Pseudo randmo number generator
Implementation of the Alea PRNG by Johannes Baagøe
Revive a JSON-serialized pseudorandom number generator (PRNG).
Park-Miller pseudorandom number generator (PRNG)
Constructor for creating arrays filled with pseudorandom values drawn from a nullary PRNG.
Constructor for creating arrays filled with pseudorandom values drawn from a binary PRNG.
Create a factory function for generating pseudorandom values drawn from a binary PRNG.
Random utilities based on WELL-1024a PRNG.
GRC's UHE PRNG in node (Ultra-High Entropy Pseudo-Random Number Generator by Gibson Research Corporation)
User-friendly pseudorandom number generator (PRNG)
Configurable Mersenne Twister PRNG implementation written in TypeScript.
Create a function for generating pseudorandom values drawn from a binary PRNG.
Constructor for creating ndarrays filled with pseudorandom values drawn from a binary PRNG.
@thi.ng/random compatible wrapper & utilities for fxhash's PRNG
Constructor for creating arrays filled with pseudorandom values drawn from a unary PRNG.
Create a factory function for generating pseudorandom values drawn from a unary PRNG.
A fast PRNG based on SIMD instructions
A native JS implementation of the Mersenne Twister PRNG.
This project provides PRNG functions for generating pseudo-random values using a seed-based approach
Javascript implementation of the Fortuna PRNG
Test if a value is PRNG-like.
Seedable PRNG for JS/TS
Fast PRNG by Johannes Baagøe
PRNG`s (pseudo random number generators)
pseudo random number generator
A crate providing newtyped RNGs for integration into Bevy.
An efficient Pseudo-Random Number Generator
Seeded randomness — Mulberry32 RNG, Poisson disk, weighted choice
Pseudo-random number generator based on AES
A cryptographic library that includes big number arithmetic operations, hash algorithms, symmetric-key encryption/decryption algorithms, asymmetric-key (public-key) encryption/decryption algorithms, pseudo random number generators, etc. Hash algorithms includes MD4, MD5, SHA224, SHA256, SHA384, SHA512, SHA3, etc. Symmetric key encryption algorithms include DES, AES, etc. Public key encryption algorithms include RSA, ECC, etc.
Tiny pseudo number generator set (MT, Xorshift and PCG)
A no_std, 0 dependency, pseudo-random number generator based on the ACORN algorithm.
A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.
Implementation of the Mersenne Twister PRNG in Rust
A Small and Extensible PRNG written in Rust
Lightweight High-Performance Cryptographically Strong Random Number Generator
A pseudorandom number generator based on Bob Jenkins' ISAAC; useful for both simulation and cryptography.
ISAAC is a fast, cryptographically secure pseudo random number generator with strong statistical properties. This gem provides both a pure Ruby and a C extension based implementation which conforms to the Ruby 2 api for Random, with some enhancements. So, you should be able to use it as a drop in replacement for Ruby's (Mersenne Twister based) PRNG.
Pure-Ruby implementation of the ISAAC PRNG.
Port of Xoroshiro256** PRNG to a ruby C-extension.
PoolOfEntropy is a PRNG based on cryptographic secure PRNGs, intended to bring back the feeling of 'personal luck' that some gamers feel when rolling their own dice.
Generate random and unique names in Ruby with support for PRNG seeded/deterministic generation using a built in collection of dictionaries, or your own.
Where applicable, they come with a standard version and a class mix in. Ex: NumberDust.nearest(value) is also available as Integer.pd_nearest == FEATURES/PROBLEMS: Features: * Get random numbers in arbitrary ranges from OpenSSL (without skew due to modulo) Problems: * Need a good way to make sure that the OpenSSL library isn't using a broken PRNG == SYNOPSIS: require 'pixiedust' x = RandomDust.between(10,20)
This gem implements: 1.) a logistic map function (#logistic_map), which is a discrete, non-linear, dynamic equation which can show - with proper parameters - chaotic behaviour with super-sensitivity to the initial parameters. Very small changes to initial parameters cause huge changes in the result (can be used as a PRNG as iterated over and over); 2.) A tent-map version of the logistic map (#logistic_points) which returns an array of Nth iterated values of several logistic maps with their initial X0 parameter ranging from 0 to 1 by user defined steps, showing curve-like properties when plotted.
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