[](https://codeclimate.com/github/orionsbelt-battlegrounds/battle-engine) [ API wrapper package for emotion.
Engine for Shiki using JavaScript's native RegExp
🚀 Beautiful and modern React UI library built with Tailwind CSS 4.0.
The realtime engine behind Socket.IO. Provides the foundation of a bidirectional connection between client and server
This is an implementation of a simplified Pokemon-style turn-based battle engine. Players each initialize with a team of "heroes", each with their own stats affecting their damage output, resistance, and health. They also contain a moveset that they can u
Easily create highly customizable particle, confetti and fireworks animations and use them as animated backgrounds for your website. Ready to use components available also for React, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Riot.js, Inferno.
An engine which produces an intermediary structure from HTML to create a React Native render tree.
This package is intended for Prisma's internal use
A standalone speech rule engine for XML structures, based on the original engine from ChromeVox.
A plugin which shows battle detail for poi.
Tooltip and Popover Positioning Engine
unified engine to process multiple files, lettings users configure from the file system
Wrap your standards in a tortilla and cover it in special sauce.
3D Engine Components for luma.gl