Javascript Geometry Library provides utility functions for the computation of geometric data on the surface of the Earth. Code ported from Google Maps Android API.
[](https://discord.gg/poimandres)
a Typescript porting of the great S2 Geometry library from Google
a point geometry with transforms
This library provides classes and functions for the computation of geometric data on the surface of the Earth. Code ported from the Google Maps Javascript API v3
The W3C Geometry Interfaces implemented in JavaScript and polyfilled.
Shapes and calculators for spherical coordinates.
No description provided.
Determines whether the second geometry is completely within the first geometry.
Determines whether the first geometry is completely within the second geometry.
ThreeJS geometry for drawing polygons on a sphere
Simplify geometry using the Ramer–Douglas–Peucker algorithm.
ThreeJS geometry for stroking GeoJSON objects on a sphere
Lightweight utility for input validation and data extraction in Turf.js. Ensures GeoJSON inputs are in the correct format and extracts specific components like coordinates or geometries.
Pre-built TopoJSON from the U.S. Census Bureau.
[](https://npm.im/@dnd-kit/geometry)
A pure JavaScript/ES5.1 port of Google/Niantic's S2 Geometry library (used by Ingress, Pokemon GO)
Compute contour polygons using marching squares.
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
Removes redundant coordinates from a GeoJSON Geometry.
Pre-built TopoJSON from Natural Earth.
Javascript library for 2d geometry
A JavaScript library of spatial predicates and functions for processing geometry
A module to check if a polygon self-intersects using a sweepline algorithm