<p align="center"> <img src="https://i.imgur.com/QZownhg.png" width="240" /> </p>
Tools for functional composition
Provide the physics engine for minecraft entities
Web version of rhasspy/piper running locally in the browser
physics based hooks for react-three-fiber
The Havok physics engine for the web
<p align="center"> <a href="#"><img src="https://raw.githubusercontent.com/pmndrs/react-three-rapier/HEAD/packages/react-three-rapier/misc/hero.svg" alt="@react-three/rapier" /></a> </p>
Fork of @diffusion-studio/vits-web for easier built-in PiperTTS use.
Wasm Version of rhasspy/piper running locally in the browser
Browser-based multilingual neural TTS with VITS. Supports Japanese, English, Chinese, Korean, Spanish, French, Portuguese, and Swedish.
Javascript Matrix and Vector library for High Performance WebGL apps
Pi extension for local tools voice capture, Whisper transcription, and Piper TTS playback
Physics library for ngraph
TeX physics package port for KaTeX.
Wobble is a tiny spring simulation library based on the equations of motion governing damped harmonic oscillators.
Mini game engine built on top of three.js
Multilingual G2P (Grapheme-to-Phoneme) for TTS — eSpeak-ng free, MIT licensed
3-dimensional physics engine in Rust - official JS bindings.
Stacks Hurry - A blockchain-powered rocket shooter game on Stacks chain with on-chain scoring, NFT minting, leaderboard, 2D vector physics, and a reusable arcade game engine
Physics system for A-Frame VR, built on Cannon.js & Ammo.js
Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in.
Wasm build of rhasspy / piper
Wireframe debugger for use with cannon-es https://github.com/pmndrs/cannon-es
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications