AI-native system for spec-driven development
a 2D rigid body physics engine for the web
a 3d physics library for games and simulations
Powerful nominal types for your project
Declare LLM prompts with TSX
Fast, worklet-compatible haptic feedback for React Native
A plugin for the matter-js physics library designed to efficiently simulate objects moving in a one-dimensional space whose projection onto the 2-dimensional space of the screen changes over time
The standard design for Puzzle tools
Constructive solid geometry for React
GraphDL Reference Implementation
A toolbox for rigid and nonrigid registration of images.
WebAssembly bindings for the OxiPhysics engine
tawasal sdk for web development
2D physics engine with rigid body dynamics and collision detection.
The OpenStreetMap tagging model used by the iD editor
Common webpack blocks and patterns
Advisory validator for AudienceMD v0.1 Markdown documents.
Best UI Kit for TailwindCSS
2D physics
**Arquimedes.js** is a 2D physics engine designed for realistic simulations of physical environments. It's ideal for students, animators, and anyone interested in exploring physical concepts through an interactive simulation environment.
WIP: intented collection of similar components used across out applications
AI-native system for spec-driven development
Easy function chaining.
An AI-augmented BDD testing framework that transpiles Markdown user journeys into Playwright tests.
Rigid body dynamics for the OxiPhysics engine
Unified physics engine - Bullet/OpenFOAM/LAMMPS/CalculiX replacement