Creates a BMFont compatible bitmap font of Signed-Distance Fields from a font file
Modern TypeScript wrapper for msdfgen WebAssembly - Generate MSDF font atlases in the browser
Creates a BMFont compatible bitmap font of Signed-Distance Fields from a font file
Utility classes for text rendering in Three.js using MSDF (multi-channel signed distance fields) and bitmap fonts. Includes geometry with rich attributes for animations and WebGPU support.
Converts font files (.ttf, .otf, .woff, .woff2) to SDF format for Lightning 3's renderer, with added font metrics generation for SDF and Canvas Web fonts
Multi-channel SDF font rendering & basic text layout for WebGL
base64 msdf fonts distributed as npm package
Wrapper for msdf-atlas-gen
Text rendering in Three.js with WebGPU using MSDF fonts.
AssetPack plugin for generating woff2 fonts from ttf, otf, woff, and svg files.
MSDF (Multi-channel Signed Distance Field) font rendering plugin for Phaser 4
Enterprise-grade Universal MSDF Font Generator for Google Fonts, URLs, and Local Files. Highly-performant, cross-platform, and TypeScript 6.0 native with 100% test coverage.
[](https://github.com/SolalDR/three-msdf-text/actions?workflow=build) [](https://gi
SDF based text rendering for TypeScript
**babylon-msdf-text** is a library for rendering high-quality, scalable, and anti-aliased text in Babylon.js using the Multi-channel Signed Distance Field (MSDF) technique. It offers an efficient and straightforward solution for superior text rendering in
Compress glyph data into a protobuf and back again.
renders BMFont files in ThreeJS with word-wrapping
A webassembly build of https://github.com/Chlumsky/msdfgen (including skia preprocessing), together with typescript bindings and texture atlas generation.
fast, efficient, and layout-ready text rendering for Three.js
msdf generator in node.js
base64 msdf fonts distributed as npm package
Compress msdf data into a protobuf and back again.
Creates a BMFont compatible bitmap font of Signed-Distance Fields from a font file
Provide geometry and material in THREE.js for MSDF (multi-channel signed distance fields) glyph and more