MediaSource API as a node.js Writable stream
React Hook to create and revoke URL for any instance of `File`, `Blob` or `MediaSource`.
Create a MediaSource from a Readable stream
Get the RFC 6381 mimetype string for mediasource usage
> A player use MediaSource, by @hxli8 @bqliu.
MediaSource video player for asset-proxy with an optional React component
A simple CLI tool to get a video's MIME string including relevant codes for use with MediaSource Extension.
Get a mimetype from a video for use with MediaSource API.
Fixes possible crashes caused by calling captureStream on a HTMLVideoElement with its src being a MediaSource in chrome.
JavaScript HLS client using MediaSourceExtension
client side WebRTC lib to add an image / watermark on the MediaSource Edit
Provides W3C compliant React Native and Javascript class components Javascript methods and interfaces to build playback experiences, such as gapless episodic playback and gapless advertisement insertion during playback of main content.
DASH/EME video player library
Library that parses raw data from audio codecs into frames containing data, header values, duration, and other information.
A super simple prop setting modifier!
A simple and easy to use react component for playing an hls live stream
A simple and easy to use react component for playing an hls live stream
A Media Source Extensions plugin for video.js
[](https://github.com/kaltura/playkit-js/actions/workflows/run_canary.yaml) [ and video/audio (mov/mp4/3gp/webm/mkv/mka, etc.) files are supported.
Idiomatic, thread-safe Rust bindings for WhatsApp via WhatsMeow Go bridge
Cross-platform media playback information watcher
I/O layer for OxiMedia
Multi-track timeline editor for OxiMedia
A package for convenient interaction with AnkiConnect.
A Tumblr API client for Rust.
Derive macros for elicitation library
Patent-free multimedia framework for Rust
Agents are just functions - production-grade LLM agent framework
A modern, GPU-accelerated Rust GUI framework with MVVM, Taffy layout, and wgpu rendering.
Real-time media compositing engine — multi-source capture, scene graph, hardware-accelerated encoding, streaming output