A procedural 2D map generator based on Perlin / simplex noise
webgl-noise shaders ported to work with glslify
Filter that applies noise to a display object
simplex-noise is a fast simplex noise implementation in Javascript. Works in node and in the browser.
Generates and consumes source maps
Livekit plugin for noise cancellation of inbound AudioStream for NodeJS
Generates and consumes source maps
Fixes stack traces for files with source maps
Is this value a JS Map? This module works cross-realm/iframe, and despite ES6 @@toStringTag.
Store information about any JS value in a side channel, using a Map
Fixes stack traces for files with source maps
Noise libp2p handshake for js-libp2p
concatenative mapdashery
No description provided.
Deterministic pseudo-random number generator for JavaScript and TypeScript
Persistent ordered mapping from strings
Noise generation functions
<div align="center"> <img width="200" height="200" src="https://s3.amazonaws.com/pix.iemoji.com/images/emoji/apple/ios-11/256/crayon.png"> <h1>@jimp/plugin-dither</h1> <p>Apply a dither effect to an image.</p> </div>
Converts a source-map from/to different formats and allows adding/changing properties.
Ed25519 elliptic curve operations for [`noise-handshake`](https://github.com/chm-diederichs/noise-handshake)
This package runs in the browser as a **track processor** on the local microphone capture. Cleaned audio is then published to the room.
[Experimental] - 🚇 File crawling, watching and mapping for Metro
Generate source maps
extracts inlined source map and offers it to webpack
No description provided.
No description provided.