Surface Simplification via Quadric Error Metrics
A BVH implementation to speed up raycasting against three.js meshes.
Core Mesh functionality
Various utilities related to Three.js
Custom Mesh display objects, like Rope and SimplePlane
A mesh replacement for `THREE.Line`. Instead of using GL_LINE, it uses a strip of billboarded triangles. This is a fork of [spite/THREE.MeshLine](https://github.com/spite/THREE.MeshLine), previously maintained by studio [Utsuboco](https://github.com/utsub
Enhanced InstancedMesh with frustum culling, fast raycasting (using BVH), sorting, visibility management and more.
A JavaScript library for real-time terrain mesh generation
Canvas mixin for the mesh package
Navigation mesh toolkit for three.js, based on PatrolJS
Framework-independent loader for terrain raster formats
Types and utilities functions between Mesh and cardano-js-sdk
A better Object.defineProperty()
Contains constants, types and interfaces used across the SDK and different serialization libraries
AWS SDK for JavaScript App Mesh Client for Node.js, Browser and React Native
A high-performance JavaScript 2D/3D polyline simplification library
Reduces the number of points in a shape while keeping its overall look.
This package contains a specific version of Draco 3D geometric compression library that is used for glTF Draco mesh compression extension.
Mesh SDK Core - https://meshjs.dev/
Validation, extraction and creation of IBAN, BBAN, BIC/SWIFT numbers plus some other helpful stuff like ISO 3136-1 alpha 2 country list
Blockchain data providers - https://meshjs.dev/providers
Graphql proxy for Payper API
Wallets - https://meshjs.dev/apis/wallets
A module that exposes MeshGradient view from SwiftUI to React Native