The fastest in-browser CSV (or delimited text) parser for React. It is full of useful features such as CSVReader, CSVDownloader, readString, jsonToCSV, readRemoteFile, ... etc.
CSV parser and writer
fast-csv formatting module
CSV parsing implementing the Node.js `stream.Transform` API
fast-csv parsing package
CSV stringifier implementing the Node.js `stream.Transform` API
Streaming CSV parser that aims for maximum speed as well as compatibility with the csv-spectrum test suite
A mature CSV toolset with simple api, full of options and tested against large datasets.
A JSON to CSV and CSV to JSON converter that natively supports sub-documents and auto-generates the CSV heading.
Allure CSV report
CSV and object generation implementing the Node.js `stream.Readable` API
Fast and powerful CSV parser for the browser that supports web workers and streaming large files. Converts CSV to JSON and JSON to CSV.
Convenient parsing for Fetch.
Convert objects/arrays into a CSV string or write them into a CSV file
TypeScript definitions for react-csv
Object transformations implementing the Node.js `stream.Transform` API
Advanced Data Grid / Data Table supporting Javascript / Typescript / React / Angular / Vue
A tool concentrating on converting csv data to JSON with customised parser supporting
Easily create CSV data from json collection
Build CSV files on the fly basing on Array/literal object of data
Utility classes for writing Lucid Software editor extensions
Fast CSV parser
A parser and formatter for delimiter-separated values, such as CSV and TSV
PARSE and STRINGIFY for CSV strings. It's like JSON object but for CSV. It can also work row by row. And, if can parse strings, it can be use to parse files or streams too.
only purpose is provide some reusable defaults for processing my (.xls-, .csv-, .txt)files
Because I hate excel, I'd rather query my csv files like I would query a db
My simple gem for work with .csv data files. Can read data from files with any separator and allow work with them more comfortable.
# EventReporter EventReporter is a CSV parser and sorter. you can load a CSV and then search it. ## Installation $ gem install the_only_event_reporter_ever $ gem list event_reporter -d ## Usage After installation run: $ event_reporter Then Type 'load <filename>' to load records from a CSV $ Load event_attendees.csv Try these commands $ Find first_name sarah $Queue Print $Queue Save to <filename> ### Saving the queue accepts extensions JSON, XML, TXT, CSV. ## Contributing 1. Fork it 2. Create your feature branch (`git checkout -b my-new-feature`) 3. Commit your changes (`git commit -am 'Add some feature'`) 4. Push to the branch (`git push origin my-new-feature`) 5. Create new Pull Request
## Dinosaur Catalog It may not be immediately evident, but I am a huge fan of dinosaurs. They're huge and dangerous and have cool names like Giganotosaurus (not to be confused with Gigantosaurus). ... Anyway. I need to catalog some dinosaurs for my newest project, DinoDex. I've got a CSV file for the dinosaur facts, and I need the code to read all the dinosaur facts and do some basic manipulations with the data. ### Requirements Go check out the CSVs and come back. Done? Cool, I've just got a few features I need: 1. I loaded my favorite dinosaurs into a CSV file you'll need to parse. I don't know a lot about African Dinosaurs though, so I downloaded one from The Pirate Bay. It isn't formatted as well as mine, but please try to parse it anyway. 2. I have friends who ask me a lot of questions about dinosaurs (I'm kind of a big deal). Please make sure the dinodex is able to answer these things for me: * Grab all the dinosaurs that were bipeds. * Grab all the dinosaurs that were carnivores (fish and insects count). * Grab dinosaurs for specific periods (no need to differentiate between Early and Late Cretaceous, btw). * Grab only big (> 2 tons) or small dinosaurs. * Just to be sure, I'd love to be able to combine criteria at will, even better if I can chain filter calls together. 3. For a given dino, I'd like to be able to print all the known facts about that dinosaur. If there are facts missing, please don't print empty values, just skip that heading. Make sure to print Early / Late etc for the periods. 4. Also, I'll probably want to print all the dinosaurs in a given collection (after filtering, etc). #### Extra Credit 1. I would love to have a way to do (and chain) generic search by parameters. I can pass in a hash, and I'd like to get the proper list of dinos back out. 2. CSV isn't may favorite format in the world. Can you implement a JSON export feature? Happy Hunting. (Giganotosaurus was the largest hunting dinosaur, at 46 feet long and up to 8 tons! Suh-weet.)
= Simple task organizer syctask can be used to create, plan, prioritize and schedule tasks. ==Install The application can be installed with $ gem install syc-task == Usage syctask provides basic task organizer functions as create, update, list and complete a task. Additional functions are to plan tasks you want to accomplish today. If you are not sure in which sequence to conduct the task you can prioritize them with a pair wise comparisson. You can time tasks with start and stop and you can finally extract tasks from a minutes of meetings file. The schedule task command will print a graphical timeline of the working day assigning the planned tasks to the timeline. Busy times are marked red. Meetings are listed with associated tasks that are assigned to the meetings. With the statistics command you can print statistical evaluation of tasks duration and count. ===Create tasks with new Create a new task in the default task directory ~/.tasks $ syctask new "My first task" Provide a description $ syctask new "My first task" --description "Explanation of my first task" Schedule a task with a follow-up and due date $ syctask new "My first task" --follow-up "2013-02-25" --due "2013-03-11" Set a proirity for a task $ syctask new "My first task" --prio 3 Prompt for task input $ syctask new will prompt for task titles. Ctrl-D will end input. Except for --description you can also provide short forms for the options. ===Create tasks by scanning from files When writing minutes of meetings tasks that should be followed up in syctask can be annotated so they will be recognized by the scan command. The following structure shows how to annotade tasks Some text before @task; title;description;follow_up;due_date,prio Schedule meeting;Invite all developers;2016-09-12;2016-10-12;1 Write letter;Practice writing letters;;;3 Some text after The above annotation will only scan the next task because of the singular 'task' where the task values are separated with ';'. The line after the annotation '@task' lists the sequence of the fields of the task. It is also possible to list the tasks in a table, e.g. markdown Some text before @tasks| title |description |follow_up |due_date |prio ----------------|--------------------------|----------|----------|---- Schedule meeting|Invite all developers |2016-09-12|2016-10-12|1 Write letter |Practice writing letters | | |3 Some text after Call partner |Ask for project's progress|2016-09-14| |1 Even more text The example above scans all tasks due to the plural 'tasks'. It also scans all tasks that are separated with non-task text and occur after the annotation and confirm to the field structure. Lines that start with '-' will be ignored. So if you want to skip only a few tasks within a task list prepend them with '-'. If you have tasks with different fields then you have to add another annotation with the new field structure. Possible fields are title - the title of the task - mandatory field! description - the description of the task follow_up - the follow-up date of the task in the form yyyy-mm-dd due_date - the due-date of the task in the form yyyy-mm-dd prio - the priority of the task tags - tags the task is annotated with note - a note for the task Note: follow_up and due_date can also be written as Follow-up and Due-Date. Also case is ignored. As inidcated in the list the title column is mandatory. Without the title column scan will raise an error during a scan. Fields that are not part of the above list will be ignored. # | Title | Who - | ------------------------------------ | --- 1 | Schedule meeting with all developers | Me 2 | Write letter to practice writing | You In the table only the column Title will be scanned. The '#' and 'Who' column will be ignored during scan. This table is also a table for a minimum scan structure. You need at least to provide a title column so the scan function will recognize the table as a task list. Scanning tasks from files $ syctask scan 2016-09-10-mom.md 2016-09-09-mom.md ===Plan tasks The plan command will print tasks and prompts whether to (a)dd or (s)kip the task. If (q)uit is selected the tasks already added will be add to the today's task list. If (c)omplete is selected the complete task will be printed and the user will be prompted again for adding the task. Invoke plan without filter $ syctask plan 1 - My first task (a)dd, (c)omplete, (s)kip, (q)uit? a Duration (1 = 15 minutes, return 30 minutes): 3 --> 1 task(s) planned Invoke plan with a filter $ syctask plan --id "1,3,5,8" 1 - My first task (a)dd, (c)omplete, (s)kip, (q)uit? Move tasks to another days plan $ syctask plan today --move tomorrow --id 3,5 This will move the tasks with ID 3 and 5 from the today's plan to the tomorrow's plan. The duration will be set to the remaining processing time but at least to 30 minutes. ===Prioritize tasks Planned tasks can be prioritized in a pair wise comparisson. So each task is compared to all other tasks. The task with the highest priority will bubble on top followed by the task with the next highest priority and so on. $ syctask prio 1: My first task 2: My second task Task 1 has (h)igher or (l)ower priority, or (q)uit: h 1: My first task 2: My third task Task 1 has (h)igher or (l)ower priority, or (q)uit: l 1: My third task 2: My fourth task Task 1 has (h)igher or (l)ower priority, or (q)uit: h ... syctask schedule will then print tasks as follows Tasks ----- 0: 10 - My fourth task 1: 7 - My third task 2: 3 - My first task 3: 9 - My second task ... Instead of conducting pairwise comparisson the order of the tasks in the plan can be specified with the -o flag $ syctask plan -o 7,3,10,9 The plan or schedule command will print the tasks in the specified order Tasks ----- 0: 7 - My third task 1: 3 - My first task 2: 10 - My fourth task 3: 9 - My second task If only a part of the tasks is provided the rest of the tasks is appended to the end of the task plan. If you specify a position flag the prioritized tasks are added at the provided position. $ syctask plan -o 7,9 -p 2 Tasks ----- 0: 3 - My first task 1: 10 - My fourth task 2: 7 - My third task 3: 9 - My second task ===Create schedule The schedule command will print a graphical schedule with assigning the tasks selected with plan. When schedule command is invoked the planned tasks are added at or after the current time within the time schedule. Tasks that are done and scheduled in the future are not shown. Tasks done and in the past are shown with the actual processing time. The day starts at 00:00 and ends at 23:59. So 24:00 should be 00:00. Create a schedule with working time from 8a.m. to 6p.m. and meetings between 9a.m. and 9.30a.m. and 1p.m. and 2.45p.m. $ syctask schedule -w "8:00-18:00" -b "9:00-9:30,13:00-14:45" Add titles to the meetings $ syctask schedule -m "Project status,Management meeting" The output will be Meetings -------- A - Project status B - Management meeting A B xxx-///-|---|---|---///////-|---|---|---| 8 9 10 11 12 13 14 15 16 17 18 1 Tasks ----- 0 - 1: My first task Adding a task to a meeting $ syctask schedule -a "A:0" will print Meetings -------- A - Project status 1 - My first task B - Management meeting A B ----///-|---|---|---///////-|---|---|---| 8 9 10 11 12 13 14 15 16 17 18 Tasks ----- 0: 1 - My first task A task that is re-scheduled with $ syctask update 1 -f tomorrow will be shown as done (green) in the schedule and instead of separator - it shows ~. Tasks ---- 0: 1 ~ My first task A started task will be indicated by * $ syctask start 1 $ syctask sche Tasks ----- 0: 1 * My first task ===List tasks List tasks that are not marked as done in short form $ syctask list List all tasks in long form $ syctask list --all --complete Search tasks that match a pattern $ syctask list --id "<10" --follow_up ">2013-02-25" --title "My \w task" ===Inspect tasks Lists each unplanned task and allows to edit, delete, mark as done or plan for today or another day $ syctask inspect 0016 Create command for inspection (e)dit, (d)one, de(l)ete, (p)lan, da(t)e, (c)omplete, (s)kip, (b)ack, (q)uit ===Edit task Edit a task with ID 10 in vi $ syctask edit 10 ===Update tasks Except for title and id all values can be updated. Note and tags are not overridden rather supplemented with the update value. Update task with ID 1 and provide some informative note $ syctask update 1 --note "Some explanation about the progress on the task" ===Complete tasks Complete the task with ID 1 and provide a final note $ syctask done 1 --note "Finalize my first task" ===Delete tasks Delete tasks with ID 1,3 and 5 from the default task directory $ syctask delete --id 1,3,5 Delete tasks with ID 8 and 12 from the planned tasks of today. The tasks are only removed from the planned tasks and not physically deleted. $ syctask delete --plan today --id 8,12 ===Settings The settings command allows to define default values for task directory and to create general purpose tasks that can be used for tracking and later statistical evaluation. Create general purpose tasks for phone and talk $ syctask setting --general PHONE,TALK List all settings $ syctask setting --list ===Info Info searches for the location of a task and lists all task directories Search for task with id 102 $ syctask info --id 102 List all task directories $ syctask info --taskdir ===Statistics Shows statistics for work and meeting times as well as for task processing Evaluate the complete log file $ syctask statistics Evaluate work times, meetings and tasks between 2013-01-01 and 2013-04-14 $ syctask statistics 2013-01-01 2013-04-14 Evaluate yesterday and today $ syctask statistics yesterday today ===Task directory and project directory The global options --taskdir and --project determine where the command finds or creates the tasks. The default task directory is ~/.tasks, so if no task directory is specified all commands obtain tasks from or create tasks in ~/.tasks. If a project is specified the tasks will be saved to or obtained from the task directories subdirectory specified with the --project flag. --taskdir --project Tasks in - - default_task_dir x - task_dir - x default_task_dir/project x x task_dir/project In the table the relation of commands to --taskdir and --project are listed. Command --taskdir --project Comment delete x x deletes the tasks in taskdir/project done x x marks tasks in taskdir/project as done help - - inspect x x lists task to edit, done, delete, plan list x x lists tasks in taskdir/project new x x creates tasks in taskdir/project plan x x retrieves tasks to plan from taskdir/projekt prio - - input to prio are planned tasks (see plan) scan x x creates scanned tasks in taskdir/project schedule - - schedules the planned tasks (see plan) start - - starts task from planned tasks (see plan) statistics - - shows statistics of time and count stop - - stops task from planned task update x x updates task in taskdir/project ===Files * ID id file contains the last issued id. * IDS ids file contains all issued ids. * Task files The tasks are named ID.task where ID is any Integer as 10.task. The files are saved as YAML files and can be edited directly. * Planned tasks files The planned tasks are save to YYYY-MM-DD_planned_tasks in syctask's system directory. Each task is saved with the task's directory and the ID. * Schedule files The schedule is saved to YYYY-MM-DD_time_schedule in the default task directory. The files are saved as YAML files and can be changed manually. * Log file Creating schedule and task processings is logged to tasks.log. For example when a task is started and stopped this is action is saved to tasks.log. * Tracked file A started task is saved to tracked_tasks. A semaphore file is created with ID.track when the task ID is started. When the task is stopped the semaphore file is deleted. * General purpose tasks With syctask setting -g PHONE so called general purpose tasks can be created. These tasks can be used for time tracking and later statistic evaluation to determine the amount of disturbences e.g. by phone. These tasks are saved to default_tasks. The general purpose tasks itself are also saved to the .syc/syctask directory as regular task files. * Default task dir The default task that is used e.g. with list is saved to default_tasks_dir. This can be set with the setting command. ==Working with syctask To work with syctask and get the most out of it there is to follow a certain process. ===Creating a schedule ==== View tasks In the morning before I start to work I scan my tasks with syctask list or syctask inspect to get an overview of my open tasks. $ syctask list ==== Plan tasks Next I start the planning phase with syctask plan. If I have a specific schedule for the day I will filter for the respective tasks $ syctask plan ==== Prioritize tasks (optionally) If I want to process the tasks in a specific sequence I prioritize the tasks with $ syctask prio ==== Create schedule I create a schedule with my working hours and meetings that have been scheduled with $ syctask schedule -w "8:00-18:00" -b "9:00-10:00,14:30-16:00" -m "Team,Status" ==== Create an agenda I assign the topics I want to discuss in the meetings to the meetings with syctask schedule -a "A:1,3,6;B:3,5" ==== Start a task To begin I start the first task in the schedule with syctask start -p ID (where ID is the ID of the planned (-p) tasks) $ syctask start -p 10 ==== End a task To end the task I invoke $ syctask stop This will stop the last started task ==== Re-schedule a task If I cannot finish a task than I update the task with a new follow-up date $ syctask update 23 -f tomorrow The task will be shown in the today's schedule as done. ==== Complete a task When the task is done I call $ syctask done 23 ===Attachements * E-mails If an e-mail creates a task I create a new task with syctask new title_of_task. The subject of the e-mail I prepend with the ID and move the e-mail to a <b>open topics</b> directory. * Files If I create files in the course of a task I create a folder in the task directory with the ID and save the files in this directory. If there is an existing directory I link to the file from the ID directory ==Supported platform syc-task up to version 0.4.2 has been tested with Ruby 1.9.3. Version 0.4.2 also runs with Ruby 2.7. It also works in Windows using Cygwin. Version 1.0.0 has been upgraded to Ruby 3.2. ==Add TAB-completion to syctask To activate bash's TAB-completion following lines have to be added to ~/.bashrc complete -F get_syctask_commands syctask function get_syctask_commands { if [ -z $2 ] ; then COMPREPLY=(`syctask help -c`) else COMPREPLY=(`syctask help -c $2`) fi } After ~/.bashrc has been updated the shell session has to be restarted with $ source ~/.bashrc Now syctask followed by TAB TAB will print $ syctask <TAB><TAB> delete done list plan scan stop _doc help new prio schedule start update To complete a command we can type $ syctask sch<TAB> which will complete to $ syctask schedule ==Output to Printer To print syctask's output to a printer pipe the command to lpr $ syctask schedule | lpr This will print the schedule to the default printer. To determine all available printer lpstat can be used with the lpstat -a command $ lpstat -a Canon-LBP6650-3470 accepting requests since Sat 16 Mar 2013 04:26:15 PM CET Dell-B1160w-Mono accepting requests since Sat 16 Mar 2013 04:27:45 PM CET To print to Dell-B1160w-Mono the following command can be used $ syctask schedule | lpr -P Dell-B1160w-Mono ==Release Notes ===Version 0.0.1 Implementation of new, update, list and done commands. ===Version 0.0.4 * delete: deleting tasks or remove tasks from a task plan * plan: plan tasks and add them to the task plan * schedule: create a schedule with work and busy time and assign the tasks from the task plan to the free times ===Version 0.0.6 * start: start a task and track the lead time * stop: stop the tracking and print the lead time of the task * start, stop: the task is logged in the ~/.tasks/task.log file when added and when stopped * prio: prioritize tasks in the task plan, that is specifying the sequence in that the tasks should be conducted * plan: --move flag added to move tasks from the specified plan to another days task plan * update, new: when a follow-up or a due date is provided the task is added to the provided dates task plan. If both dates are set the task is added to both dates task plans ===Version 0.0.7 * updated rdoc ===Version 0.1.15 * IDs are now unique independent of the task or project directory. After upgrading from a version 0.0.7 or older the user asked whether to re-index the tasks. It is adviced to tar the tasks before re-indexing with $ tar cvfz tasks.tar.gz .tasks other_task_directories * start will now show a timer in the upper right corner of the screen when started with the -t (--timer) flag. $ syctask start 10 -t In order to use the task timer ncurses has to be installed as the task timer uses tput from the ncurses library. * The schedule has a heading with the schedule's date and the working time * Planned tasks are now added at or after the current time if they are not done yet. Done tasks are shown in the past with the actual processing time. Tasks done before the start of the schedule are not shown in the schedule. * Meetings that are at the current time are indicated with a *. Active tasks are indicated with a star, re-scheduled tasks are indicated with a ~. * Assigning tasks to meetings in a schedule is now done with the task ID * Statistics show statistics about work time, meeting times, general purpose tasks and task processing. Total, min, max and average time and count is listed. If you have used version 0.0.7 it is adviced to delete tasks.log that lives in ~/.tasks before upgrading or in ~/.syc/syctask after upgrading. Otherwise the statistic results seem odd. * Meeting time in time line now shows correct duration * Info command searches for the location of a task and lists all task task directories with the tasks contained. * Plan move command sets the duration to the remaining processing time but at least to 15 minutes * With the setting command the default task directory can be set and general purpose tasks can be created. A general purpose task can be used for tracking to analyse how much time for phone calls is occupied. setting -l list all general purpose tasks and the default task directory * Prio command now takes a position flag together with the order flag to determine where to insert the newly ordered tasks * All commands that take an ID as argument (done, edit, start, update) look up the task file associated to the id in the ids file. If it is found the provided task directory is not considered for the task file. If the id is not contained in the ids file the task is looked up in the provided directory * Inspect command allows to list each today's unplanned task to edit, delete, mark as done or plan * Update command now has a duration flag to set the task's duration ====Version 0.2.0 * Migrated from TestUnit to Minitest * Implemented _timeleap_ {<img src="https://badge.fury.io/rb/timeleap.svg" alt="Gem Version" />}[http://badge.fury.io/rb/timeleap] which allows to specify additional time distances to yesterday, today tomorrow. Time distances come in two flavors as long and short forms. Examples for long forms are - yesterday|today|tomorrow - next|previous_monday|tuesday|...|sunday - monday|tuesday|...|sunday_in|back_1_week|month|year - in|back_10_days|weeks|months|years Examples for short forms are - y|tod|tom - n|pmo|tu|..|su - mo|tu|...|sui|b1w|m|y - i|b10d|w|m|y ====Version 0.2.1 * Fix a bug in `syctask delete --plan` * Add indicator '>' to task list when task contains notes * Refactor migration from version 0.0.7 and when user has deleted system files. The user can now specify the directories where the tasks are located and can also define directories to be excluded. This is especially helpful to omit search in large mounted directories, like from NAS servers. ====Version 0.3.1 * Add csv output spearated by ';' to the list command * Fix bug when schedule file is empty * Add scan command to scan tasks from files ====Version 0.3.2 * Fix bugs of missing class lib/syctask/scanner.rb ====Version 0.4.2 * delete command can take now ranges of ids, e.g. 1,2,4-8,5,20-25 * inspect can now go back in the task list * inspect will now show the updated task after making changes to the task in edit * inspect allows to specify a follow_up date * scan will ignore columns that are not part of a syctask task * scan recognizes 'Follow-up' as well as 'follow_up' now. That is an underscore can be replaced with '-' * Fix bug when scanning tables that have spaces between separator and column * When tasks.log file is missing `syctask inspect` prints warning with reason why statistics cannot be printed ====Version 1.0.0 * Upgrade to Ruby 3.2.2 ==Development Pull from Github and then run $ bundle install New classes have to be added to 'lib/syctask.rb' Debugging the interface can be done with GLI_DEBUG: $ bundle exec env GLI_DEBUG=true bin/syctask Building and pushing the gemfile to Rubygems $ gem build syctask.gemspec $ gem push syc-task-0.2.1.gem ==Tests The test files live in the folder test and start with test_. There is a rake file available to run all tests $ rake test The CLI is tested with Cucumber. To run the Cucumber features in verbose mode $ cucumber or if you prefer cleaner output run $ rake features ==License syc-task is released under the {MIT License}[http://opensource.org/licenses/MIT] ==Links * [http://www.github.com/sugaryourcoffee/syc-task] - Source code on GitHub * [https://rubygems.org/gems/syc-task] - RubyGems
A CLI (as in Command Line Interface) to delete your tweets based on faves, RTs, and time. There are some services out there with a friendly web interface, but this is not one of them. You must know the basics of working with a UNIX terminal and configuring a Twitter API app, as this will only work if you have a Twitter Developer account. Due to the irrevocable nature of tweet deletion, all delete commands are dry-run true, meaning you must call all of them with a --dry-run=false flag if you want them to really do something. Called with --dry-run=false, there is no way to revoke tweet deletion. They are just gone, disappeared into the ether (or the stashed in the Twitter-owned secret place you have no access to without a mandate since nothing gets really deleted from the web these days, folks). This tool won't delete all of your tweets in one fell swoop; it is more of a way to delete your old tweets from time to time. The Twitter API rate limits are relatively complicated, and I don't even wanna go there, but if you do intend on deleting all of your tweets, you can do it with this CLI and some perseverance. I did delete more than 100k of mine by using this script every day for a couple of weeks. The more tweets you delete, the fewer of them you have, and with time the rate limits won't be that much of a problem. I Delete My Tweets (IDMT) can delete your tweets by fetching them via API using an APP you will have to set up yourself. Still, it can also delete tweets from an CSV (comma-separated file) that you can generate from the archive you can request from twitter.com by going to Settings and privacy > Your Account > Download an archive of your data. It is out of the scope of this CLI to generate the CSV (at the moment) but there are scripts out there that can do this for you.
Welcome to the "Knuckleheads" game, a (slightly enhanced version of the) fully functional text driven game written in Ruby 1.9 and used as a teaching aid for the excellent web-based Ruby course administered by Pragmatic Studios. W00t! W00t! Before playing, fill the default csv file "players.csv" with any number of players by putting the name of each followed by their initial health (an integer separated from the name by a comma). Each player must be on a new line. You may also create an alternate file formatted the same way with a different name. (A sample alternate player file called "more_nuts.csv" is provided as an example.) Invoke an alternate file simply by entering the file name when prompted. How fun is that!! To start the game, start the Ruby file "studio_game.rb" in Ruby 1.9 (or later should work as well) and follow the directions. By the way, there are two players added in hard code with modified behavior. One is "sandro" a LOSER or "clumsy" player who damages his treasure upon collecting it, resulting in the value of each treasure being worth only half of it's original value. What a klutz! The other is a wild-ass player, "bright_eyes." He's a serious partyier! After every other player is spent, he "finds the last beer in the fridge" and can't help but w00t. Bright_eyes starts off just like everyone else. But after being w00ted six times he goes freak'n w00t-crazy and w00ts EVERY TIME! You better think long and hard before committing to joining Mr. bright_eyes. Legend has it that he eats the livers of his prey after he parties them to death, and in this way remains an immortal player! Now fire up that command line for some outrageous fun! CAUTION: It is addictive. My cousin, Schneebo (the Schneebo on my Dad's side, NOT Schneebo Salifronski) once sat down and played Knuckleheads non-stop for 176.39 hours. It's the truth - you've been warned. Oh, and by the way: Three w00ts for Pragmatic Studios - woot, woot, h00ray! - woot, woot, h00ray! - woot, woot, h00ray!
# Crowdfund (Alec) Ferramenta de linha de comando e biblioteca Ruby para simular um programa de **arrecadação de fundos** com rodadas, promessas (pledges) e diferentes tipos de projetos (básico, com *matching*, e *grant*). ## Instalação ```bash gem install crowdfund_alec ``` Ou rode a partir do código-fonte: ```bash ruby bin/crowdfund ``` ## Como funciona - Você carrega projetos via CSV (nome, fundos_iniciais, meta). - Em cada rodada, um dado é rolado para **adicionar** (+25) ou **remover** (–15) fundos do projeto. - Em paralelo, o projeto recebe **pledges** aleatórios: bronze ($50), silver ($75), gold ($100). - Projetos podem ter comportamento especial: - **MatchingProject**: quando chega a 50% da meta, cada `add_fund` passa a dobrar (+50). - **GrantProject**: nunca perde fundos em `remove_fund`. - Ao sair, o relatório salva os **subfinanciados** em `needmoremoney.txt` e imprime estatísticas. ## Uso (CLI) ```bash # (1) CSV padrão (bin/projects.csv) ruby bin/crowdfund # (2) Informando um CSV customizado ruby bin/crowdfund caminho/para/projetos.csv ``` Durante a execução: - Digite um número para a quantidade de rodadas. - Digite `q` ou `e` para sair e ver o relatório final. ### Formato do CSV ``` NomeDoProjeto,fundos_iniciais,meta BuyaBoat,5,10000 TraveltoVictoriaIsland,5,3000 GetaPuppy,5,300 ``` ## Saída esperada - Resumo por rodada dos fundos e pledges recebidos. - Arquivo `needmoremoney.txt` contendo: - Título do relatório. - Projetos totalmente financiados. - Projetos subfinanciados ordenados por **quanto falta**. - Snapshot CSV de todos os projetos. ## API (uso como biblioteca) Requerendo as classes principais: ```ruby require 'crowdfund/project' require 'crowdfund/fund_request' ``` Criando projetos e executando rodadas: ```ruby project = Project.new("My App", 500, 2000) funding = FundRequest.new("Startup do Alec") funding.add_project(project) funding.request_funding(5) funding.print_results ``` ### Classes principais - `Project` - Atributos: `name`, `fund_amount`, `target_fund_amount` - Métodos: `add_fund`, `remove_fund`, `funds_needed`, `funded?`, `received_pledge`, `pledges`, `total_funds`, `each_received_pledge`, `to_csv`, `status` - `FundRequest` - Gerencia lista de projetos, executa rodadas, imprime e salva relatórios. - `MatchingProject < Project` - Dobra `add_fund` quando `halfway_funded?` (>= 50% da meta). - `GrantProject < Project` - Sobrescreve `remove_fund` para nunca diminuir fundos. - `Pledgesmod` - Constante `PLEDGES` e `.random` para escolher bronze/silver/gold. - `FundingRound` - Regras de uma rodada: rola `Die`, aplica `add/remove`, atribui pledge. - `Fundable` (mixin) - Implementa `add_fund`, `remove_fund`, `funds_needed`, `funded?`. - `Die` - D6 simples com `roll`. ## Testes Rodar todos os testes: ```bash rspec ``` Principais cenários cobertos: - Regras de `add_fund`/`remove_fund`. - Comportamento de `MatchingProject` e `GrantProject`. - Integração de `FundingRound` e `Pledgesmod`. - Geração do relatório em `FundRequest`. ## Licença MIT — consulte o arquivo `LICENSE`.
<!-- TABLE OF CONTENTS --> <details open="open"> <summary>Table of Contents</summary> <ol> <li> <a href="#about-the-project">About The Project</a> <ul> <li><a href="#built-with">Built With</a></li> </ul> </li> <li> <a href="#getting-started">Getting Started</a> <ul> <li><a href="#prerequisites">Prerequisites</a></li> <li><a href="#installation">Installation</a></li> </ul> </li> <li><a href="#usage">Usage</a></li> <li><a href="#roadmap">Roadmap</a></li> <li><a href="#contributing">Contributing</a></li> <li><a href="#license">License</a></li> <li><a href="#contact">Contact</a></li> <li><a href="#acknowledgements">Acknowledgements</a></li> </ol> </details> <!-- ABOUT THE PROJECT --> ## About The Project [![Product Name Screen Shot][Screenshot of gameplay and test list]](https://www.dropbox.com/s/mu1rrbx2mqowjkn/studio-game.png?dl=0) This game is a project built following the [Pragmatic Studio Ruby Course](https://online.pragmaticstudio.com/courses/ruby/). I absolutely adored going through this course, because it was unlike other courses in that the main focus wasn't syntax, but how to build a principle-driven, object-oriented program that contains many of the skills we'd need to build real-world projects. The instructors purposefully created exercises to let us build a program using the skills they demonstrated by building a different program. This wasn't a copy and paste kind of course. This game was actually my second run-through, where I test-drove everything from the start based on the objectives only. Skills I valued developing further with this project: - Test-driven development (50+ tests). - Using inheritance to model "is-a" relationships. For example, a clumsy player *is a* kind of player. - Using mixins (modules) to reuse behaviours that are common between classes, but should not be modeled with an inheritance relationship. A good tip was to look for 'able' behaviors in a class to extract, like 'playable', 'printable', 'taxable' etc. - Using a file block which lets you add in class usage examples that are only run when you run the class file specifically. - Overriding default methods (like sort, and renaming things so that they keep a specific format) Things I struggled with: - Testing behaviour that uses blocks. I had a lightbulb moment when I realised I should test the behaviour performed inside the block on a single item. Testing the output of an entire block is like testing Ruby syntax works. Alternatively, test the before and after state of something that changes as a result of using a block. Cooool. - Puts. It felt wrong to use puts to show the output in the console. I'd like to learn how to seperate the view logic for a command-line project later. Things I did to make it my own: - Wrote a lot more tests for my second run-through. - Noticed and extracted further 'able' behaviours into modules (like printing stats, formatting output and handling csv files). ### Built With * [Ruby (language)](https://www.ruby-lang.org/en/) * [RSpec (framework)](https://rspec.info/) * [Vim (text-editor)](https://www.vim.org/) <!-- GETTING STARTED --> ## Getting Started To get a local copy up and running follow these steps: ### Prerequisites This is an example of how to list things you need to use the software and how to install them. * gem ```sh npm install npm@latest -g ``` ### Installation 1. Install the gem ```sh gem install studio_game_2021 ``` <!-- USAGE EXAMPLES --> ## Usage To play a game from the command-line, open a new command project and run the command-line script like so: ```sh studio_game ``` Or, if you'd like to use the game as a library, here's an example of how to use it in `irb`. You can also check the bottom of each class or module file for further usage instructions ``` >> require 'studio_game/game' => true >> game = StudioGame::Game.new("Knuckleheads") => #<StudioGame::Game:0x007fdea10252d8 @title="Knuckleheads", @players=[]> >> player = StudioGame::Player.new("Moe", 90) => I'm Moe with health = 90, points = 0, and score = 90. >> game.add_player(player) => [I'm Moe with health = 90, points = 0, and score = 90.] >> game.play(1) ``` <!-- ROADMAP --> ## Roadmap I plan to customize this game further now that I have a solid foundation to explore from. It'll be fun to let the players interact with each other more, like swapping treasures, and maybe add some kind of board game with it's own features. That's my next focus. ## Contributing Feel free to fork this project and play around with it. Open to feedback-related pr requests. <!-- LICENSE --> ## License Distributed under the MIT License. See `LICENSE` for more information. <!-- CONTACT --> ## Contact Becca - [@becca9941](https://twitter.com/Becca9941) - becca@essentialistdev.com Project Link: [https://gitlab.com/EssentialistDev/studio-game](https://gitlab.com/EssentialistDev/studio-game) <!-- ACKNOWLEDGEMENTS --> ## Acknowledgements - [Pragmatic Studio](https://online.pragmaticstudio.com/courses/ruby/) for empowering me with awesome new development skills. - [Best-README-Template](https://github.com/Becca9941/Best-README-Template) for helping me write a README for this project.
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