Merge plain old objects without source modifications and optionally provide custom merge behavior per specific child path.
Type definitions of VRMC_springBone_extended_collider 1.0 schema
An axis-aligned bounding box component for A-Frame.
A collider that follows a source GameObject around the scene via rigidbody velocity within the Unity physics system.
Cannon API interface components the A-Frame Physics System.
ES Object-related atoms: Object, ToObject, RequireObjectCoercible
View for AwayJS
string representations of objects in node and the browser
Compile object rest and spread to ES5
An Object.keys replacement, in case Object.keys is not available. From https://github.com/es-shims/es5-shim
Is this value a JS Number object? This module works cross-realm/iframe, and despite ES6 @@toStringTag.
Is this value a JS Date object? This module works cross-realm/iframe, and despite ES6 @@toStringTag.
Is this value a JS Boolean? This module works cross-realm/iframe, and despite ES6 @@toStringTag.
Allow parsing of object rest/spread
Parse CSS inline style to JavaScript object.
Generate hashes from javascript objects in node and the browser.
Allow parsing of '#foo in obj' brand checks
Compile ES2015 object super to ES5
This plugin transforms checks for a private property in an object
ES2015-compliant shim for Object.is - differentiates between -0 and +0
Returns true if an object was created by the `Object` constructor, or Object.create(null).
Traverse JSON Schema passing each schema object to callback
Copy a descriptor from object A to object B
process.nextTick but always with args