[](https://www.npmjs.com/package/p5)
TypeScript definitions for p5
A wrapper component that allows you to utilise P5 sketches within React apps.
A NextJS specific library for the @P5-Wrapper/react project.
[](https://travis-ci.org/processing/p5.js) [](https://www.npmjs.com/package/p5)
use p5 with hooks
A component for easily using p5 sketches in Svelte. Allows using Svelte's reactivity system in p5.
API to find, create, and analyze p5.js sketch files.
Unlock custom brushes, natural fill effects and intuitive hatching in p5.js
Code.org fork of molleindustria/p5.play for use within the Code Studio learning environment.
Vue component wrapper for p5.js
The main goal of p5.SVG is to provide a SVG runtime for p5.js, so that we can draw using p5's powerful API in \<svg\>, save things to svg file and manipulating existing SVG file without rasterization.
p5 scss components
super easy recording for p5.js animations 📸
Fast 3D domain warping in p5.js 2.x
An extension for p5.js.
Progress-based shape interpolation for p5.js
Apply real-time ASCII conversion to your favorite p5.js sketches instantly.
A grid-based teaching and rendering library for p5.js.
p5.sound is a minimal wrapper for Tone.js designed to extend the musical and audio capabilities of the p5.js core library.
A serial server for p5.serialport.js
A p5.js library for easy 3D camera control.
p5.js screen recorder plugin
A Plotter-Oriented SVG Exporter for p5.js
A tui client for Pulumi
bindings to p5.js
Secure hidden service webserver
A developer-friendly, high-performance 3D rendering engine written in Rust.
Pure-Rust Netpbm (PBM/PGM/PPM/PNM/PAM) image codec for the oxideav framework
Stretto is a high performance thread-safe memory-bound Rust cache.
Flexible and usable generic fixed-point numeric type
Research tool for studying vulnerable Bitcoin key generation practices
PNM/PAM/PFM image format decoder and encoder (P5, P6, P7, PFM) with optional basic BMP
Convex hull approximation
A grab bag of video streaming utilities
Utilities for converting media files (images/videos) to ascii outputs (output media file or print to console). Supports most standard image formats, and video formats.
Adds necessary js files for p5.js
Framework para la creación y manupulación de examenes
for gfx fan and xaicron fan
Ruby DSL for p5.js
Adds two methods, thaw and nfreeze, into Marshal module, so that your program can understand Perl-generated nfreeze strings.
a superdaemon for hot-deploying server programs (ruby port of p5-Server-Starter)
Jekyll and p5.js theme on famous Game of life
p5.rb CLI is a command-line tool that allows you to create p5.js-like sketches using Ruby. It provides commands to generate new sketches and run them in a local web server.
Ruby p5.js wrapper for trippy visuals.
Creative Coding Framework has API compatible to Processing or p5.js.
## A mirror API for Ruby In various [research][p1] [projects][p2] the advantages of having a [mirror API][p3] to separate reflection from a language implementation have been discussed, and "industry grade" implementations exist for [Java][p4] and [C#][p5]. This project aims at providing a number of specs and classes that document a mirror API for Ruby. The mirror implementation that is part of this project will use only those language facilities that are available across Ruby implementations. The specs, however, will also test behavior that cannot be provided in such a manner. The idea here is that in time, all implementations provide their own implementation of the mirror API, and all implementations collaborate on this one spec. Why do this, you ask? Because Ruby needs tools, and those tools need to be written in Ruby. If they are not, then people will be excluded from tinkering with their tools, thus impeding innovation. You only have to look at Emacs or Smalltalk to see what's possible when programmers can extend their tools, all tools, in a language they feel comfortable in. If we have a standard mirror API, all tools that are written **for** Ruby, **in** Ruby, can be shared across implementations, while at the same time allowing language implementers to use the facilities of their platform to provide optimal reflective capabilities without tying them to internals. [p1]: http://www.cs.virginia.edu/~lorenz/papers/icse03/icse2003.pdf "Pluggable Reflection: Decoupling Meta-Interface and Implementation" [p2]: http://bracha.org/newspeak-spec.pdf "Newspeak Programming Language Draft Specification, Version 0.06, pages 40 onward" [p3]: http://www.hpi.uni-potsdam.de/hirschfeld/events/past/media/100105_Bracha_2010_LinguisticReflectionViaMirrors_HPI.mp4 "Linguistic Reflection Via Mirrors" [p4]: http://bracha.org/mirrors.pdf "Mirrors: Design Principles for Meta-level Facilities of Object-Oriented Programming Languages" [p5]: http://oreilly.com/catalog/progcsharp/chapter/ch18.html "See esp. 18-3, highlighting how C# reflection works on assembly rather than VM objects"
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