Mouse movement info
A JavaScript library for generating human-like mouse movement data points.
React js library for parallax on mouse movement
Predicts where users will click based on mouse movement, keyboard navigation, and scroll behavior. Includes touch device support. Triggers callbacks before interactions happen to enable prefetching and faster UI responses. Works with any framework.
Playwright wrapper that transparently humanizes mouse movement, typing, and scrolling, plus Wayfern fingerprint CDP helpers.
A React component that creates floating elements following mouse movement
Canvas-based interactive particle system that reacts to mouse movement
A JavaScript/TypeScript library for integrating Gather customer engagement widgets into web applications. This package provides popup forms, embedded interfaces, and targeting capabilities based on user behavior such as scroll position, mouse movement, se
A Napi library wich provides mouse movement and click events
Trace mouse movement with a trail of emojis or images.
A JavaScript library for tracking mouse movement and input focus.
Nuxt module for prefetching data with mouse movement
Create a composite control that displays different images that react to the mouse movement to create a depth effect
Track your mouse movement on a threejs object
Lightweight JavaScript library for creating dynamic masking effects based on mouse movement.
A first person controller with free mouse movement for React Three Fiber, using Cannon physics.
A Webcomponent displaying an image of rick and morty with their eyeballs following the mouse movement
This module is used to detect mouse movement on the border of HTMLElement. Useful usecase is to enable resize event in `div` element when mouse is on the border of it.
Lightweight JavaScript library for creating dynamic masking effects based on mouse movement.
Simulate human mouse movement, clicking, and input using playwright.
A React component that creates an interactive gradient effect following mouse movement on hover
Automatic mouse movement script to prevent computer shutdown
A library to rotate DOM elements in 3D space based on mouse movement
A jQuery plugin that attempts to determine the user's intent on mouseover and thus delay or prevent the accidental firing of callbacks.
Highly optimized GUI automation library for controlling the mouse and keyboard, with template matching support.
Keep your screen awake by nudging the mouse at random intervals
Provide several Ruby methods for simulating mouse click, cursor movement and keystrokes in Windows. This gem use DL library and SendInput method so there is no dependency on FFI, AutoIt or Win32-api. Methods include mouse_move(x,y), left_click, right_click, type(string), mouse_scroll(steps), key_up, key_down...etc. See https://github.com/erinata/auto_click for more details about instalation and usage. (More control over mouse movement such as speed or locus will be implemented in future releases)
Multimodal systems realizing a combination of speech, gesture and graphical-driven interaction are getting part of our everyday life. Examples are in-car assistance systems or recent game consoles. Future interaction will be embedded into smart environments offering the user to choose and to combine a heterogeneous set of interaction devices and modalities based on his preferences realizing an ubiquitous and multimodal access. This framework enables the modeling and execution of multimodal interaction interfaces for the web based on ruby and implements a server-sided synchronisation of all connected modes and media. Currenlty the framework considers gestures, head movements, multi touch and the mouse as principle input modes. The priciple output media is a web application based on a rails frontend as well as sound support based on the SDL libraries. Building this framework is an ongoing effort and it has to be pointed out that it serves to demonstrate scientific research results and is not targeted to we applied to serve productive systems as they are several limitations that need to be solved (maybe with your help?) like for instance multi-user support and authentification. The MINT core gem contains all basic AUI and CUI models as well as the basic infrastructure to create interactors and mappings. For presenting the user interface on a specific platform a "frontend framework" is required. For the first MINT version (2010) we used Rails 2.3 (See http://github.com/sfeu/MINT-rails). The current version uses nodeJS and socketstream as the frontend framework (See http://github.com/sfeu/MINT-platform). The MINT-platform project contains installation instructions. There is still no further documentation for the framework, but a lot of articles about the concepts and theories of our approach have already been published and can be accessed from our project site http://www.multi-access.de .
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