Motor loop is a typescript library that runs a game loop continuously. Notably, it adapts to frameRate to ensure your game always runs smoothly when the monitor refresh rate goes above or below 60hz.
A shim for the setImmediate efficient script yielding API
High-priority task queue for Node.js and browsers
JavaScript Performance Monitor
High-priority task queue for Node.js and browsers
Exposes stats about the libuv default loop
Run a list of functions in order in a given object context. The functions can be callback-taking or promise-returning.
fast, tiny `queueMicrotask` shim for modern engines
C function to get the current libuv event loop for N-API
Polyfill for perf_hooks.monitorEventLoopDelay(...)
Tiny helper to prevent blocking Node.js event loop
Measure event loop lag
Middleware for the middy framework that allows to easily disable the wait for empty event loop in a Lambda function
Sequence your effects naturally and purely by returning them from your reducers.
Offload tasks to a pool of workers on node.js and in the browser
A JavaScript text diff implementation.
Node-RED nodes to help flow looping.
Admin UI layer for the Energis CMS. Provides CRUD pages for all core admin entities, plus the reusable form and grid component systems that power them.
Centralized service to override motors on humanoids and other places
Zero CPU overhead, zero dependency, true event-loop blocking sleep
Create an animated loop of a list of text for your headings
Small agentic loop
LangGraph
Awesome gallery with Reanimated v2