# Code Overview The codebase is split into areas of responsibility. We have:
Easily create highly customizable particle animations and use them as animated backgrounds for your website. Ready to use components available also for React, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Riot.js, Inferno.
Generates and consumes source maps
tsParticles attract particles interaction
tsParticles collisions particles interaction
tsParticles links particles interaction
Easily create highly customizable particle animations and use them as animated backgrounds for your website. Ready to use components available also for React, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Riot.js, Inferno.
Confetti explosion in React 🎉🎊
Force-directed graph layout using velocity Verlet integration.
[Experimental] - 🚇 File crawling, watching and mapping for Metro
Easily create highly customizable particle animations and use them as animated backgrounds for your website. Ready to use components available also for React, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Riot.js, Inferno.
No description provided.
Converts a source-map from/to different formats and allows adding/changing properties.
Generates and consumes source maps
Fixes stack traces for files with source maps
Particle emitter for Pixi.js
Store information about any JS value in a side channel, using a Map
concatenative mapdashery
Automatically cleanup expired items in a Map
Force-directed graph layout in 1D, 2D or 3D using velocity Verlet integration.
A thing that is a lot like ES6 `Map`, but without iterators, for use in environments where `for..of` syntax and `Map` are not available.
Is this value a JS Map? This module works cross-realm/iframe, and despite ES6 @@toStringTag.
Easily create highly customizable particle, confetti and fireworks animations and use them as animated backgrounds for your website. Ready to use components available also for React, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Riot.js, Inferno.
Fixes stack traces for files with source maps