game loop designed for node applications, not for the browser
Node.js Streams, a user-land copy of the stream library from Node.js
Determine if the current node version supports the `--preserve-symlinks` flag.
A light-weight module that brings Fetch API to node.js
Node.js API (Node-API)
Ignore is a manager and filter for .gitignore rules, the one used by eslint, gitbook and many others.
Determines if an object can be used as an array
Load node modules according to tsconfig paths, in run-time or via API.
Cross platform child_process#spawn and child_process#spawnSync
Node.js releases data
Like which(1) unix command. Find the first instance of an executable in the PATH.
better fetch for Node.js. Works on any JavaScript runtime!
A Babel preset that enables parsing of proposals supported by the current Node.js version.
Vite as Node.js runtime
Shared game engine primitives: BaseEngine, GameLoop, InputManager. Core of the load-games suite.
Provides a way to make requests
Some React Native components that make it easier to construct interactive scenes using the familiar update + draw lifecycle used in the development of many games ✨
An implementation of window.fetch in Node.js using Minipass streams
Info about node `exports` field support: version ranges, categories, etc.
Build tool and bindings loader for node-gyp that supports prebuilds
A pure JS HTTP parser for node.
TypeScript execution environment and REPL for node.js, with source map support
[](https://www.npmjs.com/package/@aws-sdk/util-user-agent-node) [](https://www.npmjs.com/
The string_decoder module from Node core