A pixely 2d game engine
A comprehensive React component library built with TypeScript, providing a rich set of UI components for modern web applications.
Engine for Shiki using Oniguruma RegExp engine in WebAssembly
styled() API wrapper package for emotion.
This package is intended for Prisma's internal use
Engine for Shiki using JavaScript's native RegExp
The realtime engine behind Socket.IO. Provides the foundation of a bidirectional connection between client and server
Easily create highly customizable particle, confetti and fireworks animations and use them as animated backgrounds for your website. Ready to use components available also for React, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Riot.js, Inferno.
ES5 spec-compliant shim for String.prototype.trim
An engine which produces an intermediary structure from HTML to create a React Native render tree.
A standalone speech rule engine for XML structures, based on the original engine from ChromeVox.
This package is intended for Prisma's internal use
Tooltip and Popover Positioning Engine
unified engine to process multiple files, lettings users configure from the file system
Wrap your standards in a tortilla and cover it in special sauce.
3D Engine Components for luma.gl
Rules Engine expressed in simple json
The editing engine of CKEditor 5 – the best browser-based rich text editor.
Media query calculator
styled() API wrapper package for styled-components.
A tool for processing JSON-RPC messages
Google Container Engine API client for Node.js
⚠️ *This plugin is bundled into Artillery itself. Do not install it separately.*
Canvas rendering engine for Univer documents, sheets, and slides.
Rails engine for embedding pixels (similar to Google Tag Manager)
Pixel Commissionwork engine
This is just PoC Rails Engine gem for collecting mail statistics with a help of the redirect link and the hidden pixel in the body of the mail message.
A faithful port of the Doom (1993) rendering engine to Ruby. Supports original WAD files with near pixel-perfect BSP rendering.
The Rust Engine is a tiny library written in rust to perform simple images manipulations. For now the library included four functions : - Image converter - Pixel sorting - Brush and Slim : two algorithms that will mess with the given image