High-performance canvas graph engine based on PixiJS 8 + Vue 3 + RBush
Federated Events API, the plumbing behind the propagation of UI events into the PixiJS scene graph.
Plugin to allow uploading textures to the GPU
Filter that applies noise to a display object
Collection of utilities used by PixiJS
An engine which produces an intermediary structure from HTML to create a React Native render tree.
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Mixin to find the global position of a DisplayObject
Collecting of user configurable settings used throughout PixiJS
Core display functionality
Tiling Sprites for faster rendering a tiling image
Core Mesh functionality
Accessibility Plugin for visually impaired users
Filter for fast approximate anti-aliasing
Core PixiJS
Sprite Animations as depicted by playing a series of Textures
Filter that lets you change RGBA via a 5x4 matrix transformation
Text via the Canvas API
Extract raw graphics data from renderer
Render many sprite particles as efficiently as possible
A highly configurable viewport/2D camera designed to work with pixi.js. Features include dragging, pinch-to-zoom, mouse wheel zooming, decelerated dragging, follow target, snap to point, snap to zoom, clamping, bouncing on edges, and move on mouse edges.
Filter that allows offsetting of pixel values to create warping effects
Filter that applies alpha evenly across the entire display object and any opaque elements it contains
Constants used across PixiJS