A shader loader for webpack that allows you to keep your glsl files external when working in phaser.
Import, inline (and minify) GLSL/WGSL shader files
glsl loader for webpack working with chunks (inspired by ShaderLoader from cabbibo)
webgl-noise shaders ported to work with glslify
A wrapper for the "resolve" module that targets GLSL shaders instead of JavaScript
"Descope" an array of GLSL tokens such that they can be safely inlined alongside within another shader without causing any global variable conflicts.
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
Infer the scope of each token in an array of GLSL tokens
Takes an array of GLSL tokens and determines whether or not they're a property of another identifier
Determine the scope depth of an array of GLSL tokens
GLSL Loader, Preprocessor, and Minifier for Webpack
Trim the whitespace within an array of GLSL tokens
r/w stream of glsl tokens
Converts an array of GLSL tokens to a plain source string
A node.js-style module system for GLSL!
Retrieve the values defined with preprocessor statements in a selection of GLSL tokens
Take an array of GLSL tokens and determine which tokens are either assignments or variable declarations.
Prettier (https://prettier.io) plugin for GLSL (OpenGL Shading Language).
* implements render engine's interface with WebGPU/WebGL
safely inject a block of tokens into a shader
A webpack loader for glsl shaders - includes support for nested imports. Re-Written in TypeScript
A webpack loader for glsl shaders - includes support for nested imports.
injects a #define statement into a shader source
Robert Penner's easing functions in GLSL, available as a module for glslify.