Extract a patch from a mesh given a seed face using dihedral angle heuristics.
A BVH implementation to speed up raycasting against three.js meshes.
Core Mesh functionality
Fix broken node modules with no fuss
Enhance ESLint with better support for large scale monorepos
Various utilities related to Three.js
Custom Mesh display objects, like Rope and SimplePlane
Fast implementation of JSON-Patch (RFC-6902) with duplex (observe changes) capabilities
A mesh replacement for `THREE.Line`. Instead of using GL_LINE, it uses a strip of billboarded triangles. This is a fork of [spite/THREE.MeshLine](https://github.com/spite/THREE.MeshLine), previously maintained by studio [Utsuboco](https://github.com/utsub
Canvas mixin for the mesh package
A JavaScript library for real-time terrain mesh generation
npm package for https://github.com/google/diff-match-patch
Navigation mesh toolkit for three.js, based on PatrolJS
Types and utilities functions between Mesh and cardano-js-sdk
Patch console methods to intercept output
TypeScript definitions for diff-match-patch
Framework-independent loader for terrain raster formats
Robust diff, match and patch algorithms to perform operations required for synchronizing plain text
Contains constants, types and interfaces used across the SDK and different serialization libraries
AWS SDK for JavaScript App Mesh Client for Node.js, Browser and React Native
Generates a set of Sanity patches needed to change an item (usually a document) from one shape to another
Mesh SDK Core - https://meshjs.dev/
This package contains a specific version of Draco 3D geometric compression library that is used for glTF Draco mesh compression extension.
Patch typescript to support custom transformers in tsconfig.json
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