Dynamically import multiple ES modules at once.
[](https://www.npmjs.com/package/@aws-sdk/signature-v4-multi-region) [](https:/
Multi Backend system compatible with DnD Core / React DnD
[](https://badge.fury.io/js/react-multi-email) [](https://www.npmjs.com/package/react-multi-email) [
A wrapper around the native DataView which can handle multiple ArrayBuffers.
Display a sequence or grid of multiple months
Multi-root editor implementation for CKEditor 5.
Production-ready, lightweight fully customizable React carousel component that rocks supports multiple items and SSR(Server-side rendering) with typescript.
Simple and lightweight multiple selection dropdown component with checkboxes, search and select-all
Run your React code on the go
Generate multiple mocha reports in a single mocha execution.
Curated collection of data structures for the JavaScript/TypeScript.
vaadin-multi-select-combo-box
rollup plugin for bundling modular libraries
Use multiple entry points for a bundle
Simple, efficient and easy-to-use multiline text clamp react component. (supports reverse clamp)
Lite lib to only support decimal add calculation
Compile multiple TypeScript projects into multiple targets.
Multi-strategy object caching service
A mountable Rails engine providing a complete data import workflow: upload/configure, preview with validation, and import. Supports CSV, JSON, XLSX, and API sources with a simple DSL for defining import targets.
When working in a multi-threaded environment it is important to ensure that any attributes that are shared across threads are properly protected to ensure that inconsistent data is not created. Lazy initializing these safe attributes improves startup times and only creates resources when they are needed.
Modulation provides an alternative way of organizing your Ruby code. Modulation lets you explicitly import and export declarations in order to better control dependencies in your codebase. Modulation helps you refrain from littering the global namespace with a myriad modules, or complex multi-level nested module hierarchies.
:title: The Ruby API :section: PYAPNS::Client There's python in my ruby! This is a class used to send notifications, provision applications and retrieve feedback using the Apple Push Notification Service. PYAPNS is a multi-application APS provider, meaning it is possible to send notifications to any number of different applications from the same application and same server. It is also possible to scale the client to any number of processes and servers, simply balanced behind a simple web proxy. It may seem like overkill for such a bare interface - after all, the APS service is rather simplistic. However, PYAPNS takes no shortcuts when it comes to completeness/compliance with the APNS protocol and allows the user many optimization and scaling vectors not possible with other libraries. No bandwidth is wasted, connections are persistent and the server is asynchronous therefore notifications are delivered immediately. PYAPNS takes after the design of 3rd party push notification service that charge a fee each time you push a notification, and charge extra for so-called 'premium' service which supposedly gives you quicker access to the APS servers. However, PYAPNS is free, as in beer and offers more scaling opportunities without the financial draw. :section: Provisioning To add your app to the PYAPNS server, it must be `provisioned` at least once. Normally this is done once upon the start-up of your application, be it a web service, desktop application or whatever... It must be done at least once to the server you're connecting to. Multiple instances of PYAPNS will have to have their applications provisioned individually. To provision an application manually use the `PYAPNS::Client#provision` method. require 'pyapns' client = PYAPNS::Client.configure client.provision :app_id => 'cf', :cert => '/home/ss/cert.pem', :env => 'sandbox', :timeout => 15 This basically says "add an app reference named 'cf' to the server and start a connection using the certification, and if it can't within 15 seconds, raise a `PYAPNS::TimeoutException` That's all it takes to get started. Of course, this can be done automatically by using PYAPNS::ClientConfiguration middleware. `PYAPNS::Client` is a singleton class that is configured using the class method `PYAPNS::Client#configure`. It is sensibly configured by default, but can be customized by specifying a hash See the docs on `PYAPNS::ClientConfiguration` for a list of available configuration parameters (some of these are important, and you can specify initial applications) to be configured by default. :section: Sending Notifications Once your client is configured, and application provisioned (again, these should be taken care of before you write notification code) you can begin sending notifications to users. If you're wondering how to acquire a notification token, you've come to the wrong place... I recommend using google. However, if you want to send hundreds of millions of notifications to users, here's how it's done, one at a time... The `PYAPNS::Client#notify` is a sort of polymorphic method which can notify any number of devices at a time. It's basic form is as follows: client.notify 'cf', 'long ass app token', {:aps=> {:alert => 'hello?'}} However, as stated before, it is sort of polymorphic: client.notify 'cf', ['token', 'token2', 'token3'], [alert, alert2, alert3] client.notify :app_id => 'cf', :tokens => 'mah token', :notifications => alertHash client.notify 'cf', 'token', PYAPNS::Notification('hello tits!') As you can see, the method accepts paralell arrays of tokens and notifications meaning any number of notifications can be sent at once. Hashes will be automatically converted to `PYAPNS::Notification` objects so they can be optimized for the wire (nil values removed, etc...), and you can pass `PYAPNS::Notification` objects directly if you wish. :section: Retrieving Feedback The APS service offers a feedback functionality that allows application servers to retrieve a list of device tokens it deems to be no longer in use, and the time it thinks they stopped being useful (the user uninstalled your app, better luck next time...) Sounds pretty straight forward, and it is. Apple recommends you do this at least once an hour. PYAPNS will return a list of 2-element lists with the date and the token: feedbacks = client.feedback 'cf' :section: Asynchronous Calls PYAPNS::Client will, by default, perform no funny stuff and operate entirely within the calling thread. This means that certain applications may hang when, say, sending a notification, if only for a fraction of a second. Obviously not a desirable trait, all `provision`, `feedback` and `notify` methods also take a block, which indicates to the method you want to call PYAPNS asynchronously, and it will be done so handily in another thread, calling back your block with a single argument when finished. Note that `notify` and `provision` return absolutely nothing (nil, for you rub--wait you are ruby developers!). It is probably wise to always use this form of operation so your calling thread is never blocked (especially important in UI-driven apps and asynchronous servers) Just pass a block to provision/notify/feedback like so: PYAPNS::Client.instance.feedback do |feedbacks| feedbacks.each { |f| trim_token f } end :section: PYAPNS::ClientConfiguration A middleware class to make `PYAPNS::Client` easy to use in web contexts Automates configuration of the client in Rack environments using a simple confiuration middleware. To use `PYAPNS::Client` in Rack environments with the least code possible `use PYAPNS::ClientConfiguration` (no, really, in some cases, that's all you need!) middleware with an optional hash specifying the client variables. Options are as follows: use PYAPNS::ClientConfiguration( :host => 'http://localhost/' :port => 7077, :initial => [{ :app_id => 'myapp', :cert => '/home/myuser/apps/myapp/cert.pem', :env => 'sandbox', :timeout => 15 }]) Where the configuration variables are defined: :host String the host where the server can be found :port Number the port to which the client should connect :initial Array OPTIONAL - an array of INITIAL hashes INITIAL HASHES: :app_id String the id used to send messages with this certification can be a totally arbitrary value :cert String a path to the certification or the certification file as a string :env String the environment to connect to apple with, always either 'sandbox' or 'production' :timoeut Number The timeout for the server to use when connecting to the apple servers :section: PYAPNS::Notification An APNS Notification You can construct notification objects ahead of time by using this class. However unnecessary, it allows you to programmatically generate a Notification like so: note = PYAPNS::Notification.new 'alert text', 9, 'flynn.caf', {:extra => 'guid'} -- or -- note = PYAPNS::Notification.new 'alert text' These can be passed to `PYAPNS::Client#notify` the same as hashes
== What's this? {ComicFury}[https://comicfury.com] is an excellent no-bullshit webcomic hosting site created and maintained by the legend Kyo. You should support them on {Patreon}[https://www.patreon.com/comicfury]! {Jekyll}[https://jekyllrb.com] is a highly regarded and widespread static site generator. It builds simple slowly-changing content into HTML files using templates. RageRender allows you to use your ComicFury templates to generate a static version of your webcomic site using Jekyll. You just supply your templates, comics and blogs, and RageRender will output a site that mimics your ComicFury site. Well, I say "mimics". Output is a static site, which means all of the interactive elements of ComicFury don't work. This includes comments, subscriptions, search, and comic management. === But why?! RageRender allows those of us who work on making changes to ComicFury site templates to test our changes before we put them live. With RageRender, you can edit your CSS, HTML templates and site settings before you upload them to ComicFury. This makes the process of testing changes quicker and makes it much more likely that you catch mistakes before any comic readers have a chance to see them. RageRender doesn't compete with the most excellent ComicFury (who's Patreon you should contribute to, as I do!) – you should continue to use ComicFury for all your day-to-day artistic rage management needs. But if you find yourself making changes to a site design, RageRender may be able to help you. == Getting started First, you need to have {Ruby}[https://www.ruby-lang.org/] and {Bundler}[https://bundle.io/] installed. The Jekyll site has {good guides on how to do that}[https://jekyllrb.com/docs/installation/] depending on your operating system. To set up a new site, open a terminal and type: mkdir mycomic && cd mycomic bundle init bundle add jekyll bundle add ragerender --group=jekyll_plugins Now you can add comics! Add the image into an <tt>images</tt> folder: mkdir images cp 'cool comic.jpg' 'images/My first page.jpg' The file name of the image will be the title of your comic page. And that's it, you added your first comic! If you want to add an author note, create a text file in a folder called <tt>_comics</tt> that has the same file name, but with a <tt>.txt</tt> extension: mkdir _comics echo "Check out my cool comic y'all!" > '_comics/My first page.txt' Or use HTML: echo "This is my <strong>first</strong> page!" > '_comics/My first page.html' Generate the site using: bundle exec jekyll build Or start a local website to see it in your browser: bundle exec jekyll serve # Now visit http://localhost:4000! === Customising your site You'll notice a few things that might be off about your site, including that the webcomic title and author name are probably not what you were expecting. You can create a configuration file to tell RageRender the important details. Put something like this in your webcomic folder and call it <tt>_config.yml</tt>: title: "My awesome webcomic!" slogan: "It's the best!" description: > My epic story about how him and her fell into a romantic polycule with they and them status: active genres: - Comedy - Romance defaults: - scope: path: '' values: author: "John smith" theme: ragerender Your webcomic now has its basic information set up. === Adding your layouts If you want to use your own layout code, then create a <tt>_layouts</tt> directory and put the contents of each of your ComicFury layout tabs in there, and then put your CSS in the main folder. The easiest way is to go to your Webcomic Management, click "Edit Layout", then in the box labelled "Useful", click "Download Layout Backup". Pass this file to RageRender, which will <tt>unpack</tt> it for you: bundle exec jekyll unpack mycomic-2025-09-13.cflxml You should end up with a full set of files like: _layouts archive.html blog-archive.html blog-display.html comic-page.html error-page.html overall.html overview.html search.html layout.css Now when you build your site, your custom templates and styles will be used instead. === Adding blogs Add your blogs into a folder called <tt>_posts</tt>: cat _posts/2025-05-29-my-new-comic.md Hey guys, welcome to my new comic! It's gonna be so sick! Note that the name of your blog post has to include the date and the title, or it'll be ignored. === Customising comics and blogs You can add {Front Matter}[https://jekyllrb.com/docs/front-matter/] to set the details of your author notes and blogs manually: --- title: "spooky comic page" date: "2025-03-05 16:20" image: "images/ghost.png" author: "Jane doe" description: "Some spooky mouseover text" keywords: [excellent, comic page, spooky] custom: # use yes and no for tickbox settings spooky: yes # use text in quotes for short texts mantra: "live long and prosper" # use indented text for long texts haiku: > Testing webcomics Now easier than ever Thanks to RageRender transcript: > The transcript contains a machine-readable version of all the text in your comic image. comments: - author: "Skippy" date: "13 Mar 2025, 3.45 PM" comment: "Wow this is so sick!" --- Your author note still goes at the end, like this! === Adding extra pages You can add extra pages just by adding new HTML files to your webcomic folder. The name of the file becomes the URL that it will use. Pages by default won't be embedded into your 'Overall' layout. You can change that and more with optional Front Matter: --- # Include this line to set the page title title: "Bonus content" # Include this line to hide the page from the navigation menu hidden: yes # Include this line to embed this page in the overall layout layout: Overall --- <h1>yo check out my bonus content!</h1> === Controlling the front page As on ComicFury you have a few options for setting the front page of you site. You control this by setting a <tt>frontpage</tt> key in your site config. - <tt>latest</tt> will display the latest comic (also the default) - <tt>first</tt> will display the first comic - <tt>chapter</tt> will display the first comic in the latest chapter - <tt>blog</tt> will display the list of blog posts - <tt>archive</tt> will display the comic archive - <tt>overview</tt> will display the comic overview (blogs and latest page) - anything else will display the extra page that has the matching <tt>slug</tt> in its Front Matter === Comics with custom HTML code You can use custom HTML code in place of an image for your comic page. Instead of creating an image, just create an HTML file in your <tt>images</tt> folder: cat '<video src="/files/my-animation.webm"></video>" > images/1.html === Multi-image comics You can add up to 12 images to each comic page on ComicFury. To do that in RageRender, add each image to an <tt>images</tt> key in your comic page: --- title: "Comic with many pages" date: "2026-04-20 16:20" images: - /images/first.png - /images/second.png - /images/third.png --- === Testing search pages Live search does not work in RageRender, as your site is statically built and can't respond to new data from the browser. However, you can simulate a search when you build the site to help test search results designs. To do that, add a `searchterm` to the search page using defaults in your `_config.yml`: defaults: - scope: path: '' layout: search values: searchterm: "my character" The search that gets performed will be somewhat similar to how ComicFury will search your comic, but may not be exactly the same. === Putting changes on ComicFury Once you're done making changes, you can <tt>pack</tt> your layout: bundle exec jekyll pack The resulting file can be uploaded to ComicFury by going to your Webcomic Management, clicking "Edit Layout", then in the box labelled "Useful", click "Restore Layout Backup". === Stuff that doesn't work Here is a probably incomplete list of things you can expect to be different about your local site compared to ComicFury: - Any comments you specify in Front Matter will be present, but you can't add new ones - Search doesn't do anything at all - Saving and loading your place in the comic isn't implemented - GET and POST variables in templates are ignored and will always be blank - Random numbers in templates will be random only once per site build, not once per page call == Without Jekyll RageRender can also be used without Jekyll to turn ComicFury templates into templates in other languages. E.g: gem install ragerender echo "[c:iscomicpage]<div>[f:js|v:comictitle]</div>[/]" > template.html ruby $(gem which ragerender/to_liquid) template.html # {% if iscomicpage %}<div>{{ comictitle | escape }}</div>{% endif %} ruby $(gem which ragerender/to_erb) template.html # <% if iscomicpage %><div><%= js(comictitle) %></div><% end %> You still need to pass the correct variables to these templates; browse {this unofficial documentation}[https://github.com/heyeinin/comicfury-documentation] or RageRender::ComicDrop etc. to see which variables work on which templates. == Get help That's not a proclamation but an invitation! Reach out if you're having trouble by {raising an issue}[https://github.com/simonwo/ragerender/issues] or posting in the ComicFury forums.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.