCII names with optional state modifiers and optional terminal markers (e.g., "KING", "queen", "+ROOK", "-pawn", "KING^", "+GENERAL^") to unambiguously refer to game pieces across variants and traditions. Ideal for engines, protocols, and tools that need clear and extensible piece identifiers.