Minimal Gulp wrapper.
API for Genshin Impact characters, weapons, elements and potions
Automatically applies effects to mineflayer bots using potions.
Gamification icon pack — 51 pixel art icons for RPG games, achievements, rewards, trophies, swords, potions, coins, stars, and gaming UI
A simple command-line dungeon adventure game where you fight enemies, manage health, and collect potions.
A form component for adding potions
A CLI-based adventure game where you fight enemies, use health potions, and try to survive in the DeadZone.
Welcome to AdventureGame, a simple command-line text-based game where you battle different enemies and manage your health potions. Enjoy the thrill of combat and make strategic decisions to survive!
Welcome to the m-adventure-game! This is a simple text-based adventure game implemented in Node.js. In this game, you'll encounter various enemies, engage in combat, manage your health, and collect health potions to survive the challenges of your adventur
This project was generated using [Angular CLI](https://github.com/angular/angular-cli) version 19.2.0.
A random name generator for all kinds of things
Using the PokeAPI, you will have an amazing adventure straight from your terminal
Elementary Flux implementation for your React state management
``` npx nestjs-prisma-codegen ResourceName ```
AdventureArc is a CLI-based adventure game where you face zombies, skeletons, and aliens. Use text commands to drink potions, attack, or run for your life. Every choice impacts your survival in this thrilling command-line journey.
React web UI Library
text-based strategy game inspired by a TI-83+ classic
A TypeScript-based command-line game where players navigate a maze filled with dangerous enemies. Built using Node.js and Inquirer, the game immerses players in combat scenarios where they must make strategic decisions to survive. Players can attack, drin
A role-playing game I am developing to run on command line through Node.js with inquirer.
a mineflayer plugin that allows the bot to find who is responsible for damage to another entity
Vite plugin for Microsoft Clarity.
The Adventure Game System is an interactive text-based game built using Node.js and Inquirer.js. Step into a dimly lit dungeon where menacing creatures lurk in the shadows, and your survival depends on your cunning and bravery.
This is CLI Based Adventure Game.
Welcome to the thrilling world of our text-based adventure game!
Potions: ready-to-mix patterns and examples for the hexser crate
Zero-boilerplate hexagonal architecture with graph-based introspection
A simple RPG-like looting system
A compiler library for the rpg esoteric programming language
Semantic code search CLI — like ripgrep but for meaning
Semantic code + document search engine. Cacheless static-embedding + cross-encoder rerank by default; optional ModernBERT/BGE transformer engines with GPU backends. Tree-sitter chunking, hybrid BM25 + PageRank, composable ranking layers.
MCP + LSP server for ripvec — semantic code search, PageRank repo maps, and multi-language code intelligence
Filter by enum variant in Bevy queries
Official Rust Implementation of Model2Vec
H2CO3's & Narnium's Rust Implementation of Model2Vec
A Rust CLI dungeon crawler featuring combat, loot, and leveling.
Easy polymorphism with enums
See summary
Jekyll's Potion
Poison is a programming language based on Potion by Why The Lucky Stiff that runs on the Rubinius VM.
Have you ever eaten an axiomatic candy bar or drank an alchemist's potion and wondered what it tastes like?