Hi guys. In old times I used Tintin++ or JMC to play [MUDs](https://en.wikipedia.org/wiki/MUD). But scripting them is a pain.
React tools for MUD client.
Hi guys. That's a node.js-based [MUD](https://en.wikipedia.org/wiki/MUD) client.
A standard framework for the MUD client.
React tools for MUD client.
Typings for the IRE MUD client Nexus.
Solhint plugin for MUD-based projects
Create a new MUD project
Shareable solhint config with preconfigured defaults for MUD-based projects
MUD developer tools
dojo: React hooks for working with the dojo engine stack.
Vite plugin for MUD projects.
World Explorer is a tool for visually exploring and manipulating the state of worlds
CLI for the Tapestry MUD engine
`recs` is built with reactivity in mind. `Components` and `Queries` expose an `update$` stream, that `Systems` can react to.
`recs` is built with reactivity in mind. `Components` and `Queries` expose an `update$` stream, that `Systems` can react to.
Get the metadata from a Google Cloud Platform environment
Google APIs Authentication Client Library for Node.js
Minimal Typescript indexer for Store
Database layer for vue-skuilder
MUD account kit for easy user onboarding
Simple to use, blazing fast and thoroughly tested websocket client and server for Node.js
GOV.UK Notify Node.js client
A simple utility for promisifying functions and classes.
A client for Avatar MUD (avatar.outland.org:3000)
HyperMUD: Mystery. Multi-User Dungeon (multiplayer real-time virtual world). Client.
A simple but powerful mud client.
Mud is a simple package manager for client-side Javascript. Used for installing new packages and resolving dependencies.
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