Fast robust predicates for computational geometry
Quake II re-release port to TypeScript with WebGL renderer - A complete game engine with physics, networking, and BSP rendering
Quake Code is a terminal-first coding assistant with sessions, file tools, shell tools, skills, themes, and multi-provider support.
Exactly computes the orientation of a tuple of points
Evaluates the sum of two nonoverlapping increasing sequences of floats
gn-math
Exact arithmetic test to check if point is contained in sphere
Type-safe WebSocket client for P2P Quake earthquake information API
A Quake Live stats data model for storing in a database
Quake Code plugin bundle for Codex-style local skills and plugins / Codex tarzı yerel skill ve plugin paketi.
Compress a robust sequence
Javascript wrapper around Triangle - A Two-Dimensional Quality Mesh Generator and Delaunay Triangulator
Document schemas for Quake Live Statistics and Ranks
Quake Live API library
Unofficial Quake Champions API JavaScript client
Quake Code terminal UI library with differential rendering for text-based applications
A command runner for quake
A typed and documented Quake Live stats data model
Git extension of quake
A task runner.
Quake Code AI layer with provider integration, auth, and model discovery
empty
Babel extenstion for quake
Web quake